Player Matchup

Erlang Shen
Erlang Shen
GetSmackedBy_Mac
Erlang Shen
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 177L
1,429 Elo+
Party 1
Athena
Athena
clayk6
Athena
Level 77
God Stats
1W - 4L
1,498 SR
Queue Stats
160W - 179L
1,459 Elo+
Solo
Scylla
Scylla
ll_Hk_lI
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,280 Elo+
Party 1
Cu Chulainn
Cu Chulainn
riffraff010986
Cu Chulainn
Level 136
God Stats
3W - 5L
1,421 SR
Queue Stats
251W - 257L
1,440 Elo+
Solo
Tyr
Tyr
volunteerfan1
Tyr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 242L
1,439 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,409 Elo+

VS

Team Averages
Level 115
1,526 SR
1,435 Elo+
Skadi
Skadi
Recognizzle
Skadi
Level 157
God Stats
12W - 3L
1,934 SR
Queue Stats
433W - 488L
1,394 Elo+
Solo
Sobek
Sobek
SOUTHSIDEJAI
Sobek
Level 104
God Stats
3W - 0L
1,621 SR
Queue Stats
102W - 128L
1,456 Elo+
Solo
Poseidon
Poseidon
SirDuncan820
Poseidon
Level 90
God Stats
1W - 3L
1,239 SR
Queue Stats
169W - 160L
1,407 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
elprimo20
Ah Muzen Cab
Level 144
God Stats
4W - 3L
1,534 SR
Queue Stats
144W - 164L
1,469 Elo+
Solo
Danzaburou
Danzaburou
sergeant_bonner
Danzaburou
Level 82
God Stats
1W - 3L
1,304 SR
Queue Stats
155W - 150L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GetSmackedBy_Mac
Erlang Shen
15
0 / 5 / 4
9,365
585
11,986
23,117
25,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
clayk6
Athena
17
4 / 5 / 3
11,005
688
12,706
23,341
31,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
ll_Hk_lI
Scylla
18
2 / 6 / 0
10,825
677
8,979
14,743
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
riffraff010986
Cu Chulainn
16
1 / 6 / 6
9,314
582
17,733
22,736
30,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
2 / 4 / 5
9,438
590
11,701
20,487
33,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 16
11,418
714
15,323
7,424
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 2 / 21
12,349
772
14,019
25,141
37,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SirDuncan820
Poseidon
19
6 / 4 / 13
11,806
738
23,765
13,160
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
elprimo20
Ah Muzen Cab
20
5 / 0 / 18
11,601
725
19,079
13,046
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
sergeant_bonner
Danzaburou
19
11 / 3 / 13
13,077
817
22,104
16,109
9,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
9
Kills
26
26
Deaths
9
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GetSmackedBy_Mac
Erlang Shen
0
5
4
0.4
W
3
0
16
11
W
1
2
21
5.75
W
Poseidon
SirDuncan820
Poseidon
6
4
13
3.13
L
Athena
clayk6
Athena
4
5
3
1.1
W
Ah Muzen Cab
elprimo20
Ah Muzen Cab
5
0
18
14
L
Scylla
ll_Hk_lI
Scylla
2
6
0
0.33
L
Cu Chulainn
riffraff010986
Cu Chulainn
1
6
6
0.67
W
Danzaburou
sergeant_bonner
Danzaburou
11
3
13
5.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,105
Damage
94,290
104,424
Taken
74,880
128,964
Mitigated
66,229
18,965
Healing
27,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GetSmackedBy_Mac
Erlang Shen
11,986
4,812
2,149
4,989
23,117
25,811
0
7,141
15,976
0
19,418
W
15,323
4,634
1,910
1,064
7,424
4,309
387
1,884
5,399
0
29,984
W
14,019
1,595
2,402
10,513
25,141
37,587
312
8,372
15,655
26,543
0
W
Poseidon
SirDuncan820
Poseidon
23,765
4,555
920
1,690
13,160
6,577
703
3,949
8,856
50,891
0
L
Athena
clayk6
Athena
12,706
3,588
1,148
3,007
23,341
31,105
0
9,393
13,948
21,482
1,128
W
Ah Muzen Cab
elprimo20
Ah Muzen Cab
19,079
11,935
1,643
2,169
13,046
8,231
1,323
2,939
9,562
0
35,505
L
Scylla
ll_Hk_lI
Scylla
8,979
872
441
1,823
14,743
7,950
0
6,313
8,430
38,913
0
L
Cu Chulainn
riffraff010986
Cu Chulainn
17,733
2,075
969
2,090
22,736
30,534
0
6,469
16,267
2,056
29,289
W
Danzaburou
sergeant_bonner
Danzaburou
22,104
10,688
638
4,109
16,109
9,525
1,826
4,492
11,098
0
35,701
L
11,701
455
428
1,921
20,487
33,564
0
8,468
12,019
82
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
60,251
171
Minions Killed
186
0
Camps Cleared
0
1,481,104
Distance Traveled
1,627,823
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,365
585
12
1
0
314,282
0
W
Skadi
11,418
714
41
3
0
337,594
6
W
Sobek
12,349
772
20
1
0
331,052
0
W
Poseidon
11,806
738
61
4
0
301,909
0
L
Athena
11,005
688
9
1
0
291,837
0
W
Ah Muzen Cab
11,601
725
25
2
0
337,616
0
L
Scylla
10,825
677
90
6
0
292,587
0
L
Cu Chulainn
9,314
582
37
2
0
265,778
0
W
Danzaburou
13,077
817
39
2
0
319,652
0
L
Tyr
9,438
590
23
1
0
316,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role