Player Matchup

Ymir
Ymir
BlitzLivesMatter
Ymir
Level 25
God Stats
23W - 24L
1,282 SR
Queue Stats
607W - 523L
1,564 Elo+
Party 1
Awilix
Awilix
Haziouls
Awilix
Level 108
God Stats
2W - 1L
1,643 SR
Queue Stats
48W - 35L
1,535 Elo+
Solo
Anhur
Anhur
HeroicHelga
Anhur
Level 146
God Stats
1W - 2L
1,726 SR
Queue Stats
158W - 145L
1,487 Elo+
Solo
Anubis
Anubis
Vigillivesmatter
Anubis
Level 53
God Stats
59W - 33L
1,570 SR
Queue Stats
623W - 570L
1,562 Elo+
Party 1
Hel
Hel
WhereIsUrDaddy
Hel
Level 46
God Stats
13W - 12L
1,476 SR
Queue Stats
480W - 425L
1,552 Elo+
Party 1
Team Averages
Level 76
1,539 SR
1,540 Elo+

VS

Team Averages
Level 135
1,466 SR
1,482 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Drouze
Zhong Kui
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,447 Elo+
Solo
Janus
Janus
EdwardSarmento
Janus
Level 179
God Stats
11W - 6L
1,545 SR
Queue Stats
202W - 180L
1,454 Elo+
Solo
Neith
Neith
Skuizi
Neith
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 64L
1,525 Elo+
Solo
Fafnir
Fafnir
Valkenfel
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,068
471
3,084
13,945
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Haziouls
Awilix
14
2 / 4 / 0
8,543
570
6,256
11,982
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 1
7,811
521
5,806
7,721
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 0
8,864
591
7,232
10,278
4,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,404
560
8,799
9,760
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 1 / 2
9,059
604
8,737
9,121
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Drouze
Zhong Kui
13
1 / 3 / 3
7,416
494
6,035
11,643
8,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 0
8,364
558
5,239
10,061
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Skuizi
Neith
13
1 / 0 / 2
7,671
511
10,869
5,191
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
Valkenfel
Fafnir
13
2 / 1 / 3
7,946
530
4,096
7,944
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
2
8
L
0
0
2
1
W
Zhong Kui
Drouze
Zhong Kui
1
3
3
0.83
W
0
0
0
0
L
Awilix
Haziouls
Awilix
2
4
0
0.5
L
0
1
1
0.5
W
Neith
Skuizi
Neith
1
0
2
2
W
Fafnir
Valkenfel
Fafnir
2
1
3
3.5
L
3
4
0
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
34,976
53,686
Taken
43,960
30,009
Mitigated
25,659
15,500
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,737
3,335
0
680
9,121
3,454
0
2,826
6,295
0
63,123
L
3,084
1,478
0
2,942
13,945
13,005
29
4,684
9,261
29,811
0
W
Zhong Kui
Drouze
Zhong Kui
6,035
1,037
0
4,664
11,643
8,246
0
6,316
5,327
49,052
0
W
5,239
48
0
1,638
10,061
3,595
0
7,325
2,736
88,761
0
L
Awilix
Haziouls
Awilix
6,256
2,855
0
1,174
11,982
4,730
0
2,780
9,202
0
67,418
L
5,806
4,017
0
1,471
7,721
3,748
734
788
6,933
0
68,631
W
Neith
Skuizi
Neith
10,869
4,701
0
1,434
5,191
1,789
0
520
4,671
0
73,318
W
Fafnir
Valkenfel
Fafnir
4,096
1,422
0
3,297
7,944
8,575
175
2,128
5,816
18,400
0
L
7,232
482
0
3,629
10,278
4,873
0
3,647
6,631
68,501
0
L
8,799
320
1,399
4,885
9,760
3,653
0
3,471
6,289
80,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
40,456
524
Minions Killed
506
0
Camps Cleared
0
1,484,300
Distance Traveled
1,575,263
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,059
604
98
7
0
409,158
0
L
Ymir
7,068
471
42
3
0
282,233
2
W
Zhong Kui
7,416
494
100
7
0
270,104
0
W
Janus
8,364
558
156
10
0
327,052
2
L
Awilix
8,543
570
103
7
0
346,145
0
L
Anhur
7,811
521
123
8
0
276,188
1
W
Neith
7,671
511
135
9
0
282,599
0
W
Fafnir
7,946
530
17
1
0
286,350
8
L
Anubis
8,864
591
111
7
0
255,204
5
L
Hel
8,404
560
145
10
0
324,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role