Player Matchup

Susano
Susano
CHAOS KINGzz
Susano
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 98L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
Cptbaldshaft
Aphrodite
Level 107
God Stats
20W - 15L
1,554 SR
Queue Stats
630W - 632L
1,443 Elo+
Party 1
Medusa
Medusa
ERSS HyDrAZz
Medusa
Level 27
God Stats
3W - 7L
1,359 SR
Queue Stats
3W - 10L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TangoZow
Morgan Le Fay
Level 88
God Stats
14W - 10L
1,426 SR
Queue Stats
129W - 147L
1,391 Elo+
Party 1
King Arthur
King Arthur
zZzREAPERzZz
King Arthur
Level 117
God Stats
3W - 1L
1,794 SR
Queue Stats
74W - 110L
1,422 Elo+
Party 1
Team Averages
Level 93
1,527 SR
1,399 Elo+

VS

Team Averages
Level 106
1,498 SR
1,453 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ThunderCaffo
Athena
Level 87
God Stats
10W - 7L
1,409 SR
Queue Stats
677W - 782L
1,359 Elo+
Solo
Olorun
Olorun
WhoisOkami
Olorun
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
sporch100
Cthulhu
Level 121
God Stats
4W - 2L
1,579 SR
Queue Stats
86W - 79L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 4 / 2
7,318
488
4,372
14,509
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Cptbaldshaft
Aphrodite
12
4 / 1 / 2
7,094
473
4,940
6,371
3,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
11
1 / 4 / 1
6,771
451
5,650
11,404
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TangoZow
Morgan Le Fay
15
3 / 4 / 2
8,282
552
9,283
10,552
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zZzREAPERzZz
King Arthur
12
2 / 5 / 2
7,535
502
7,996
17,073
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 0 / 4
9,848
657
12,287
8,356
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
 
Apollo
12
2 / 4 / 3
7,289
486
3,874
9,602
4,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
0 / 0 / 6
7,197
480
3,065
9,192
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
WhoisOkami
Olorun
15
4 / 3 / 4
8,981
599
7,044
10,142
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
sporch100
Cthulhu
14
3 / 3 / 5
8,687
579
10,543
12,460
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
18
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
4
11
W
Apollo
 
Apollo
2
4
3
0.88
L
Susano
0
4
2
0.25
L
Aphrodite
Cptbaldshaft
Aphrodite
4
1
2
5
L
Medusa
1
4
1
0.38
L
Morgan Le Fay
TangoZow
Morgan Le Fay
3
4
2
1
W
Athena
0
0
6
3
W
Olorun
WhoisOkami
Olorun
4
3
4
2
W
Cthulhu
sporch100
Cthulhu
3
3
5
1.83
L
King Arthur
zZzREAPERzZz
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,241
Damage
36,813
59,909
Taken
49,752
27,170
Mitigated
31,381
11,985
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,287
3,209
0
1,159
8,356
3,482
138
1,761
6,499
0
80,904
W
Apollo
 
Apollo
3,874
2,677
0
1,099
9,602
4,659
1,007
2,140
7,437
0
44,822
L
Susano
4,372
761
0
1,650
14,509
5,524
0
2,131
12,249
0
60,706
L
Aphrodite
Cptbaldshaft
Aphrodite
4,940
1,173
2,316
2,920
6,371
3,457
39
1,342
5,029
29,002
0
L
Medusa
5,650
3,034
0
2,915
11,404
3,739
0
1,392
10,012
0
40,151
L
Morgan Le Fay
TangoZow
Morgan Le Fay
9,283
803
0
1,362
10,552
4,256
724
4,848
5,704
67,163
0
W
Athena
3,065
340
0
3,382
9,192
7,341
38
3,496
5,638
21,404
0
W
Olorun
WhoisOkami
Olorun
7,044
2,686
240
3,692
10,142
4,258
1,157
5,541
4,189
67,281
0
W
Cthulhu
sporch100
Cthulhu
10,543
373
295
1,144
12,460
11,641
0
692
11,766
49,501
0
L
King Arthur
zZzREAPERzZz
King Arthur
7,996
1,291
0
822
17,073
10,194
0
9,200
6,263
0
46,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
42,002
392
Minions Killed
429
0
Camps Cleared
0
1,312,288
Distance Traveled
1,474,825
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,848
657
115
8
0
331,399
1
W
Apollo
7,289
486
82
5
0
276,355
2
L
Susano
7,318
488
96
6
0
343,325
0
L
Aphrodite
7,094
473
39
3
0
217,396
2
L
Medusa
6,771
451
66
4
0
221,363
0
L
Morgan Le Fay
8,282
552
125
8
0
265,912
0
W
Athena
7,197
480
22
1
0
306,256
0
W
Olorun
8,981
599
124
8
0
278,578
2
W
Cthulhu
8,687
579
86
6
0
282,237
5
L
King Arthur
7,535
502
66
4
0
264,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role