Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CyShades
Hercules
Level 129
God Stats
1W - 0L
1,641 SR
Queue Stats
15W - 22L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
MojsterSplinter
Tsukuyomi
Level 86
God Stats
5W - 5L
1,544 SR
Queue Stats
379W - 357L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Pœnis
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,641 Elo+
Solo
Fafnir
Fafnir
RoomyTiger281
Fafnir
Level 88
God Stats
1W - 1L
1,496 SR
Queue Stats
127W - 104L
1,546 Elo+
Solo
Team Averages
Level 95
1,536 SR
1,535 Elo+

VS

Team Averages
Level 115
1,460 SR
1,536 Elo+
Nike
Nike
BlurrDemon
Nike
Level 61
God Stats
1W - 1L
1,744 SR
Queue Stats
134W - 87L
1,589 Elo+
Solo
Ix Chel
Ix Chel
DesktopFlipper
Ix Chel
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
404W - 372L
1,514 Elo+
Solo
Camazotz
Camazotz
PshhhhUnreal
Camazotz
Level 137
God Stats
7W - 13L
1,262 SR
Queue Stats
585W - 590L
1,511 Elo+
Solo
Neith
Neith
ScribeJackson
Neith
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 91L
1,565 Elo+
Solo
Izanami
Izanami
aroguebagel
Izanami
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
75W - 75L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 3 / 17
10,763
897
15,617
12,043
8,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
CyShades
Hercules
15
3 / 4 / 10
9,259
772
6,938
17,029
25,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
MojsterSplinter
Tsukuyomi
16
4 / 6 / 13
9,641
803
13,620
13,124
6,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Pœnis
Danzaburou
18
8 / 2 / 15
11,646
971
18,495
10,995
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 2 / 16
11,113
926
8,237
16,015
28,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
9,952
829
9,679
16,427
19,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 10
8,909
742
11,614
10,270
5,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
PshhhhUnreal
Camazotz
12
2 / 7 / 7
7,782
649
7,924
15,923
9,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 8 / 4
8,279
690
8,855
13,922
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
aroguebagel
Izanami
16
4 / 4 / 8
9,017
751
9,907
10,556
5,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
27
Kills
17
17
Deaths
28
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
3
17
5.17
L
5
5
9
1.9
W
Hercules
CyShades
Hercules
3
4
10
2
L
3
4
10
2
W
Tsukuyomi
MojsterSplinter
Tsukuyomi
4
6
13
1.75
L
Camazotz
PshhhhUnreal
Camazotz
2
7
7
0.79
W
Danzaburou
Pœnis
Danzaburou
8
2
15
7.75
W
5
2
16
6.5
L
3
8
4
0.63
L
Izanami
aroguebagel
Izanami
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,907
Damage
47,979
69,206
Taken
67,098
74,322
Mitigated
45,522
24,334
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,617
712
3,243
2,778
12,043
8,062
1,021
1,355
10,688
28,891
0
L
9,679
256
2,086
2,030
16,427
19,621
0
3,739
12,597
0
17,391
W
Hercules
CyShades
Hercules
6,938
1,067
0
3,287
17,029
25,023
1,168
3,612
13,417
0
9,386
L
11,614
597
656
1,505
10,270
5,780
0
3,724
6,497
29,347
0
W
Tsukuyomi
MojsterSplinter
Tsukuyomi
13,620
2,609
1,534
901
13,124
6,305
0
1,803
11,321
0
27,453
L
Camazotz
PshhhhUnreal
Camazotz
7,924
1,929
311
4,886
15,923
9,314
0
6,090
9,402
0
8,835
W
Danzaburou
Pœnis
Danzaburou
18,495
11,086
415
3,451
10,995
6,273
5,138
1,313
9,682
0
40,289
W
8,237
1,563
3,499
5,226
16,015
28,659
353
3,531
12,484
22,652
0
L
8,855
3,204
260
903
13,922
5,608
0
7,070
6,811
0
17,808
L
Izanami
aroguebagel
Izanami
9,907
6,386
439
2,356
10,556
5,199
56
3,231
7,023
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
43,939
132
Minions Killed
115
0
Camps Cleared
0
1,127,440
Distance Traveled
1,029,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,763
897
30
3
0
233,350
0
L
Nike
9,952
829
10
1
0
217,362
0
W
Hercules
9,259
772
4
0
0
229,604
0
L
Ix Chel
8,909
742
43
4
0
209,371
0
W
Tsukuyomi
9,641
803
31
3
0
217,066
0
L
Camazotz
7,782
649
2
0
0
192,108
0
W
Danzaburou
11,646
971
44
4
0
227,111
0
W
Fafnir
11,113
926
23
2
0
220,309
0
L
Neith
8,279
690
16
1
0
192,065
0
L
Izanami
9,017
751
44
4
0
218,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role