Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
ItzSurprise
Serqet
Masters
Level 159
God Stats
2W - 0L
1,231 SR
Queue Stats
104W - 60L
2,343 MMR
Solo
Bellona
Bellona
Diamond I
JDP2004
Bellona
Diamond I
Level 88
God Stats
137W - 121L
1,619 SR
Queue Stats
619W - 585L
2,350 MMR
Solo
Susano
Susano
Masters
Sakabura
Susano
Masters
Level 85
God Stats
2W - 2L
1,909 SR
Queue Stats
194W - 182L
2,429 MMR
Solo
Chronos
Chronos
Diamond II
iFeeLPaiN
Chronos
Diamond II
Level 158
God Stats
17W - 15L
1,587 SR
Queue Stats
786W - 775L
2,368 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,569 SR
2,198 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,613 SR
2,041 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
Elуne
Janus
Diamond II
Level 212
God Stats
10W - 19L
1,646 SR
Queue Stats
430W - 400L
2,230 MMR
Solo
Bakasura
Bakasura
Masters
SleepingW0lf
Bakasura
Masters
Level 187
God Stats
11W - 10L
1,669 SR
Queue Stats
175W - 148L
2,615 MMR
Solo
Kukulkan
Kukulkan
Masters
TwinTowerTony
Kukulkan
Masters
Level 89
God Stats
7W - 4L
1,748 SR
Queue Stats
116W - 101L
2,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 3
6,772
677
4,724
4,633
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
9
2 / 3 / 8
5,413
541
5,298
9,526
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
JDP2004
Bellona
12
4 / 0 / 1
7,401
740
5,291
9,024
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Sakabura
Susano
11
6 / 0 / 2
6,459
646
5,268
5,774
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iFeeLPaiN
Chronos
11
3 / 3 / 2
6,230
623
5,305
9,558
3,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAgniVamana

VS

Bans
He BoMartichorasAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 4 / 2
5,653
565
9,173
9,135
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 5 / 0
5,361
536
2,913
8,642
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Elуne
Janus
8
1 / 5 / 4
5,343
534
4,554
9,581
3,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SleepingW0lf
Bakasura
10
4 / 3 / 1
5,948
595
3,844
8,456
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
TwinTowerTony
Kukulkan
11
0 / 1 / 1
5,892
589
2,591
2,388
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
6
6
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
3
4.5
L
Xbalanque
 
Xbalanque
1
4
2
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
L
Janus
Elуne
Janus
1
5
4
0.6
W
Serqet
2
3
8
2
W
Bellona
JDP2004
Bellona
4
0
1
4.5
W
Susano
Sakabura
Susano
6
0
2
7
L
Bakasura
SleepingW0lf
Bakasura
4
3
1
1.5
L
Kukulkan
TwinTowerTony
Kukulkan
0
1
1
0.5
W
Chronos
iFeeLPaiN
Chronos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
23,075
38,515
Taken
38,202
20,975
Mitigated
14,577
14,432
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,724
1,022
695
2,255
4,633
1,746
0
1,502
2,921
64,076
0
L
Xbalanque
 
Xbalanque
9,173
4,603
0
2,482
9,135
3,177
261
3,386
5,629
0
46,623
L
Ah Muzen Cab
 
Ah Muzen Cab
2,913
1,198
0
803
8,642
3,809
0
0
8,642
0
33,968
L
Janus
Elуne
Janus
4,554
569
102
2,098
9,581
3,912
197
3,527
5,946
23,808
0
W
Serqet
5,298
1,155
0
2,768
9,526
6,790
0
2,972
5,839
0
16,486
W
Bellona
JDP2004
Bellona
5,291
1,780
0
4,675
9,024
7,142
399
0
9,024
0
54,288
W
Susano
Sakabura
Susano
5,268
921
0
496
5,774
2,197
0
1,323
4,386
0
42,879
L
Bakasura
SleepingW0lf
Bakasura
3,844
2,371
0
1,926
8,456
2,893
0
2,526
5,790
0
33,136
L
Kukulkan
TwinTowerTony
Kukulkan
2,591
318
0
636
2,388
786
0
590
1,798
52,120
0
W
Chronos
iFeeLPaiN
Chronos
5,305
2,032
0
3,543
9,558
3,100
0
1,348
8,185
42,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
28,197
403
Minions Killed
343
0
Camps Cleared
0
1,140,154
Distance Traveled
1,030,917
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,772
677
118
12
0
199,911
2
L
Xbalanque
5,653
565
77
8
0
202,876
0
L
Ah Muzen Cab
5,361
536
58
6
0
157,868
0
L
Janus
5,343
534
31
3
0
209,562
3
W
Serqet
5,413
541
26
3
0
226,986
2
W
Bellona
7,401
740
117
12
0
237,469
2
W
Susano
6,459
646
68
7
0
247,811
0
L
Bakasura
5,948
595
78
8
0
260,776
1
L
Kukulkan
5,892
589
99
10
0
199,835
1
W
Chronos
6,230
623
74
7
0
227,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role