Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Arthuría
Hou Yi
Level 128
God Stats
5W - 6L
1,478 SR
Queue Stats
293W - 269L
1,509 Elo+
Solo
Ix Chel
Ix Chel
SeishunN
Ix Chel
Level 12
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iBabilonia
Baron Samedi
Level 88
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
iFogoNa
Thor
Level 14
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,317 SR
1,502 Elo+

VS

Team Averages
Level 153
1,526 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FDC_Ladajoescoba
Ne Zha
Level 117
God Stats
1W - 2L
1,330 SR
Queue Stats
299W - 294L
1,510 Elo+
Solo
Apollo
Apollo
FxNeeL
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,404 Elo+
Solo
Thanatos
Thanatos
JXJVitor
Thanatos
Level 127
God Stats
8W - 4L
1,662 SR
Queue Stats
174W - 173L
1,465 Elo+
Solo
Janus
Janus
Zeяø
Janus
Level 210
God Stats
10W - 7L
1,638 SR
Queue Stats
186W - 109L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 5 / 0
7,965
569
8,349
15,688
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Arthuría
Hou Yi
14
3 / 1 / 4
7,847
561
10,261
9,420
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
SeishunN
Ix Chel
9
3 / 3 / 3
6,135
438
4,909
6,415
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
iBabilonia
Baron Samedi
11
1 / 7 / 1
6,610
472
6,188
13,732
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
iFogoNa
Thor
11
3 / 6 / 1
7,038
503
5,190
12,413
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 2 / 5
7,984
570
8,578
7,540
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 8
6,720
480
5,272
11,598
9,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
FxNeeL
Apollo
11
1 / 4 / 5
7,106
508
5,322
12,616
4,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
JXJVitor
Thanatos
13
10 / 5 / 7
8,631
617
13,813
13,833
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Zeяø
Janus
15
9 / 0 / 3
9,526
680
10,092
6,686
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
22
22
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
0
0.6
W
Ix Chel
 
Ix Chel
2
2
5
2.25
L
Hou Yi
Arthuría
Hou Yi
3
1
4
5
W
0
2
8
2
W
Apollo
FxNeeL
Apollo
1
4
5
0.88
W
Thanatos
JXJVitor
Thanatos
10
5
7
2.7
L
Ix Chel
SeishunN
Ix Chel
3
3
3
1.5
W
Janus
Zeяø
Janus
9
0
3
10.5
L
Baron Samedi
iBabilonia
Baron Samedi
1
7
1
0.21
L
Thor
iFogoNa
Thor
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
43,077
57,668
Taken
52,273
21,083
Mitigated
24,835
14,415
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,349
5,783
0
4,480
15,688
6,454
0
8,570
7,004
0
46,601
W
Ix Chel
 
Ix Chel
8,578
1,475
262
2,511
7,540
2,315
523
0
7,035
64,550
0
L
Hou Yi
Arthuría
Hou Yi
10,261
5,461
0
4,192
9,420
3,697
464
1,495
7,887
0
68,054
W
5,272
1,300
0
3,180
11,598
9,272
57
4,068
7,110
0
21,003
W
Apollo
FxNeeL
Apollo
5,322
3,184
0
3,268
12,616
4,920
360
1,944
10,672
0
47,020
W
Thanatos
JXJVitor
Thanatos
13,813
4,844
0
8,129
13,833
5,373
0
2,973
10,495
0
47,866
L
Ix Chel
SeishunN
Ix Chel
4,909
752
1,209
298
6,415
1,667
55
897
5,518
20,509
0
W
Janus
Zeяø
Janus
10,092
1,565
0
660
6,686
2,955
377
2,112
4,259
80,752
0
L
Baron Samedi
iBabilonia
Baron Samedi
6,188
696
291
3,695
13,732
4,771
0
3,640
9,870
41,787
0
L
Thor
iFogoNa
Thor
5,190
1,866
0
250
12,413
4,494
0
3,624
8,719
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
39,967
373
Minions Killed
415
0
Camps Cleared
0
1,383,926
Distance Traveled
1,426,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,965
569
104
7
0
317,933
0
W
Ix Chel
7,984
570
127
9
0
259,848
0
L
Hou Yi
7,847
561
114
8
0
244,129
1
W
Ne Zha
6,720
480
13
1
0
296,986
2
W
Apollo
7,106
508
78
6
0
269,410
2
W
Thanatos
8,631
617
59
4
0
288,624
0
L
Ix Chel
6,135
438
33
2
0
266,622
0
W
Janus
9,526
680
138
10
0
311,852
0
L
Baron Samedi
6,610
472
60
4
0
252,363
0
L
Thor
7,038
503
62
4
0
302,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role