Player Matchup

Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
B1ownVR
Hachiman
Level 121
God Stats
6W - 5L
1,666 SR
Queue Stats
333W - 314L
1,485 Elo+
Party 2
Nike
Nike
KingdomWarrior12
Nike
Level 129
God Stats
0W - 3L
1,165 SR
Queue Stats
66W - 64L
1,515 Elo+
Solo
Nox
Nox
Llamahunter44
Nox
Level 106
God Stats
8W - 10L
1,296 SR
Queue Stats
513W - 507L
1,517 Elo+
Solo
Olorun
Olorun
Rainbowstu
Olorun
Level 159
God Stats
1W - 3L
1,365 SR
Queue Stats
149W - 140L
1,557 Elo+
Party 2
Team Averages
Level 128
1,399 SR
1,515 Elo+

VS

Team Averages
Level 121
1,527 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ASPrincess
Morgan Le Fay
Level 136
God Stats
9W - 5L
1,660 SR
Queue Stats
619W - 456L
1,536 Elo+
Solo
Bastet
Bastet
Getinmybelly73
Bastet
Level 66
God Stats
2W - 1L
1,248 SR
Queue Stats
263W - 256L
1,537 Elo+
Solo
Hera
Hera
Vol4ek666
Hera
Level 176
God Stats
7W - 4L
1,729 SR
Queue Stats
573W - 550L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
reapercrone1
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 1 / 6
7,473
747
3,588
8,725
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
B1ownVR
Hachiman
14
5 / 4 / 3
8,158
816
11,456
10,991
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
6,899
690
2,524
14,888
17,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 6
7,767
777
5,633
7,708
4,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Rainbowstu
Olorun
12
2 / 5 / 4
7,044
704
3,213
9,334
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 3 / 9
8,576
858
5,748
7,925
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ASPrincess
Morgan Le Fay
16
4 / 2 / 10
9,055
906
10,960
6,965
3,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 8
9,471
947
11,528
9,121
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
16
5 / 1 / 11
9,514
951
14,623
6,058
3,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
reapercrone1
Cthulhu
13
1 / 5 / 12
8,230
823
6,145
14,870
13,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
9
Kills
20
20
Deaths
11
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
6
3
W
Charybdis
 
Charybdis
3
3
9
2.5
W
Morgan Le Fay
ASPrincess
Morgan Le Fay
4
2
10
4.5
L
Hachiman
B1ownVR
Hachiman
5
4
3
1.63
W
7
0
8
11
L
1
6
4
0.5
L
1
4
6
1
L
Olorun
Rainbowstu
Olorun
2
5
4
0.8
W
Hera
5
1
11
10.5
W
Cthulhu
reapercrone1
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
49,004
51,646
Taken
44,939
42,030
Mitigated
29,138
14,082
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,588
123
512
2,859
8,725
9,661
0
5,319
3,406
9,785
0
W
Charybdis
 
Charybdis
5,748
1,938
528
1,615
7,925
3,609
811
2,372
5,553
0
18,726
W
Morgan Le Fay
ASPrincess
Morgan Le Fay
10,960
164
906
1,152
6,965
3,780
104
1,713
5,252
23,130
0
L
Hachiman
B1ownVR
Hachiman
11,456
5,304
179
1,545
10,991
6,043
0
6,747
4,244
0
26,702
W
11,528
1,135
1,219
2,316
9,121
4,367
892
1,697
7,424
0
15,391
L
2,524
85
710
3,223
14,888
17,334
0
8,835
6,053
0
6,426
L
5,633
487
898
505
7,708
4,260
0
4,107
3,601
21,311
0
L
Olorun
Rainbowstu
Olorun
3,213
1,601
1,897
1,754
9,334
4,732
0
6,310
3,024
7,771
0
W
Hera
14,623
1,805
2,180
1,720
6,058
3,573
2,056
3,143
2,915
29,637
0
W
Cthulhu
reapercrone1
Cthulhu
6,145
120
1,825
1,485
14,870
13,809
13
3,509
11,361
13,433
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
44,846
109
Minions Killed
127
0
Camps Cleared
0
897,809
Distance Traveled
1,074,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,473
747
15
2
0
171,154
0
W
Charybdis
8,576
858
25
3
0
181,855
0
W
Morgan Le Fay
9,055
906
33
3
0
215,200
0
L
Hachiman
8,158
816
29
3
0
184,801
0
W
Bastet
9,471
947
4
0
0
255,198
0
L
Nike
6,899
690
11
1
0
185,844
0
L
Nox
7,767
777
42
4
0
189,852
0
L
Olorun
7,044
704
12
1
0
166,158
0
W
Hera
9,514
951
47
5
0
216,152
0
W
Cthulhu
8,230
823
18
2
0
206,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role