Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BakcSpaceII
Serqet
Level 168
God Stats
1W - 6L
1,500 SR
Queue Stats
509W - 557L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bigunext
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HUntler
Ix Chel
Level 159
God Stats
2W - 1L
1,872 SR
Queue Stats
121W - 113L
1,534 Elo+
Solo
Agni
Agni
SoulNathan
Agni
Level 143
God Stats
13W - 12L
1,466 SR
Queue Stats
262W - 266L
1,494 Elo+
Solo
Team Averages
Level 145
1,567 SR
1,511 Elo+

VS

Team Averages
Level 127
1,567 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MarlonTSantos
Neith
Level 153
God Stats
8W - 5L
1,448 SR
Queue Stats
471W - 488L
1,522 Elo+
Solo
Janus
Janus
NoSoyHolyFuu
Janus
Level 118
God Stats
1W - 0L
1,713 SR
Queue Stats
114W - 95L
1,478 Elo+
Solo
Geb
Geb
NyT I Miguel I
Geb
Level 158
God Stats
4W - 0L
1,714 SR
Queue Stats
100W - 112L
1,433 Elo+
Party 1
Set
Set
x Necromante
Set
Level 42
God Stats
7W - 12L
1,463 SR
Queue Stats
288W - 296L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 2
6,286
571
3,001
8,110
6,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
10
4 / 2 / 0
5,935
540
7,933
9,762
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Bigunext
Ah Muzen Cab
7
0 / 2 / 1
4,603
418
1,289
4,510
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
HUntler
Ix Chel
8
0 / 0 / 1
4,862
442
3,423
6,633
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,506
591
3,287
4,701
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 1
5,286
481
4,386
4,844
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 2
6,295
572
4,850
5,700
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
5,465
497
3,736
7,110
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
5,118
465
1,978
6,163
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 0 / 0
6,706
610
6,829
9,307
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
2
1
W
Zeus
 
Zeus
0
2
1
0.25
L
Serqet
4
2
0
2
L
Ah Muzen Cab
Bigunext
Ah Muzen Cab
0
2
1
0.25
L
Ix Chel
HUntler
Ix Chel
0
0
1
0.5
W
0
1
2
1
W
0
3
0
0
W
0
0
1
0.5
L
2
1
0
2
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
21,779
33,716
Taken
33,124
15,960
Mitigated
12,105
10,364
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,001
434
233
3,997
8,110
6,206
0
4,827
3,283
0
42,801
W
Zeus
 
Zeus
4,386
540
0
865
4,844
643
0
0
4,844
38,368
0
L
Serqet
7,933
1,773
0
3,250
9,762
3,775
0
1,922
7,840
0
33,675
L
Ah Muzen Cab
Bigunext
Ah Muzen Cab
1,289
288
0
522
4,510
1,208
0
447
4,063
0
20,744
L
Ix Chel
HUntler
Ix Chel
3,423
524
443
1,419
6,633
3,217
38
838
5,795
25,584
0
W
4,850
1,205
0
1,658
5,700
1,912
130
1,189
4,349
0
55,828
W
3,736
315
0
750
7,110
2,049
0
2,510
4,600
39,925
0
W
1,978
422
0
2,699
6,163
3,722
0
1,803
4,360
9,696
0
L
3,287
341
0
500
4,701
1,554
0
2,066
2,635
47,893
0
W
6,829
3,055
0
3,444
9,307
3,779
0
1,208
7,615
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
28,870
331
Minions Killed
326
0
Camps Cleared
0
1,058,959
Distance Traveled
1,062,033
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,286
571
83
8
0
227,521
2
W
Zeus
5,286
481
68
6
0
185,109
7
L
Serqet
5,935
540
54
5
0
243,703
0
L
Ah Muzen Cab
4,603
418
40
4
0
148,019
2
L
Ix Chel
4,862
442
45
4
0
212,466
1
W
Neith
6,295
572
116
11
0
189,313
2
W
Janus
5,465
497
70
6
0
212,221
2
W
Geb
5,118
465
6
1
0
226,834
2
L
Agni
6,506
591
109
10
0
227,250
0
W
Set
6,706
610
66
6
0
248,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role