Player Matchup

Horus
Horus
Hittingbasics
Horus
Level 109
God Stats
56W - 60L
1,489 SR
Queue Stats
145W - 194L
1,406 Elo+
Party 2
Ix Chel
Ix Chel
SaberTooth013
Ix Chel
Level 45
God Stats
9W - 4L
1,747 SR
Queue Stats
9W - 8L
1,506 Elo+
Solo
Chang'e
Chang'e
TheMadBatter
Chang'e
Level 126
God Stats
3W - 2L
1,539 SR
Queue Stats
368W - 430L
1,456 Elo+
Party 2
Team Averages
Level 93
1,592 SR
1,456 Elo+

VS

Team Averages
Level 71
1,585 SR
1,461 Elo+
Tyr
Tyr
Inileater
Tyr
Level 81
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
Hades
Hades
WhiteyMcNuggets
Hades
Level 106
God Stats
8W - 3L
1,820 SR
Queue Stats
59W - 64L
1,307 Elo+
Party 1
Maui
Maui
XxeoN04
Maui
Level 25
God Stats
6W - 6L
1,389 SR
Queue Stats
59W - 61L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
10,420
744
7,412
16,606
11,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ix Chel
16
7 / 5 / 4
11,247
803
23,147
15,225
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
TheMadBatter
Chang'e
15
2 / 2 / 7
10,108
722
8,525
15,259
6,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
10,759
769
10,038
21,169
23,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 5 / 4
10,694
764
20,907
16,579
10,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
XxeoN04
Maui
13
0 / 5 / 9
9,571
684
6,890
19,699
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
11
11
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
4
3
4
2
W
Ix Chel
7
5
4
1.8
W
Chang'e
TheMadBatter
Chang'e
2
2
7
2.75
L
7
5
4
1.8
L
Maui
XxeoN04
Maui
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
37,835
47,090
Taken
57,447
24,937
Mitigated
58,556
17,697
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,412
4,023
1,440
2,342
16,606
11,394
853
8,491
8,115
0
14,444
L
10,038
563
0
5,873
21,169
23,331
572
11,140
10,029
0
42,859
W
Ix Chel
23,147
4,084
934
2,051
15,225
6,793
1,113
10,444
4,781
61,613
0
W
Chang'e
TheMadBatter
Chang'e
8,525
3,056
5,161
5,769
15,259
6,750
1,477
8,893
6,366
35,714
0
L
20,907
639
583
5,144
16,579
10,458
790
9,323
7,256
46,368
0
L
Maui
XxeoN04
Maui
6,890
1,506
0
1,381
19,699
24,767
345
11,293
8,406
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
31,024
144
Minions Killed
135
0
Camps Cleared
0
685,440
Distance Traveled
745,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,420
744
10
1
0
220,026
0
L
Tyr
10,759
769
66
5
0
256,485
1
W
Ix Chel
11,247
803
94
7
0
224,798
0
W
Chang'e
10,108
722
40
3
0
240,616
2
L
Hades
10,694
764
61
4
0
246,875
0
L
Maui
9,571
684
8
1
0
242,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role