Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
EnTaraAdun
Cabrakan
Level 92
God Stats
0W - 4L
1,125 SR
Queue Stats
32W - 109L
1,193 Elo+
Party 1
Gilgamesh
Gilgamesh
SRGT_bob
Gilgamesh
Level 147
God Stats
0W - 1L
1,487 SR
Queue Stats
26W - 71L
1,259 Elo+
Party 1
Raijin
Raijin
Valorum_
Raijin
Level 32
God Stats
1W - 3L
1,532 SR
Queue Stats
31W - 108L
1,198 Elo+
Party 1
Jormungandr
Jormungandr
mackelhose
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,429 SR
1,330 Elo+

VS

Team Averages
Level 131
1,447 SR
1,473 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HezTec
Cupid
Level 65
God Stats
1W - 0L
1,279 SR
Queue Stats
16W - 23L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
Shortstop2018
Yu Huang
Level 155
God Stats
6W - 4L
1,419 SR
Queue Stats
154W - 153L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
whitneyhoustoned
Cabrakan
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
588W - 593L
1,377 Elo+
Solo
Hun Batz
Hun Batz
Кимерис
Hun Batz
Level 141
God Stats
8W - 9L
1,535 SR
Queue Stats
698W - 709L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 1 / 0
5,253
657
301
1,136
410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
EnTaraAdun
Cabrakan
12
0 / 5 / 4
6,832
854
4,700
9,789
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
SRGT_bob
Gilgamesh
13
4 / 5 / 1
7,302
913
9,605
13,541
13,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Valorum_
Raijin
12
2 / 7 / 4
7,233
904
5,346
8,987
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
mackelhose
Jormungandr
15
2 / 2 / 3
6,175
772
1,887
6,679
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 10
7,263
908
6,015
6,851
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
HezTec
Cupid
13
1 / 1 / 15
7,573
947
7,211
4,949
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Shortstop2018
Yu Huang
15
7 / 0 / 11
8,618
1,077
10,329
4,937
2,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 12
7,919
990
3,445
11,550
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
14
7 / 2 / 8
8,399
1,050
9,698
7,458
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
20
20
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Nemesis
 
Nemesis
3
2
10
4
L
Cabrakan
EnTaraAdun
Cabrakan
0
5
4
0.4
W
Cupid
HezTec
Cupid
1
1
15
8.5
L
Gilgamesh
SRGT_bob
Gilgamesh
4
5
1
0.9
W
Yu Huang
Shortstop2018
Yu Huang
7
0
11
12.5
L
Raijin
Valorum_
Raijin
2
7
4
0.57
L
Jormungandr
mackelhose
Jormungandr
2
2
3
1.75
W
2
3
12
2.67
W
Hun Batz
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
36,698
40,132
Taken
35,745
38,246
Mitigated
25,482
4,255
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
301
190
0
95
1,136
410
0
218
918
0
1,781
W
Nemesis
 
Nemesis
6,015
2,272
1,373
1,289
6,851
3,871
642
1,615
5,236
0
12,353
L
Cabrakan
EnTaraAdun
Cabrakan
4,700
338
331
879
9,789
13,073
0
4,080
5,709
9,304
0
W
Cupid
HezTec
Cupid
7,211
5,351
1,654
1,207
4,949
2,482
1,081
1,758
3,153
0
17,675
L
Gilgamesh
SRGT_bob
Gilgamesh
9,605
1,088
681
1,539
13,541
13,675
0
3,962
9,579
0
19,773
W
Yu Huang
Shortstop2018
Yu Huang
10,329
1,153
759
1,585
4,937
2,626
869
1,872
2,933
20,602
0
L
Raijin
Valorum_
Raijin
5,346
778
0
27
8,987
3,832
0
3,966
5,021
9,402
0
L
Jormungandr
mackelhose
Jormungandr
1,887
321
83
620
6,679
7,256
0
1,548
5,131
6,821
0
W
3,445
518
1,943
2,113
11,550
12,529
0
3,398
7,981
8,811
0
W
Hun Batz
9,698
2,863
93
548
7,458
3,974
0
2,904
4,509
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
39,772
52
Minions Killed
94
0
Camps Cleared
0
567,443
Distance Traveled
826,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,253
657
0
0
0
17,720
0
W
Nemesis
7,263
908
14
2
0
155,066
0
L
Cabrakan
6,832
854
8
1
0
129,788
0
W
Cupid
7,573
947
26
3
0
159,243
0
L
Gilgamesh
7,302
913
21
3
0
152,093
0
W
Yu Huang
8,618
1,077
17
2
0
183,562
0
L
Raijin
7,233
904
12
2
0
126,711
0
L
Jormungandr
6,175
772
11
1
0
141,131
0
W
Cabrakan
7,919
990
6
1
0
159,893
0
W
Hun Batz
8,399
1,050
31
4
0
168,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role