Player Matchup

Hercules
Hercules
Aklak907
Hercules
Level 133
God Stats
4W - 6L
1,537 SR
Queue Stats
119W - 162L
1,483 Elo+
Party 2
Discordia
Discordia
DisYangBoyz
Discordia
Level 226
God Stats
52W - 46L
1,575 SR
Queue Stats
586W - 513L
1,546 Elo+
Solo
Kali
Kali
ExtraHuffBoi
Kali
Level 197
God Stats
3W - 0L
1,805 SR
Queue Stats
190W - 221L
1,498 Elo+
Party 2
Nike
Nike
cozeeking
Nike
Level 146
God Stats
20W - 11L
1,305 SR
Queue Stats
139W - 120L
1,457 Elo+
Solo
Chronos
Chronos
xlhennygodlx
Chronos
Level 125
God Stats
2W - 4L
1,405 SR
Queue Stats
170W - 204L
1,480 Elo+
Party 2
Team Averages
Level 165
1,525 SR
1,493 Elo+

VS

Team Averages
Level 112
1,536 SR
1,516 Elo+
Izanami
Izanami
GodsCuhz
Izanami
Level 29
God Stats
4W - 5L
1,626 SR
Queue Stats
11W - 16L
1,473 Elo+
Party 3
Xing Tian
Xing Tian
ISellSnipers
Xing Tian
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
107W - 105L
1,481 Elo+
Party 1
Tiamat
Tiamat
PacManDaGunMan-
Tiamat
Level 128
God Stats
2W - 4L
1,522 SR
Queue Stats
143W - 145L
1,468 Elo+
Party 3
Ra
Ra
SilentDukkha
Ra
Level 140
God Stats
2W - 4L
1,530 SR
Queue Stats
170W - 171L
1,604 Elo+
Solo
Bakasura
Bakasura
mr rose0503
Bakasura
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 125L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aklak907
Hercules
13
1 / 0 / 2
7,615
635
4,585
10,357
7,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Discordia
DisYangBoyz
Discordia
12
4 / 2 / 1
7,433
619
9,822
7,028
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 1
8,084
674
6,351
9,033
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
12
5 / 2 / 2
6,794
566
7,702
10,654
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
xlhennygodlx
Chronos
12
0 / 1 / 2
7,070
589
4,428
6,551
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodsCuhz
Izanami
9
1 / 4 / 1
5,753
479
4,362
8,893
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ISellSnipers
Xing Tian
10
2 / 1 / 1
6,436
536
3,092
9,251
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 0
5,948
496
6,055
9,395
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,930
494
3,597
9,621
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
mr rose0503
Bakasura
12
2 / 2 / 1
6,769
564
3,213
8,842
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aklak907
Hercules
1
0
2
2
W
Discordia
DisYangBoyz
Discordia
4
2
1
2.25
W
4
0
1
4.5
L
Izanami
GodsCuhz
Izanami
1
4
1
0.38
L
Xing Tian
ISellSnipers
Xing Tian
2
1
1
2.5
L
0
4
0
0
L
0
3
1
0.17
W
Nike
5
2
2
3
L
Bakasura
mr rose0503
Bakasura
2
2
1
1.25
W
Chronos
xlhennygodlx
Chronos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
20,319
43,623
Taken
46,002
25,435
Mitigated
23,738
14,783
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aklak907
Hercules
4,585
1,431
0
3,837
10,357
7,798
108
4,702
5,244
0
56,024
W
Discordia
DisYangBoyz
Discordia
9,822
228
55
2,664
7,028
2,512
0
3,616
3,027
54,816
0
W
6,351
3,153
0
2,976
9,033
3,836
422
1,184
7,768
0
76,578
L
Izanami
GodsCuhz
Izanami
4,362
3,503
0
1,727
8,893
2,904
0
2,736
5,849
0
34,162
L
Xing Tian
ISellSnipers
Xing Tian
3,092
288
0
2,650
9,251
7,068
0
3,381
5,466
13,352
0
L
6,055
406
0
3,459
9,395
6,322
0
0
9,395
38,982
0
L
3,597
42
216
2,884
9,621
3,896
0
6,149
3,341
48,766
0
W
Nike
7,702
564
84
1,564
10,654
8,830
94
1,909
8,720
0
30,340
L
Bakasura
mr rose0503
Bakasura
3,213
2,285
0
1,878
8,842
3,548
0
1,984
6,771
0
41,601
W
Chronos
xlhennygodlx
Chronos
4,428
2,800
0
3,603
6,551
2,459
975
801
5,750
59,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
30,836
458
Minions Killed
339
0
Camps Cleared
0
1,203,877
Distance Traveled
1,239,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,615
635
107
9
0
227,561
5
W
Discordia
7,433
619
86
7
0
217,448
0
W
Kali
8,084
674
129
11
0
277,429
0
L
Izanami
5,753
479
64
5
0
218,751
2
L
Xing Tian
6,436
536
9
1
0
233,227
1
L
Tiamat
5,948
496
72
6
0
235,555
1
L
Ra
5,930
494
93
8
0
252,229
0
W
Nike
6,794
566
38
3
0
259,743
0
L
Bakasura
6,769
564
101
8
0
299,783
0
W
Chronos
7,070
589
98
8
0
221,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role