Player Matchup

Cernunnos
Cernunnos
LeeHUD
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,561 Elo+
Party 1
Persephone
Persephone
N3ph4St3
Persephone
Level 70
God Stats
3W - 3L
1,228 SR
Queue Stats
603W - 848L
1,245 Elo+
Solo
Ares
Ares
PetrovDen
Ares
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,027 Elo+
Party 1
Team Averages
Level 83
1,409 SR
1,278 Elo+

VS

Team Averages
Level 53
1,393 SR
1,341 Elo+
Tiamat
Tiamat
Tugatsu
Tiamat
Level 88
God Stats
4W - 17L
1,201 SR
Queue Stats
23W - 45L
1,323 Elo+
Solo
Cthulhu
Cthulhu
djhyoga
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lu-kas042
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,478 SR
Queue Stats
23W - 40L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LeeHUD
Cernunnos
15
14 / 0 / 0
10,416
1,042
21,376
8,786
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
N3ph4St3
Persephone
12
0 / 1 / 10
7,669
767
3,837
8,731
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
0 / 2 / 6
6,525
653
2,684
5,037
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Tugatsu
Tiamat
12
2 / 0 / 1
7,193
719
6,251
6,306
3,516
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
djhyoga
Cthulhu
9
1 / 10 / 2
6,391
639
5,332
17,044
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
lu-kas042
Ah Muzen Cab
11
1 / 4 / 1
6,536
654
5,214
9,312
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LeeHUD
Cernunnos
14
0
0
14
W
Persephone
N3ph4St3
Persephone
0
1
10
5
W
Ares
0
2
6
1.5
L
Tiamat
Tugatsu
Tiamat
2
0
1
2.5
L
Cthulhu
djhyoga
Cthulhu
1
10
2
0.2
L
Ah Muzen Cab
lu-kas042
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
16,797
22,554
Taken
32,662
10,683
Mitigated
25,365
6,267
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LeeHUD
Cernunnos
21,376
15,135
0
3,239
8,786
4,135
1,124
4,178
4,328
0
53,618
W
Persephone
N3ph4St3
Persephone
3,837
972
0
1,623
8,731
3,457
283
4,661
3,882
20,660
0
W
Ares
2,684
240
528
877
5,037
3,091
0
1,935
2,919
4,304
0
L
Tiamat
Tugatsu
Tiamat
6,251
677
0
671
6,306
3,516
96
1,391
4,905
26,563
0
L
Cthulhu
djhyoga
Cthulhu
5,332
809
23
477
17,044
17,713
0
3,496
13,330
10,026
180
L
Ah Muzen Cab
lu-kas042
Ah Muzen Cab
5,214
2,074
112
1,759
9,312
4,136
159
1,354
7,898
0
18,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
20,120
131
Minions Killed
90
0
Camps Cleared
0
461,305
Distance Traveled
483,541
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,416
1,042
85
9
0
191,508
0
W
Persephone
7,669
767
39
4
0
182,885
0
W
Ares
6,525
653
7
1
0
86,912
0
L
Tiamat
7,193
719
36
4
0
199,459
3
L
Cthulhu
6,391
639
15
2
0
141,976
0
L
Ah Muzen Cab
6,536
654
39
4
0
142,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role