Player Matchup

Ix Chel
Ix Chel
BrazzleMcDazzle
Ix Chel
Level 170
God Stats
4W - 7L
1,279 SR
Queue Stats
565W - 556L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Funddid
Heimdallr
Level 105
God Stats
11W - 11L
1,668 SR
Queue Stats
18W - 22L
1,446 Elo+
Party 1
Bakasura
Bakasura
Scorpio542
Bakasura
Level 100
God Stats
1W - 2L
1,611 SR
Queue Stats
139W - 144L
1,518 Elo+
Solo
Achilles
Achilles
james6262
Achilles
Level 141
God Stats
3W - 9L
1,380 SR
Queue Stats
30W - 30L
1,506 Elo+
Party 1
Mulan
Mulan
lllRumHamlll
Mulan
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 24L
1,701 Elo+
Party 1
Team Averages
Level 119
1,488 SR
1,537 Elo+

VS

Team Averages
Level 139
1,512 SR
1,517 Elo+
Ix Chel
Ix Chel
DJTato
Ix Chel
Level 123
God Stats
6W - 5L
1,509 SR
Queue Stats
123W - 114L
1,478 Elo+
Party 3
Anubis
Anubis
IceRunn3r
Anubis
Level 154
God Stats
7W - 9L
1,558 SR
Queue Stats
150W - 142L
1,581 Elo+
Party 2
Izanami
Izanami
UndyingCoyote
Izanami
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 170L
1,503 Elo+
Solo
Ganesha
Ganesha
Winkatink
Ganesha
Level 151
God Stats
32W - 34L
1,542 SR
Queue Stats
79W - 74L
1,584 Elo+
Party 2
Surtr
Surtr
foolish657
Surtr
Level 140
God Stats
17W - 25L
1,452 SR
Queue Stats
337W - 330L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,039
574
8,714
6,837
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Funddid
Heimdallr
11
0 / 2 / 0
6,280
449
4,190
9,411
3,889
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Scorpio542
Bakasura
11
0 / 5 / 2
6,558
468
7,024
14,827
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
james6262
Achilles
11
0 / 3 / 1
6,499
464
8,182
14,232
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 1
6,439
460
4,235
12,325
6,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DJTato
Ix Chel
14
4 / 1 / 3
8,346
596
7,777
9,398
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
IceRunn3r
Anubis
14
9 / 0 / 2
9,103
650
10,378
5,684
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
14
2 / 1 / 3
8,089
578
8,146
7,575
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Winkatink
Ganesha
12
0 / 0 / 8
7,691
549
4,955
12,722
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
14
0 / 0 / 7
8,545
610
8,487
13,458
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ix Chel
DJTato
Ix Chel
4
1
3
5.5
L
Heimdallr
Funddid
Heimdallr
0
2
0
0
W
Anubis
IceRunn3r
Anubis
9
0
2
10
L
Bakasura
Scorpio542
Bakasura
0
5
2
0.2
W
Izanami
2
1
3
3.5
W
Ganesha
Winkatink
Ganesha
0
0
8
4
W
Surtr
0
0
7
3.5
L
Achilles
james6262
Achilles
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
39,743
57,632
Taken
48,837
30,227
Mitigated
34,628
14,889
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,714
1,404
191
784
6,837
2,669
0
4,816
2,021
74,890
0
W
Ix Chel
DJTato
Ix Chel
7,777
671
689
2,356
9,398
3,762
0
2,754
6,084
78,007
0
L
Heimdallr
Funddid
Heimdallr
4,190
1,777
0
2,138
9,411
3,889
0
1,703
7,708
0
47,960
W
Anubis
IceRunn3r
Anubis
10,378
265
0
3,435
5,684
2,970
686
776
4,792
65,975
0
L
Bakasura
Scorpio542
Bakasura
7,024
4,670
0
2,899
14,827
5,643
0
6,475
8,352
0
43,198
W
Izanami
8,146
5,957
0
3,070
7,575
3,367
484
1,197
6,333
0
82,654
W
Ganesha
Winkatink
Ganesha
4,955
517
0
4,018
12,722
13,901
0
3,187
9,025
24,694
0
W
Surtr
8,487
2,685
0
3,887
13,458
10,628
14
1,561
10,228
6,511
60,209
L
Achilles
james6262
Achilles
8,182
1,764
0
4,974
14,232
11,110
0
4,826
9,406
763
45,297
L
4,235
356
1,272
2,631
12,325
6,916
0
6,012
6,313
0
21,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,815
Gold Earned
41,774
422
Minions Killed
512
0
Camps Cleared
0
1,409,024
Distance Traveled
1,515,833
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,039
574
132
9
0
243,078
3
W
Ix Chel
8,346
596
138
10
0
298,074
0
L
Heimdallr
6,280
449
83
6
0
271,654
1
W
Anubis
9,103
650
111
8
0
324,582
2
L
Bakasura
6,558
468
90
6
0
324,261
0
W
Izanami
8,089
578
147
11
0
280,242
2
W
Ganesha
7,691
549
3
0
0
322,628
5
W
Surtr
8,545
610
113
8
0
290,307
0
L
Achilles
6,499
464
82
6
0
271,002
3
L
Mulan
6,439
460
35
3
0
299,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role