Player Matchup

Thor
Thor
AllPowerfulWang
Thor
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 2
Ganesha
Ganesha
Benn-Wilson
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,236 Elo+
Party 2
Baba Yaga
Baba Yaga
Dulak285
Baba Yaga
Level 106
God Stats
2W - 2L
1,255 SR
Queue Stats
36W - 37L
1,401 Elo+
Party 2
Eset
Eset
Gxdsman
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,170 Elo+
Party 2
Medusa
Medusa
highlordhubard
Medusa
Level 84
God Stats
2W - 2L
1,473 SR
Queue Stats
27W - 42L
1,401 Elo+
Party 2
Team Averages
Level 57
1,406 SR
1,276 Elo+

VS

Team Averages
Level 122
1,489 SR
1,503 Elo+
Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DontMakeMeCry138
Set
Level 90
God Stats
3W - 4L
1,555 SR
Queue Stats
154W - 130L
1,551 Elo+
Party 3
Zhong Kui
Zhong Kui
Minimalistiga198
Zhong Kui
Level 175
God Stats
4W - 5L
1,476 SR
Queue Stats
327W - 347L
1,516 Elo+
Party 1
Ymir
Ymir
Redghosthunter77
Ymir
Level 177
God Stats
10W - 13L
1,414 SR
Queue Stats
586W - 574L
1,462 Elo+
Party 1
Anhur
Anhur
StativeGem48965
Anhur
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 145L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,408
416
1,106
10,661
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Benn-Wilson
Ganesha
9
0 / 1 / 0
6,231
479
1,254
9,074
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Dulak285
Baba Yaga
12
1 / 3 / 0
6,600
508
3,073
8,105
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Gxdsman
Eset
11
0 / 2 / 0
5,884
453
2,396
5,598
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,604
431
3,041
5,890
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 3
8,175
629
3,130
4,214
2,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 4
7,551
581
3,901
9,264
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
13
5 / 1 / 2
8,256
635
6,957
9,244
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 6
7,376
567
2,809
7,341
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 0 / 0
7,712
593
7,859
8,610
3,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
12
12
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
3
2.5
L
0
4
0
0
L
Ganesha
Benn-Wilson
Ganesha
0
1
0
0
W
2
0
4
4
L
Baba Yaga
Dulak285
Baba Yaga
1
3
0
0.33
L
Eset
Gxdsman
Eset
0
2
0
0
W
Zhong Kui
5
1
2
6
W
1
0
6
4
W
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
24,656
39,328
Taken
38,673
17,391
Mitigated
23,200
7,311
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,130
1,388
0
999
4,214
2,681
357
2,249
1,964
0
55,755
L
1,106
410
0
300
10,661
3,871
0
1,870
8,791
60
30,728
L
Ganesha
Benn-Wilson
Ganesha
1,254
334
0
2,364
9,074
6,235
0
1,585
7,489
25,116
0
W
3,901
1,554
0
614
9,264
4,467
398
1,167
8,091
0
67,544
L
Baba Yaga
Dulak285
Baba Yaga
3,073
77
0
2,832
8,105
3,480
0
4,525
3,580
45,398
0
L
Eset
Gxdsman
Eset
2,396
210
0
347
5,598
1,721
0
729
4,869
29,839
0
W
Zhong Kui
6,957
556
0
4,086
9,244
6,257
41
1,231
7,999
61,282
0
W
2,809
427
0
2,052
7,341
6,533
29
1,332
5,991
18,048
0
W
7,859
3,949
0
4,090
8,610
3,262
180
765
7,845
0
70,621
L
3,041
575
0
1,468
5,890
2,084
0
1,057
4,833
0
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
39,070
296
Minions Killed
455
0
Camps Cleared
0
1,241,631
Distance Traveled
1,394,165
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,175
629
105
8
0
281,519
4
L
Thor
5,408
416
55
4
0
269,038
0
L
Ganesha
6,231
479
4
0
0
241,593
5
W
Set
7,551
581
100
8
0
303,159
0
L
Baba Yaga
6,600
508
74
6
0
241,356
2
L
Eset
5,884
453
62
5
0
247,306
0
W
Zhong Kui
8,256
635
112
9
0
286,071
2
W
Ymir
7,376
567
18
1
0
280,714
4
W
Anhur
7,712
593
120
9
0
242,702
0
L
Medusa
5,604
431
101
8
0
242,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role