Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MAJD GL0RY
Anhur
Level 125
God Stats
1W - 0L
1,309 SR
Queue Stats
78W - 52L
1,715 Elo+
Party 1
Ix Chel
Ix Chel
Pomfrith
Ix Chel
Level 159
God Stats
6W - 1L
1,709 SR
Queue Stats
131W - 112L
1,567 Elo+
Solo
Susano
Susano
Rabbzki
Susano
Level 177
God Stats
6W - 5L
1,591 SR
Queue Stats
89W - 76L
1,533 Elo+
Party 1
Loki
Loki
W91x
Loki
Level 65
God Stats
5W - 4L
1,902 SR
Queue Stats
145W - 121L
1,655 Elo+
Party 1
Team Averages
Level 137
1,602 SR
1,594 Elo+

VS

Team Averages
Level 153
1,544 SR
1,534 Elo+
Kali
Kali
 
Kali
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Acidіx
Merlin
Level 152
God Stats
3W - 5L
1,597 SR
Queue Stats
78W - 40L
1,674 Elo+
Solo
Geb
Geb
Jozzycreach
Geb
Level 148
God Stats
1W - 2L
1,640 SR
Queue Stats
55W - 44L
1,511 Elo+
Solo
Medusa
Medusa
mindflayerasnm
Medusa
Level 128
God Stats
4W - 5L
1,485 SR
Queue Stats
107W - 97L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,368
674
1,588
3,241
776
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
4
1 / 2 / 0
3,556
711
907
3,364
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Pomfrith
Ix Chel
5
1 / 1 / 1
3,580
716
1,444
2,207
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Rabbzki
Susano
6
0 / 0 / 1
3,649
730
1,463
3,092
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
W91x
Loki
7
1 / 0 / 0
4,473
895
573
1,830
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
5
0 / 1 / 1
3,285
657
1,859
4,454
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
 
Fenrir
5
1 / 1 / 3
3,219
644
1,568
3,419
1,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Acidіx
Merlin
5
2 / 1 / 2
3,457
691
1,991
1,941
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
954
191
0
0
0
6
1 / 0 / 1
3,656
731
2,559
2,836
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
4
4
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Kali
 
Kali
0
1
1
0.5
L
Fenrir
 
Fenrir
1
1
3
2.5
L
Merlin
Acidіx
Merlin
2
1
2
3
L
0
0
0
0
W
Anhur
1
2
0
0.5
W
Ix Chel
Pomfrith
Ix Chel
1
1
1
1.5
W
Susano
Rabbzki
Susano
0
0
1
0.5
W
Loki
W91x
Loki
1
0
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
7,977
13,734
Taken
12,650
4,611
Mitigated
4,464
3,985
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,588
1,302
0
750
3,241
776
0
200
3,041
0
16,036
L
Kali
 
Kali
1,859
920
0
1,278
4,454
1,342
0
200
4,254
0
17,506
L
Fenrir
 
Fenrir
1,568
305
0
816
3,419
1,884
0
576
2,843
0
6,168
L
Merlin
Acidіx
Merlin
1,991
249
0
383
1,941
523
0
668
1,273
15,105
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
907
459
0
772
3,364
1,790
0
916
2,448
0
4,702
W
Ix Chel
Pomfrith
Ix Chel
1,444
225
208
780
2,207
650
0
695
1,512
19,334
0
W
Susano
Rabbzki
Susano
1,463
516
0
850
3,092
941
0
180
2,912
0
17,190
W
Loki
W91x
Loki
573
177
0
625
1,830
454
315
0
1,830
0
23,269
L
2,559
1,349
0
1,629
2,836
715
0
0
2,836
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,626
Gold Earned
14,571
147
Minions Killed
98
0
Camps Cleared
0
512,300
Distance Traveled
395,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,368
674
36
7
0
104,990
0
L
Kali
3,285
657
31
6
0
116,628
0
L
Fenrir
3,219
644
10
2
0
97,418
0
L
Merlin
3,457
691
25
5
0
95,889
0
L
Geb
954
191
0
0
0
0
0
W
Anhur
3,556
711
1
0
0
85,462
0
W
Ix Chel
3,580
716
39
8
0
89,933
0
W
Susano
3,649
730
27
5
0
126,952
0
W
Loki
4,473
895
44
9
0
104,963
0
L
Medusa
3,656
731
32
6
0
85,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role