Player Matchup

Sol
Sol
Bronze I
ActiveChameleon
Sol
Bronze I
Level 62
God Stats
16W - 42L
1,292 SR
Queue Stats
107W - 245L
647 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze II
KingofTheTrench
Erlang Shen
Bronze II
Level 66
God Stats
1W - 5L
1,128 SR
Queue Stats
358W - 590L
606 MMR
Party 1
Sylvanus
Sylvanus
Bronze II
tuchero
Sylvanus
Bronze II
Level 118
God Stats
9W - 19L
1,422 SR
Queue Stats
154W - 218L
618 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,281 SR
624 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,518 SR
832 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
ManuelCamacho
Ah Muzen Cab
Bronze I
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
33W - 71L
601 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Maximus083556
Morgan Le Fay
Silver I
Level 105
God Stats
26W - 22L
1,562 SR
Queue Stats
434W - 401L
1,011 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
Yuno5375
Kumbhakarna
Silver IV
Level 127
God Stats
1W - 1L
1,268 SR
Queue Stats
33W - 49L
886 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,063
719
17,850
15,064
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
KingofTheTrench
Erlang Shen
12
0 / 5 / 0
8,060
576
2,913
16,923
13,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
tuchero
Sylvanus
15
0 / 1 / 4
9,019
644
4,326
15,878
19,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
BacchusAtlasAchillesHeraDiscordia

VS

Bans
Ne ZhaDanzaburouMartichorasSkadiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ManuelCamacho
Ah Muzen Cab
16
2 / 3 / 5
10,268
733
16,211
12,156
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Maximus083556
Morgan Le Fay
15
3 / 1 / 5
10,129
724
17,168
8,286
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Yuno5375
Kumbhakarna
15
3 / 0 / 5
10,730
766
7,169
11,982
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Erlang Shen
KingofTheTrench
Erlang Shen
0
5
0
0
W
Ah Muzen Cab
ManuelCamacho
Ah Muzen Cab
2
3
5
1.5
W
Morgan Le Fay
Maximus083556
Morgan Le Fay
3
1
5
5.5
W
Kumbhakarna
Yuno5375
Kumbhakarna
3
0
5
5.5
L
Sylvanus
tuchero
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
40,548
47,865
Taken
32,424
39,973
Mitigated
21,507
15,409
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,850
5,212
0
5,343
15,064
7,113
82
7,749
7,315
53,712
0
L
Erlang Shen
KingofTheTrench
Erlang Shen
2,913
679
0
2,481
16,923
13,499
0
8,433
8,490
0
19,748
W
Ah Muzen Cab
ManuelCamacho
Ah Muzen Cab
16,211
6,024
0
1,014
12,156
5,606
1,265
9,206
2,950
50
43,320
W
Morgan Le Fay
Maximus083556
Morgan Le Fay
17,168
1,692
0
940
8,286
3,715
0
5,789
2,497
59,905
0
W
Kumbhakarna
Yuno5375
Kumbhakarna
7,169
718
0
2,264
11,982
12,186
0
7,070
4,912
20,797
0
L
Sylvanus
tuchero
Sylvanus
4,326
1,246
2,388
5,197
15,878
19,361
16
8,277
7,601
20,979
5,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
31,127
166
Minions Killed
192
0
Camps Cleared
0
761,112
Distance Traveled
748,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,063
719
91
7
0
245,899
2
L
Erlang Shen
8,060
576
25
2
0
273,947
0
W
Ah Muzen Cab
10,268
733
76
5
0
212,380
0
W
Morgan Le Fay
10,129
724
97
7
0
255,726
1
W
Kumbhakarna
10,730
766
19
1
0
280,734
0
L
Sylvanus
9,019
644
50
4
0
241,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role