Player Matchup

Poseidon
Poseidon
Gold III
ChocTheGoat
Poseidon
Gold III
Level 141
God Stats
5W - 3L
1,503 SR
Queue Stats
371W - 386L
1,454 MMR
Party 1
Bakasura
Bakasura
Silver III
JaredSuerte
Bakasura
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,355 MMR
Solo
Cernunnos
Cernunnos
Gold V
Kchner
Cernunnos
Gold V
Level 99
God Stats
4W - 4L
1,380 SR
Queue Stats
183W - 198L
1,309 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
kamiskim
Zhong Kui
Gold IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,329 MMR
Solo
Atlas
Atlas
Silver I
sosaaj678
Atlas
Silver I
Level 139
God Stats
28W - 23L
1,648 SR
Queue Stats
548W - 586L
1,163 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,506 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,534 SR
1,322 MMR
Arachne
Arachne
Silver I
Blackjacckk
Arachne
Silver I
Level 145
God Stats
15W - 13L
1,500 SR
Queue Stats
464W - 458L
1,304 MMR
Solo
Aphrodite
Aphrodite
Silver I
Cancel that5412
Aphrodite
Silver I
Level 57
God Stats
2W - 1L
1,538 SR
Queue Stats
190W - 203L
1,306 MMR
Solo
Hercules
Hercules
Gold III
JackMPezLoco
Hercules
Gold III
Level 126
God Stats
16W - 23L
1,569 SR
Queue Stats
302W - 303L
1,348 MMR
Solo
Jing Wei
Jing Wei
Silver III
PhiJim
Jing Wei
Silver III
Level 106
God Stats
2W - 2L
1,563 SR
Queue Stats
16W - 21L
1,333 MMR
Solo
Kukulkan
Kukulkan
Silver III
lluucyd
Kukulkan
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChocTheGoat
Poseidon
17
2 / 1 / 5
10,302
542
14,626
9,149
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
JaredSuerte
Bakasura
18
4 / 3 / 4
10,572
556
10,310
16,408
7,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
Kchner
Cernunnos
19
6 / 0 / 2
11,792
621
15,815
8,994
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
kamiskim
Zhong Kui
17
4 / 2 / 3
10,629
559
12,329
13,547
9,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
sosaaj678
Atlas
14
1 / 2 / 8
9,544
502
8,519
15,512
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VamanaMercuryAo KuangMartichoras

VS

Bans
He BoAthenaGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackjacckk
Arachne
14
2 / 4 / 3
9,071
477
5,809
17,730
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Cancel that5412
Aphrodite
15
1 / 4 / 3
9,707
511
4,617
18,873
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
JackMPezLoco
Hercules
16
2 / 3 / 3
10,403
548
8,694
21,804
25,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
PhiJim
Jing Wei
16
0 / 2 / 0
9,703
511
6,021
11,865
5,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lluucyd
Kukulkan
16
3 / 4 / 1
9,819
517
10,018
14,801
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
8
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blackjacckk
Arachne
2
4
3
0.88
L
Aphrodite
Cancel that5412
Aphrodite
1
4
3
0.63
W
Poseidon
ChocTheGoat
Poseidon
2
1
5
4.5
L
Hercules
JackMPezLoco
Hercules
2
3
3
1.17
W
Bakasura
JaredSuerte
Bakasura
4
3
4
2
W
Cernunnos
Kchner
Cernunnos
6
0
2
7
L
Jing Wei
PhiJim
Jing Wei
0
2
0
0
W
Zhong Kui
kamiskim
Zhong Kui
4
2
3
2.75
L
Kukulkan
lluucyd
Kukulkan
3
4
1
0.88
W
Atlas
sosaaj678
Atlas
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,599
Damage
35,159
63,610
Taken
85,073
44,278
Mitigated
62,192
21,700
Healing
30,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blackjacckk
Arachne
5,809
3,280
0
2,840
17,730
6,730
28
5,770
11,653
0
68,093
L
Aphrodite
Cancel that5412
Aphrodite
4,617
378
8,227
9,429
18,873
16,917
0
8,084
10,358
40,294
0
W
Poseidon
ChocTheGoat
Poseidon
14,626
1,851
0
1,841
9,149
4,450
41
4,439
4,710
107,040
0
L
Hercules
JackMPezLoco
Hercules
8,694
3,080
0
7,467
21,804
25,143
0
12,169
9,205
0
93,662
W
Bakasura
JaredSuerte
Bakasura
10,310
7,854
0
5,908
16,408
7,787
56
3,069
13,339
0
95,140
W
Cernunnos
Kchner
Cernunnos
15,815
10,004
0
6,161
8,994
4,191
1,688
613
8,381
0
115,947
L
Jing Wei
PhiJim
Jing Wei
6,021
4,883
0
1,869
11,865
5,400
1,153
1,000
10,835
0
90,301
W
Zhong Kui
kamiskim
Zhong Kui
12,329
1,983
0
5,195
13,547
9,715
1,032
1,444
12,103
88,801
0
L
Kukulkan
lluucyd
Kukulkan
10,018
749
0
998
14,801
8,002
0
7,515
6,651
89,827
0
W
Atlas
sosaaj678
Atlas
8,519
2,052
0
2,595
15,512
18,135
0
5,748
9,764
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,839
Gold Earned
48,703
677
Minions Killed
650
0
Camps Cleared
0
2,036,698
Distance Traveled
1,948,606
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,071
477
101
5
0
455,579
1
L
Aphrodite
9,707
511
57
3
0
364,951
0
W
Poseidon
10,302
542
190
10
0
421,459
7
L
Hercules
10,403
548
162
9
0
347,514
3
W
Bakasura
10,572
556
136
7
0
474,539
7
W
Cernunnos
11,792
621
174
9
0
375,980
5
L
Jing Wei
9,703
511
162
9
0
398,980
4
W
Zhong Kui
10,629
559
137
7
0
385,450
2
L
Kukulkan
9,819
517
168
9
0
381,582
6
W
Atlas
9,544
502
40
2
0
379,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role