Player Matchup

Medusa
Medusa
ChadEvans
Medusa
Level 73
God Stats
29W - 45L
1,348 SR
Queue Stats
114W - 126L
1,368 Elo+
Party 2
Chaac
Chaac
Hazelgren
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,520 Elo+
Party 1
Fafnir
Fafnir
JumperC
Fafnir
Level 81
God Stats
3W - 2L
1,711 SR
Queue Stats
93W - 82L
1,520 Elo+
Party 1
Camazotz
Camazotz
Swakinator
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
XIJusticeIX
Kukulkan
Level 98
God Stats
16W - 9L
1,733 SR
Queue Stats
162W - 140L
1,461 Elo+
Party 2
Team Averages
Level 66
1,558 SR
1,479 Elo+

VS

Team Averages
Level 93
1,518 SR
1,478 Elo+
Ne Zha
Ne Zha
BesoDiavol
Ne Zha
Level 68
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
CalmForever
Athena
Level 87
God Stats
24W - 12L
1,653 SR
Queue Stats
227W - 219L
1,475 Elo+
Solo
Vulcan
Vulcan
KadajKato
Vulcan
Level 109
God Stats
6W - 4L
1,570 SR
Queue Stats
241W - 312L
1,440 Elo+
Solo
Anhur
Anhur
Zuffelii
Anhur
Level 123
God Stats
0W - 4L
1,530 SR
Queue Stats
122W - 136L
1,473 Elo+
Solo
Vamana
Vamana
twothousand
Vamana
Level 77
God Stats
26W - 15L
1,656 SR
Queue Stats
64W - 68L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChadEvans
Medusa
17
1 / 2 / 5
11,102
505
14,098
12,006
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Hazelgren
Chaac
19
8 / 2 / 4
13,681
622
12,686
18,665
25,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
JumperC
Fafnir
17
5 / 1 / 7
12,275
558
5,735
16,855
27,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Swakinator
Camazotz
18
5 / 5 / 6
11,712
532
13,542
26,585
12,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XIJusticeIX
Kukulkan
19
3 / 4 / 3
12,362
562
6,147
10,762
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BesoDiavol
Ne Zha
15
1 / 6 / 1
9,626
438
3,422
12,830
5,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
0 / 2 / 6
9,250
420
3,972
14,404
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
KadajKato
Vulcan
18
4 / 3 / 5
11,968
544
14,699
9,564
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zuffelii
Anhur
15
0 / 5 / 2
9,317
424
5,742
16,820
6,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
20
9 / 6 / 3
12,465
567
23,630
23,342
18,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
22
Kills
14
14
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BesoDiavol
Ne Zha
1
6
1
0.25
L
Athena
0
2
6
1.5
W
Medusa
ChadEvans
Medusa
1
2
5
1.75
W
Chaac
Hazelgren
Chaac
8
2
4
5
W
Fafnir
JumperC
Fafnir
5
1
7
8.5
L
Vulcan
KadajKato
Vulcan
4
3
5
2.17
W
Camazotz
Swakinator
Camazotz
5
5
6
1.6
W
Kukulkan
XIJusticeIX
Kukulkan
3
4
3
1.13
L
Anhur
Zuffelii
Anhur
0
5
2
0.2
L
Vamana
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,208
Damage
51,465
84,873
Taken
76,960
76,511
Mitigated
48,577
26,096
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BesoDiavol
Ne Zha
3,422
1,230
0
718
12,830
5,854
200
757
12,073
0
47,060
L
Athena
3,972
1,178
310
4,325
14,404
13,420
0
2,750
11,654
18,594
0
W
Medusa
ChadEvans
Medusa
14,098
8,776
0
5,192
12,006
6,306
1,509
2,873
9,133
0
105,751
W
Chaac
Hazelgren
Chaac
12,686
3,230
0
4,679
18,665
25,474
1,282
3,225
15,440
0
111,358
W
Fafnir
JumperC
Fafnir
5,735
1,433
0
5,569
16,855
27,288
730
4,247
12,608
31,730
136
L
Vulcan
KadajKato
Vulcan
14,699
4,799
0
2,143
9,564
4,295
544
1,420
8,144
83,252
0
W
Camazotz
Swakinator
Camazotz
13,542
4,785
0
9,157
26,585
12,083
1,596
5,886
20,699
0
103,384
W
Kukulkan
XIJusticeIX
Kukulkan
6,147
1,139
0
1,499
10,762
5,360
1,280
3,903
6,859
101,516
0
L
Anhur
Zuffelii
Anhur
5,742
2,491
0
4,911
16,820
6,633
455
3,235
13,585
0
66,782
L
Vamana
23,630
13,957
0
5,247
23,342
18,375
138
3,720
19,622
0
127,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,132
Gold Earned
52,626
634
Minions Killed
517
0
Camps Cleared
0
2,147,387
Distance Traveled
2,059,095
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,626
438
67
3
0
464,308
9
L
Athena
9,250
420
36
2
0
383,975
1
W
Medusa
11,102
505
144
7
0
419,802
0
W
Chaac
13,681
622
173
8
0
422,730
0
W
Fafnir
12,275
558
20
1
0
446,339
3
L
Vulcan
11,968
544
137
6
0
390,459
4
W
Camazotz
11,712
532
124
6
0
419,966
0
W
Kukulkan
12,362
562
173
8
0
438,550
5
L
Anhur
9,317
424
105
5
0
369,750
0
L
Vamana
12,465
567
172
8
0
450,603
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role