Player Matchup

Eset
Eset
Baku5436
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Caboose6864
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 1
Janus
Janus
DeluxeArt828833
Janus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 286L
1,504 Elo+
Party 1
Cerberus
Cerberus
I_am_Groot_ftw
Cerberus
Level 141
God Stats
0W - 1L
1,139 SR
Queue Stats
26W - 20L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Ohmyrountree001
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,413 Elo+
Party 1
Team Averages
Level 88
1,428 SR
1,430 Elo+

VS

Team Averages
Level 104
1,603 SR
1,509 Elo+
Hun Batz
Hun Batz
CRISTIANUBIS
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 57L
1,631 Elo+
Solo
Hachiman
Hachiman
Noviking
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
RequitedFob620
Cu Chulainn
Level 112
God Stats
3W - 4L
1,808 SR
Queue Stats
147W - 181L
1,435 Elo+
Solo
Ix Chel
Ix Chel
SilverTree6699
Ix Chel
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 340L
1,478 Elo+
Solo
Bacchus
Bacchus
mega dood2003
Bacchus
Level 107
God Stats
10W - 6L
1,706 SR
Queue Stats
535W - 534L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 7 / 8
9,732
695
12,471
15,251
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Caboose6864
Danzaburou
19
4 / 5 / 9
10,979
784
23,579
14,006
7,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 11
11,745
839
17,385
14,235
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
12
4 / 3 / 3
9,205
658
4,205
8,691
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Ohmyrountree001
Zhong Kui
16
2 / 7 / 10
10,035
717
14,287
16,124
11,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CRISTIANUBIS
Hun Batz
19
8 / 4 / 17
11,982
856
18,393
16,279
9,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Noviking
Hachiman
18
6 / 5 / 15
10,814
772
11,835
14,632
9,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
RequitedFob620
Cu Chulainn
17
4 / 4 / 20
10,649
761
11,535
20,013
23,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 2 / 17
11,324
809
11,217
10,391
6,582
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
18
4 / 4 / 19
10,961
783
11,365
26,280
56,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
18
Kills
27
27
Deaths
19
41
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Eset
2
7
8
0.86
W
Hun Batz
CRISTIANUBIS
Hun Batz
8
4
17
4.13
L
Danzaburou
Caboose6864
Danzaburou
4
5
9
1.7
L
6
5
11
2.3
L
Cerberus
4
3
3
1.83
W
Hachiman
Noviking
Hachiman
6
5
15
2.7
L
Zhong Kui
Ohmyrountree001
Zhong Kui
2
7
10
1
W
Cu Chulainn
RequitedFob620
Cu Chulainn
4
4
20
3.5
W
5
2
17
6.75
W
Bacchus
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,927
Damage
64,345
68,307
Taken
87,595
41,614
Mitigated
105,432
19,388
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
12,471
1,079
1,006
2,564
15,251
6,786
106
3,820
11,431
22,063
0
W
Hun Batz
CRISTIANUBIS
Hun Batz
18,393
3,383
1,866
3,559
16,279
9,975
2,060
8,801
7,410
0
40,606
L
Danzaburou
Caboose6864
Danzaburou
23,579
8,280
280
2,873
14,006
7,537
1,316
4,998
8,956
0
46,856
L
17,385
375
1,400
3,931
14,235
6,626
414
4,992
9,237
39,317
0
L
Cerberus
4,205
226
345
2,240
8,691
9,278
0
3,299
5,392
7,496
0
W
Hachiman
Noviking
Hachiman
11,835
6,777
2,175
2,955
14,632
9,362
2,751
8,200
6,336
0
30,584
L
Zhong Kui
Ohmyrountree001
Zhong Kui
14,287
563
680
4,069
16,124
11,387
0
5,315
10,709
22,646
0
W
Cu Chulainn
RequitedFob620
Cu Chulainn
11,535
1,004
2,630
3,241
20,013
23,447
942
12,653
7,184
0
21,233
W
11,217
573
8,747
2,100
10,391
6,582
1,251
6,830
3,551
25,088
0
W
Bacchus
11,365
582
4,660
10,117
26,280
56,066
349
11,320
14,766
19,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
55,730
148
Minions Killed
155
0
Camps Cleared
0
1,128,396
Distance Traveled
1,371,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,732
695
14
1
0
231,693
0
W
Hun Batz
11,982
856
49
4
0
285,737
0
L
Danzaburou
10,979
784
40
3
0
250,111
0
L
Janus
11,745
839
46
3
0
274,437
0
L
Cerberus
9,205
658
20
1
0
134,126
0
W
Hachiman
10,814
772
41
3
0
248,554
0
L
Zhong Kui
10,035
717
28
2
0
238,029
0
W
Cu Chulainn
10,649
761
16
1
0
288,972
0
W
Ix Chel
11,324
809
41
3
0
270,414
0
W
Bacchus
10,961
783
8
1
0
278,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role