Player Matchup

Zeus
Zeus
Charyeook
Zeus
Level 89
God Stats
2W - 1L
1,936 SR
Queue Stats
52W - 45L
1,621 Elo+
Party 4
Ix Chel
Ix Chel
FartVacuum
Ix Chel
Level 158
God Stats
4W - 10L
1,463 SR
Queue Stats
195W - 246L
1,476 Elo+
Party 3
Nemesis
Nemesis
cblankin15
Nemesis
Level 158
God Stats
2W - 4L
1,227 SR
Queue Stats
303W - 357L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
crimebrûlée
Sylvanus
Level 146
God Stats
10W - 13L
1,552 SR
Queue Stats
72W - 101L
1,494 Elo+
Party 3
Rama
Rama
illicitsleet
Rama
Level 155
God Stats
4W - 3L
1,794 SR
Queue Stats
297W - 236L
1,645 Elo+
Party 4
Team Averages
Level 141
1,594 SR
1,547 Elo+

VS

Team Averages
Level 124
1,619 SR
1,592 Elo+
Ix Chel
Ix Chel
CorvexMercer
Ix Chel
Level 125
God Stats
3W - 2L
1,798 SR
Queue Stats
64W - 50L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
JefeRyujyn
Nu Wa
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,514 Elo+
Solo
Ullr
Ullr
RGAFrostie
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,593 Elo+
Party 1
Charybdis
Charybdis
RaG3TorNado
Charybdis
Level 127
God Stats
3W - 2L
1,625 SR
Queue Stats
20W - 19L
1,617 Elo+
Party 2
Zeus
Zeus
strewtalistico
Zeus
Level 158
God Stats
3W - 4L
1,673 SR
Queue Stats
293W - 264L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 3 / 2
6,427
643
4,155
6,048
2,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
FartVacuum
Ix Chel
10
3 / 5 / 0
6,156
616
3,829
10,696
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
cblankin15
Nemesis
10
3 / 4 / 0
6,018
602
4,382
10,719
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
crimebrûlée
Sylvanus
9
1 / 2 / 1
5,231
523
2,990
10,523
7,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 0
6,197
620
4,580
8,764
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CorvexMercer
Ix Chel
11
3 / 3 / 5
6,743
674
7,658
5,975
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
9
1 / 1 / 5
5,824
582
5,669
6,562
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 4
6,501
650
3,475
7,314
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
RaG3TorNado
Charybdis
10
2 / 1 / 0
6,156
616
6,737
6,706
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 1
7,655
766
9,353
4,726
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
15
15
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
2
0.33
W
Ix Chel
CorvexMercer
Ix Chel
3
3
5
1.83
L
Ix Chel
FartVacuum
Ix Chel
3
5
0
0.6
W
Nu Wa
1
1
5
3.5
W
3
2
4
2.5
W
Charybdis
RaG3TorNado
Charybdis
2
1
0
2
L
Nemesis
cblankin15
Nemesis
3
4
0
0.75
L
Sylvanus
crimebrûlée
Sylvanus
1
2
1
0.75
L
1
1
0
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
32,892
46,750
Taken
31,283
21,233
Mitigated
12,637
13,807
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,155
267
0
1,686
6,048
2,173
0
4,013
2,035
66,689
0
W
Ix Chel
CorvexMercer
Ix Chel
7,658
880
361
1,346
5,975
2,168
318
3,964
1,699
38,507
0
L
Ix Chel
FartVacuum
Ix Chel
3,829
482
50
3,603
10,696
4,205
0
6,600
4,096
36,258
0
W
Nu Wa
5,669
1,768
191
2,216
6,562
4,050
0
3,342
3,220
19,650
0
W
3,475
1,740
0
2,269
7,314
2,524
491
950
6,348
0
31,216
W
Charybdis
RaG3TorNado
Charybdis
6,737
5,098
0
2,846
6,706
2,352
0
262
6,444
0
49,283
L
Nemesis
cblankin15
Nemesis
4,382
2,359
0
1,339
10,719
4,489
0
4,867
5,852
0
43,526
L
Sylvanus
crimebrûlée
Sylvanus
2,990
760
2,048
2,610
10,523
7,233
0
5,936
4,587
11,352
0
L
4,580
4,157
0
2,471
8,764
3,133
0
1,686
7,078
0
55,466
W
9,353
1,060
0
383
4,726
1,543
0
2,128
2,598
57,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
32,879
375
Minions Killed
346
0
Camps Cleared
0
1,053,975
Distance Traveled
1,034,330
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,427
643
126
13
0
206,464
1
W
Ix Chel
6,743
674
56
6
0
207,993
0
L
Ix Chel
6,156
616
71
7
0
190,143
2
W
Nu Wa
5,824
582
18
2
0
190,347
6
W
Ullr
6,501
650
62
6
0
226,189
0
W
Charybdis
6,156
616
93
9
0
197,871
0
L
Nemesis
6,018
602
65
7
0
243,599
0
L
Sylvanus
5,231
523
15
2
0
204,474
1
L
Rama
6,197
620
98
10
0
209,295
0
W
Zeus
7,655
766
117
12
0
211,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role