Player Matchup

Gilgamesh
Gilgamesh
OccupiedClaw
Gilgamesh
Level 68
God Stats
4W - 1L
1,402 SR
Queue Stats
105W - 116L
1,398 Elo+
Party 2
Janus
Janus
PhantomLollipop
Janus
Level 68
God Stats
9W - 6L
1,901 SR
Queue Stats
540W - 525L
1,481 Elo+
Solo
Ix Chel
Ix Chel
ShadyMango26959
Ix Chel
Level 66
God Stats
0W - 2L
1,552 SR
Queue Stats
37W - 45L
1,362 Elo+
Party 2
Ymir
Ymir
lobojames
Ymir
Level 136
God Stats
9W - 4L
1,722 SR
Queue Stats
378W - 369L
1,454 Elo+
Solo
Hades
Hades
thegothknight
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,256 Elo+
Solo
Team Averages
Level 71
1,615 SR
1,390 Elo+

VS

Team Averages
Level 91
1,446 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DerekG007
Hercules
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
115W - 94L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Joker5257
Heimdallr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,476 Elo+
Solo
Susano
Susano
TwistedFlip
Susano
Level 73
God Stats
2W - 1L
1,462 SR
Queue Stats
203W - 181L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
slayernine2
Baron Samedi
Level 84
God Stats
1W - 1L
1,268 SR
Queue Stats
55W - 69L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OccupiedClaw
Gilgamesh
14
1 / 6 / 5
7,589
632
11,121
17,605
18,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 7
9,326
777
26,702
10,469
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 8
8,041
670
13,476
10,945
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
2 / 5 / 9
8,681
723
7,076
18,618
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 8
8,285
690
8,658
14,933
10,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 2 / 13
9,870
823
12,549
8,738
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DerekG007
Hercules
17
2 / 1 / 19
9,717
810
12,127
33,960
34,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Joker5257
Heimdallr
15
4 / 2 / 14
9,316
776
10,871
10,269
4,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
16
5 / 4 / 12
9,446
787
11,344
10,697
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
slayernine2
Baron Samedi
17
7 / 2 / 16
11,090
924
21,533
16,757
9,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
11
Kills
24
24
Deaths
11
37
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
13
6.25
W
Hercules
DerekG007
Hercules
2
1
19
11.5
W
Heimdallr
Joker5257
Heimdallr
4
2
14
5.5
L
Gilgamesh
OccupiedClaw
Gilgamesh
1
6
5
0.58
L
4
2
7
3.75
L
2
4
8
1.5
W
Susano
5
4
12
2.75
L
Ymir
2
5
9
1.3
W
Baron Samedi
slayernine2
Baron Samedi
7
2
16
7.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,033
Damage
68,424
72,570
Taken
80,421
62,636
Mitigated
57,169
16,466
Healing
47,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,549
5,457
1,146
1,819
8,738
3,730
1,632
6,797
1,811
0
24,044
W
Hercules
DerekG007
Hercules
12,127
2,386
2,870
21,301
33,960
34,423
522
24,073
9,606
0
21,983
W
Heimdallr
Joker5257
Heimdallr
10,871
3,126
548
2,566
10,269
4,548
1,160
8,503
1,683
0
20,580
L
Gilgamesh
OccupiedClaw
Gilgamesh
11,121
2,920
808
1,036
17,605
18,266
0
5,716
11,889
0
14,911
L
26,702
1,520
1,396
987
10,469
5,496
0
2,522
7,947
48,695
0
L
13,476
523
4,329
1,607
10,945
5,151
0
3,253
7,692
22,372
0
W
Susano
11,344
866
1,974
909
10,697
4,794
402
6,790
3,907
0
20,466
L
Ymir
7,076
472
1,994
2,779
18,618
23,555
0
7,359
11,259
14,528
0
W
Baron Samedi
slayernine2
Baron Samedi
21,533
2,870
7,053
7,635
16,757
9,674
1,072
9,749
6,742
42,744
0
L
8,658
1,324
210
1,320
14,933
10,168
0
2,683
12,249
12,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
49,439
102
Minions Killed
141
0
Camps Cleared
0
1,120,979
Distance Traveled
1,169,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,870
823
33
3
0
227,122
0
W
Hercules
9,717
810
16
1
0
251,084
0
W
Heimdallr
9,316
776
22
2
0
244,655
0
L
Gilgamesh
7,589
632
3
0
0
238,817
0
L
Janus
9,326
777
49
4
0
221,540
0
L
Ix Chel
8,041
670
21
2
0
251,027
0
W
Susano
9,446
787
21
2
0
218,782
0
L
Ymir
8,681
723
15
1
0
198,749
0
W
Baron Samedi
11,090
924
49
4
0
228,077
0
L
Hades
8,285
690
14
1
0
210,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role