Player Matchup

Bellona
Bellona
EvilMonkeyz
Bellona
Level 142
God Stats
30W - 19L
1,614 SR
Queue Stats
472W - 446L
1,589 Elo+
Solo
Ix Chel
Ix Chel
ItsMoFasho
Ix Chel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 227L
1,600 Elo+
Solo
Cernunnos
Cernunnos
JahWasTaken
Cernunnos
Level 82
God Stats
16W - 9L
1,577 SR
Queue Stats
105W - 70L
1,586 Elo+
Solo
Khepri
Khepri
MasterDoom9903
Khepri
Level 147
God Stats
11W - 10L
1,613 SR
Queue Stats
33W - 26L
1,581 Elo+
Party 2
Anubis
Anubis
WrongGoblin2
Anubis
Level 128
God Stats
12W - 5L
1,667 SR
Queue Stats
44W - 32L
1,493 Elo+
Party 2
Team Averages
Level 131
1,594 SR
1,570 Elo+

VS

Team Averages
Level 122
1,428 SR
1,506 Elo+
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 159
God Stats
79W - 56L
1,597 SR
Queue Stats
202W - 189L
1,546 Elo+
Solo
Hachiman
Hachiman
BabyPlller4
Hachiman
Level 147
God Stats
1W - 3L
1,174 SR
Queue Stats
409W - 373L
1,529 Elo+
Solo
Merlin
Merlin
GodsCuhz
Merlin
Level 29
God Stats
2W - 4L
1,603 SR
Queue Stats
11W - 16L
1,453 Elo+
Party 1
Loki
Loki
PacManDaGunMan-
Loki
Level 128
God Stats
1W - 4L
1,308 SR
Queue Stats
143W - 145L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
xKINGxMUSICx
Amaterasu
Level 147
God Stats
2W - 8L
1,457 SR
Queue Stats
169W - 170L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvilMonkeyz
Bellona
20
4 / 1 / 6
14,548
582
15,345
25,561
28,790
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
ItsMoFasho
Ix Chel
3
0 / 0 / 0
6,923
277
0
1,014
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
JahWasTaken
Cernunnos
20
15 / 0 / 3
15,876
635
32,208
16,846
10,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 13
11,638
466
7,092
17,661
23,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
18
4 / 7 / 8
11,907
476
18,566
24,270
14,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
20
1 / 2 / 2
13,089
524
16,865
11,536
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BabyPlller4
Hachiman
19
0 / 4 / 3
11,813
473
17,282
20,760
11,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
GodsCuhz
Merlin
16
3 / 5 / 5
10,576
423
9,932
14,260
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 6 / 2
12,009
480
12,190
22,533
10,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
xKINGxMUSICx
Amaterasu
16
0 / 8 / 6
10,544
422
7,578
33,854
41,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
9
9
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alexonism
Nu Wa
1
2
2
1
L
Hachiman
BabyPlller4
Hachiman
0
4
3
0.38
W
Bellona
EvilMonkeyz
Bellona
4
1
6
7
L
Merlin
GodsCuhz
Merlin
3
5
5
1.1
W
Ix Chel
ItsMoFasho
Ix Chel
0
0
0
0
W
Cernunnos
JahWasTaken
Cernunnos
15
0
3
16.5
W
1
1
13
7.5
L
5
6
2
1
W
Anubis
4
7
8
1.14
L
Amaterasu
xKINGxMUSICx
Amaterasu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,211
Damage
63,847
85,352
Taken
102,943
77,889
Mitigated
75,979
33,233
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alexonism
Nu Wa
16,865
6,976
0
2,750
11,536
5,110
903
342
10,540
135,616
0
L
Hachiman
BabyPlller4
Hachiman
17,282
11,574
0
6,910
20,760
11,555
1,507
1,666
18,865
0
129,798
W
Bellona
EvilMonkeyz
Bellona
15,345
2,363
0
8,939
25,561
28,790
192
12,888
12,544
0
169,170
L
Merlin
GodsCuhz
Merlin
9,932
672
0
2,952
14,260
6,460
797
7,648
6,441
60,544
0
W
Ix Chel
ItsMoFasho
Ix Chel
0
0
0
0
1,014
124
0
1,014
0
0
0
W
Cernunnos
JahWasTaken
Cernunnos
32,208
22,737
0
9,426
16,846
10,957
3,409
784
16,048
0
194,364
W
7,092
740
0
3,765
17,661
23,981
331
3,552
13,835
34,807
0
L
12,190
2,932
0
8,023
22,533
10,995
0
5,230
17,071
0
104,272
W
Anubis
18,566
678
1,123
9,980
24,270
14,037
1,203
7,635
16,128
102,187
0
L
Amaterasu
xKINGxMUSICx
Amaterasu
7,578
2,681
0
6,815
33,854
41,859
0
11,396
22,413
0
48,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
58,031
697
Minions Killed
681
0
Camps Cleared
0
1,950,465
Distance Traveled
2,396,334
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,089
524
207
8
0
449,064
2
L
Hachiman
11,813
473
196
8
0
450,813
4
W
Bellona
14,548
582
238
10
0
505,781
0
L
Merlin
10,576
423
104
4
0
423,970
0
W
Ix Chel
6,923
277
0
0
0
126
0
W
Cernunnos
15,876
635
266
11
0
518,298
5
W
Khepri
11,638
466
37
1
0
496,916
12
L
Loki
12,009
480
127
5
0
559,747
4
W
Anubis
11,907
476
156
6
0
429,344
0
L
Amaterasu
10,544
422
47
2
0
512,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role