Player Matchup

Chaac
Chaac
BigJeez21
Chaac
Level 68
God Stats
26W - 29L
1,506 SR
Queue Stats
553W - 542L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ventus_4456
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,251 Elo+
Solo
Thanatos
Thanatos
beebs the guy
Thanatos
Level 60
God Stats
1W - 8L
1,190 SR
Queue Stats
147W - 141L
1,472 Elo+
Solo
Team Averages
Level 79
1,399 SR
1,399 Elo+

VS

Team Averages
Level 88
1,452 SR
1,566 Elo+
Neith
Neith
DIRTYHOBO420
Neith
Level 94
God Stats
1W - 0L
1,295 SR
Queue Stats
25W - 20L
1,463 Elo+
Solo
Anubis
Anubis
deepseafisher35
Anubis
Level 154
God Stats
2W - 0L
1,244 SR
Queue Stats
30W - 25L
1,706 Elo+
Party 1
Sun Wukong
Sun Wukong
sanchelima3923
Sun Wukong
Level 17
God Stats
16W - 6L
1,816 SR
Queue Stats
83W - 67L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigJeez21
Chaac
15
2 / 7 / 4
9,988
624
6,597
23,439
23,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ventus_4456
Morgan Le Fay
16
4 / 4 / 4
10,631
664
17,951
14,507
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
beebs the guy
Thanatos
16
2 / 6 / 5
10,162
635
9,629
15,450
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,789
674
8,064
11,410
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 5
13,655
853
22,816
9,725
5,714
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
sanchelima3923
Sun Wukong
17
3 / 5 / 9
11,170
698
12,911
21,601
17,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
17
17
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigJeez21
Chaac
2
7
4
0.57
W
3
3
10
2.67
L
Morgan Le Fay
Ventus_4456
Morgan Le Fay
4
4
4
1.5
L
Thanatos
beebs the guy
Thanatos
2
6
5
0.75
W
11
0
5
13.5
W
Sun Wukong
sanchelima3923
Sun Wukong
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
43,791
53,396
Taken
42,736
35,018
Mitigated
27,974
17,001
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigJeez21
Chaac
6,597
1,105
595
7,630
23,439
23,413
306
10,221
12,920
0
35,453
W
8,064
1,871
0
4,365
11,410
4,480
0
6,016
4,919
0
45,750
L
Morgan Le Fay
Ventus_4456
Morgan Le Fay
17,951
2,285
431
2,476
14,507
5,362
535
6,000
8,177
53,515
0
L
Thanatos
beebs the guy
Thanatos
9,629
2,204
0
5,869
15,450
6,243
969
6,640
8,467
0
28,767
W
22,816
217
0
6,211
9,725
5,714
1,997
3,580
6,020
83,540
0
W
Sun Wukong
sanchelima3923
Sun Wukong
12,911
2,009
0
3,058
21,601
17,780
941
8,458
11,980
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
35,614
175
Minions Killed
229
0
Camps Cleared
0
854,535
Distance Traveled
837,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,988
624
53
3
0
270,800
0
W
Neith
10,789
674
56
4
0
281,978
0
L
Morgan Le Fay
10,631
664
72
5
0
286,544
2
L
Thanatos
10,162
635
50
3
0
297,191
0
W
Anubis
13,655
853
137
9
0
286,863
1
W
Sun Wukong
11,170
698
36
2
0
268,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role