Player Matchup

Merlin
Merlin
Diamond IV
AfkPushingLane
Merlin
Diamond IV
Level 126
God Stats
6W - 3L
1,747 SR
Queue Stats
143W - 123L
2,035 MMR
Party 2
Hou Yi
Hou Yi
Diamond V
CØBǺŁT
Hou Yi
Diamond V
Level 158
God Stats
35W - 26L
1,768 SR
Queue Stats
184W - 175L
2,066 MMR
Party 3
Mercury
Mercury
Platinum II
I707
Mercury
Platinum II
Level 154
God Stats
12W - 8L
1,582 SR
Queue Stats
327W - 328L
1,939 MMR
Party 3
Aphrodite
Aphrodite
Diamond V
Kayayaaaaa
Aphrodite
Diamond V
Level 155
God Stats
10W - 4L
1,629 SR
Queue Stats
220W - 189L
1,968 MMR
Party 2
Horus
Horus
Masters
Madrido
Horus
Masters
Level 165
God Stats
5W - 8L
1,492 SR
Queue Stats
486W - 455L
2,572 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,643 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,543 SR
2,115 MMR
Maui
Maui
Masters
Fallenmoron
Maui
Masters
Level 182
God Stats
33W - 55L
1,411 SR
Queue Stats
585W - 546L
2,314 MMR
Solo
Fenrir
Fenrir
Platinum IV
Heddrix
Fenrir
Platinum IV
Level 190
God Stats
8W - 5L
1,743 SR
Queue Stats
120W - 107L
2,035 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Molojong
Cu Chulainn
Diamond V
Level 152
God Stats
11W - 7L
1,744 SR
Queue Stats
392W - 351L
1,987 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Trulzion
Baba Yaga
Platinum V
Level 159
God Stats
7W - 4L
1,556 SR
Queue Stats
121W - 108L
1,996 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
itsAlejoTM
Jing Wei
Diamond III
Level 85
God Stats
0W - 2L
1,260 SR
Queue Stats
95W - 76L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
13,499
587
28,209
15,876
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
CØBǺŁT
Hou Yi
20
2 / 2 / 3
13,989
608
16,306
18,416
9,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
I707
Mercury
20
9 / 2 / 6
14,030
610
19,086
18,989
11,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Kayayaaaaa
Aphrodite
17
2 / 4 / 8
12,089
526
8,903
20,039
22,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Horus
Madrido
Horus
20
7 / 0 / 7
14,669
638
24,378
28,169
38,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayHerculesYu Huang

VS

Bans
SusanoAo KuangVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
11,263
490
5,262
22,689
27,012
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
Heddrix
Fenrir
17
5 / 6 / 0
11,125
484
13,371
29,832
18,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Molojong
Cu Chulainn
17
0 / 6 / 1
11,125
484
13,134
30,254
35,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Trulzion
Baba Yaga
18
2 / 5 / 4
11,491
500
20,970
25,430
20,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jing Wei
itsAlejoTM
Jing Wei
19
2 / 5 / 2
11,949
520
10,512
17,696
9,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
10
10
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Hou Yi
CØBǺŁT
Hou Yi
2
2
3
1.75
L
1
1
4
3
L
Fenrir
Heddrix
Fenrir
5
6
0
0.83
W
Mercury
I707
Mercury
9
2
6
6
W
Aphrodite
Kayayaaaaa
Aphrodite
2
4
8
1.5
W
Horus
Madrido
Horus
7
0
7
10.5
L
Cu Chulainn
Molojong
Cu Chulainn
0
6
1
0.08
L
Baba Yaga
Trulzion
Baba Yaga
2
5
4
0.8
L
Jing Wei
itsAlejoTM
Jing Wei
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,882
Damage
63,249
101,489
Taken
125,901
91,979
Mitigated
110,964
43,561
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,209
2,739
0
2,481
15,876
9,947
3,201
8,924
6,952
138,359
0
W
Hou Yi
CØBǺŁT
Hou Yi
16,306
12,001
0
7,932
18,416
9,247
2,700
2,214
16,202
0
156,676
L
5,262
1,590
2,712
2,856
22,689
27,012
0
11,789
10,655
28,289
0
L
Fenrir
Heddrix
Fenrir
13,371
7,080
0
6,093
29,832
18,519
0
10,321
19,298
0
98,032
W
Mercury
I707
Mercury
19,086
11,475
0
2,050
18,989
11,825
5,869
4,447
14,542
0
149,965
W
Aphrodite
Kayayaaaaa
Aphrodite
8,903
1,426
6,865
8,706
20,039
22,628
484
7,572
12,467
36,634
0
W
Horus
Madrido
Horus
24,378
8,705
3,184
12,343
28,169
38,332
246
7,543
20,626
0
128,648
L
Cu Chulainn
Molojong
Cu Chulainn
13,134
1,007
0
5,023
30,254
35,595
0
3,892
24,921
16,127
76,258
L
Baba Yaga
Trulzion
Baba Yaga
20,970
1,180
0
3,060
25,430
20,574
0
9,884
15,196
123,764
0
L
Jing Wei
itsAlejoTM
Jing Wei
10,512
9,046
0
4,361
17,696
9,264
864
1,226
16,350
0
112,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,276
Gold Earned
56,953
830
Minions Killed
689
0
Camps Cleared
0
2,378,640
Distance Traveled
2,209,358
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,499
587
212
9
0
457,605
0
W
Hou Yi
13,989
608
232
10
0
420,586
4
L
Maui
11,263
490
39
2
0
475,763
6
L
Fenrir
11,125
484
116
5
0
474,985
2
W
Mercury
14,030
610
173
8
0
549,818
0
W
Aphrodite
12,089
526
43
2
0
442,017
10
W
Horus
14,669
638
170
7
0
508,614
8
L
Cu Chulainn
11,125
484
128
6
0
398,466
6
L
Baba Yaga
11,491
500
192
8
0
432,550
3
L
Jing Wei
11,949
520
214
9
0
427,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role