Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LeonardoRL
Mercury
Level 145
God Stats
1W - 0L
1,498 SR
Queue Stats
45W - 34L
1,389 Elo+
Solo
Cthulhu
Cthulhu
TaperAxe
Cthulhu
Level 125
God Stats
5W - 0L
1,870 SR
Queue Stats
90W - 81L
1,582 Elo+
Party 1
Team Averages
Level 137
1,623 SR
1,490 Elo+

VS

Team Averages
Level 79
1,657 SR
1,499 Elo+
Chernobog
Chernobog
Giginox
Chernobog
Level 68
God Stats
10W - 9L
1,417 SR
Queue Stats
66W - 72L
1,394 Elo+
Party 2
Mulan
Mulan
KingPolitoed
Mulan
Level 76
God Stats
4W - 1L
1,730 SR
Queue Stats
119W - 97L
1,645 Elo+
Solo
Ix Chel
Ix Chel
Teamsquid1
Ix Chel
Level 94
God Stats
3W - 2L
1,825 SR
Queue Stats
44W - 58L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 4
8,204
912
9,120
5,578
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
LeonardoRL
Mercury
12
0 / 1 / 9
7,169
797
3,597
5,512
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
TaperAxe
Cthulhu
13
6 / 2 / 5
8,189
910
9,267
11,287
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Giginox
Chernobog
10
0 / 3 / 2
6,169
685
3,826
7,517
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 1
7,286
810
5,538
12,575
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Teamsquid1
Ix Chel
10
0 / 5 / 1
6,205
689
6,181
7,169
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
4
7
L
Chernobog
Giginox
Chernobog
0
3
2
0.33
L
2
3
1
0.83
W
Mercury
LeonardoRL
Mercury
0
1
9
4.5
W
Cthulhu
TaperAxe
Cthulhu
6
2
5
4.25
L
Ix Chel
Teamsquid1
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
15,545
22,377
Taken
27,261
17,366
Mitigated
16,364
4,154
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,120
235
0
609
5,578
2,341
1,358
2,573
3,005
31,223
0
L
Chernobog
Giginox
Chernobog
3,826
2,230
0
798
7,517
3,026
0
4,564
2,525
0
16,886
L
5,538
523
272
2,594
12,575
10,545
0
7,388
4,302
0
13,649
W
Mercury
LeonardoRL
Mercury
3,597
1,110
0
1,557
5,512
2,219
1,895
1,495
4,017
0
18,444
W
Cthulhu
TaperAxe
Cthulhu
9,267
339
666
1,322
11,287
12,806
0
2,153
9,134
26,500
719
L
Ix Chel
Teamsquid1
Ix Chel
6,181
710
353
689
7,169
2,793
0
4,113
2,760
22,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
19,660
131
Minions Killed
89
0
Camps Cleared
0
613,651
Distance Traveled
523,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,204
912
71
8
0
204,312
0
L
Chernobog
6,169
685
40
4
0
167,690
0
L
Mulan
7,286
810
15
2
0
182,442
0
W
Mercury
7,169
797
25
3
0
222,212
0
W
Cthulhu
8,189
910
35
4
0
187,127
0
L
Ix Chel
6,205
689
34
4
0
173,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role