Player Matchup

Cernunnos
Cernunnos
LilFrutyVert
Cernunnos
Level 76
God Stats
7W - 9L
1,660 SR
Queue Stats
26W - 23L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oneechan Fan
Cu Chulainn
Level 146
God Stats
5W - 9L
1,636 SR
Queue Stats
133W - 124L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
TrapStrangler
Cabrakan
Level 149
God Stats
6W - 6L
1,737 SR
Queue Stats
112W - 110L
1,622 Elo+
Party 2
Team Averages
Level 124
1,677 SR
1,611 Elo+

VS

Team Averages
Level 111
1,354 SR
1,577 Elo+
Gilgamesh
Gilgamesh
ArchaonEverchosn
Gilgamesh
Level 101
God Stats
0W - 1L
1,333 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 1
Rama
Rama
FluffyCalf60092
Rama
Level 108
God Stats
35W - 35L
1,579 SR
Queue Stats
398W - 416L
1,608 Elo+
Solo
Nox
Nox
OmniYasuke
Nox
Level 124
God Stats
0W - 3L
1,148 SR
Queue Stats
35W - 30L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LilFrutyVert
Cernunnos
15
2 / 4 / 6
10,211
729
12,807
12,026
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Oneechan Fan
Cu Chulainn
17
6 / 0 / 4
10,910
779
14,990
12,164
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TrapStrangler
Cabrakan
16
2 / 0 / 8
10,796
771
5,387
10,183
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 4 / 3
8,570
612
8,616
14,737
18,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 2 / 2
8,752
625
7,525
13,378
6,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 2
9,759
697
7,585
9,096
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
4
3
0.63
L
1
2
2
1
W
Cernunnos
LilFrutyVert
Cernunnos
2
4
6
1.25
L
2
4
2
0.75
W
Cu Chulainn
Oneechan Fan
Cu Chulainn
6
0
4
8
W
Cabrakan
TrapStrangler
Cabrakan
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
23,726
34,373
Taken
37,211
38,543
Mitigated
30,450
9,502
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
8,616
1,354
0
1,467
14,737
18,620
0
2,724
11,289
0
21,446
L
7,525
6,886
0
3,063
13,378
6,336
0
948
12,094
0
40,812
W
Cernunnos
LilFrutyVert
Cernunnos
12,807
7,423
0
3,151
12,026
6,872
2,302
3,629
8,141
0
66,285
L
7,585
653
0
478
9,096
5,494
0
1,772
7,017
49,249
0
W
Cu Chulainn
Oneechan Fan
Cu Chulainn
14,990
1,272
0
3,103
12,164
16,333
328
2,410
9,355
0
39,540
W
Cabrakan
TrapStrangler
Cabrakan
5,387
668
0
3,248
10,183
15,338
341
2,073
7,778
16,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
27,081
172
Minions Killed
181
0
Camps Cleared
0
772,661
Distance Traveled
713,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,570
612
17
1
0
231,698
0
L
Rama
8,752
625
73
5
0
243,742
0
W
Cernunnos
10,211
729
91
7
0
241,471
0
L
Nox
9,759
697
91
7
0
237,578
0
W
Cu Chulainn
10,910
779
55
4
0
281,540
0
W
Cabrakan
10,796
771
26
2
0
249,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role