Player Matchup

Thor
Thor
BaconStrapOne
Thor
Level 83
God Stats
8W - 11L
1,202 SR
Queue Stats
96W - 102L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ColeCams
Morgan Le Fay
Level 109
God Stats
10W - 4L
1,427 SR
Queue Stats
604W - 501L
1,535 Elo+
Party 1
Fenrir
Fenrir
GrizzlyBearDip
Fenrir
Level 102
God Stats
3W - 2L
1,826 SR
Queue Stats
605W - 527L
1,537 Elo+
Party 1
Skadi
Skadi
JBLEO0808
Skadi
Level 71
God Stats
2W - 1L
1,275 SR
Queue Stats
21W - 22L
1,341 Elo+
Solo
Achilles
Achilles
SoftWine
Achilles
Level 104
God Stats
10W - 14L
1,377 SR
Queue Stats
292W - 277L
1,513 Elo+
Solo
Team Averages
Level 94
1,421 SR
1,475 Elo+

VS

Team Averages
Level 112
1,394 SR
1,514 Elo+
Serqet
Serqet
CapNapier
Serqet
Level 129
God Stats
6W - 3L
1,767 SR
Queue Stats
291W - 253L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
HurtBusiness
Erlang Shen
Level 84
God Stats
0W - 2L
1,119 SR
Queue Stats
36W - 49L
1,495 Elo+
Party 2
Anubis
Anubis
Vitxkus
Anubis
Level 111
God Stats
4W - 7L
1,101 SR
Queue Stats
50W - 59L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Vígílance
Sylvanus
Level 170
God Stats
5W - 5L
1,445 SR
Queue Stats
287W - 301L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
ZoIdyck
Xbalanque
Level 64
God Stats
11W - 11L
1,539 SR
Queue Stats
197W - 196L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,787
514
9,295
13,545
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ColeCams
Morgan Le Fay
19
4 / 2 / 8
12,169
579
22,948
16,216
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 9
11,858
565
11,818
21,040
11,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
JBLEO0808
Skadi
16
4 / 6 / 5
10,603
505
9,294
16,454
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
SoftWine
Achilles
17
8 / 1 / 7
11,757
560
11,788
17,653
24,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CapNapier
Serqet
12
1 / 7 / 0
8,800
419
5,363
11,709
7,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
HurtBusiness
Erlang Shen
14
1 / 7 / 0
8,909
424
4,209
21,595
11,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Vitxkus
Anubis
18
3 / 3 / 0
11,006
524
14,767
17,370
10,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Vígílance
Sylvanus
13
0 / 2 / 3
9,562
455
7,759
18,026
21,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ZoIdyck
Xbalanque
17
6 / 6 / 1
10,614
505
17,778
20,273
11,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
25
Kills
11
11
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Serqet
CapNapier
Serqet
1
7
0
0.14
W
Morgan Le Fay
ColeCams
Morgan Le Fay
4
2
8
4
W
5
2
9
4.75
L
Erlang Shen
HurtBusiness
Erlang Shen
1
7
0
0.14
W
Skadi
JBLEO0808
Skadi
4
6
5
1.08
W
Achilles
SoftWine
Achilles
8
1
7
11.5
L
Anubis
Vitxkus
Anubis
3
3
0
1
L
Sylvanus
Vígílance
Sylvanus
0
2
3
0.75
L
Xbalanque
ZoIdyck
Xbalanque
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,143
Damage
49,876
84,908
Taken
88,973
65,074
Mitigated
62,344
17,783
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,295
1,042
0
2,704
13,545
13,049
48
5,245
8,090
0
35,166
L
Serqet
CapNapier
Serqet
5,363
1,396
0
1,876
11,709
7,906
0
0
11,709
0
48,664
W
Morgan Le Fay
ColeCams
Morgan Le Fay
22,948
1,082
0
4,565
16,216
7,881
1,371
8,826
7,390
117,866
0
W
11,818
3,408
0
5,278
21,040
11,400
0
5,685
15,355
0
118,510
L
Erlang Shen
HurtBusiness
Erlang Shen
4,209
1,743
0
2,374
21,595
11,125
291
4,786
16,621
0
69,681
W
Skadi
JBLEO0808
Skadi
9,294
5,387
0
1,643
16,454
7,855
2,154
1,320
15,134
0
62,139
W
Achilles
SoftWine
Achilles
11,788
1,841
0
3,593
17,653
24,889
235
2,218
14,787
0
75,124
L
Anubis
Vitxkus
Anubis
14,767
137
0
7,809
17,370
10,409
0
7,944
8,947
114,168
0
L
Sylvanus
Vígílance
Sylvanus
7,759
1,064
5,196
5,280
18,026
21,697
140
6,390
11,391
27,520
0
L
Xbalanque
ZoIdyck
Xbalanque
17,778
10,050
0
2,295
20,273
11,207
536
2,834
17,357
0
85,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
48,891
556
Minions Killed
522
0
Camps Cleared
0
2,021,693
Distance Traveled
1,728,901
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,787
514
36
2
0
413,257
8
L
Serqet
8,800
419
92
4
0
237,752
0
W
Morgan Le Fay
12,169
579
185
9
0
422,609
0
W
Fenrir
11,858
565
150
7
0
476,071
1
L
Erlang Shen
8,909
424
110
5
0
370,793
1
W
Skadi
10,603
505
84
4
0
333,797
0
W
Achilles
11,757
560
101
5
0
375,959
0
L
Anubis
11,006
524
172
8
0
378,832
4
L
Sylvanus
9,562
455
35
2
0
385,573
5
L
Xbalanque
10,614
505
113
5
0
355,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role