Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HWJuk
Jormungandr
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 175L
1,464 Elo+
Party 1
Charybdis
Charybdis
IISauceTartareII
Charybdis
Level 82
God Stats
10W - 10L
1,591 SR
Queue Stats
248W - 244L
1,420 Elo+
Solo
Thanatos
Thanatos
L3TH4L x LYR1CZ
Thanatos
Level 93
God Stats
7W - 8L
1,548 SR
Queue Stats
158W - 154L
1,412 Elo+
Party 1
Vulcan
Vulcan
xX_mammon1980_Xx
Vulcan
Level 62
God Stats
5W - 4L
1,321 SR
Queue Stats
29W - 28L
1,378 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,435 Elo+

VS

Team Averages
Level 61
1,487 SR
1,407 Elo+
Artemis
Artemis
NEW_BLACK_BLOOD
Artemis
Level 86
God Stats
4W - 5L
1,309 SR
Queue Stats
95W - 92L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Ruben_CDA
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 201L
1,398 Elo+
Party 2
Susano
Susano
Xmapaple
Susano
Level 40
God Stats
3W - 2L
1,832 SR
Queue Stats
44W - 74L
1,324 Elo+
Solo
Atlas
Atlas
jorgevdv_CDA
Atlas
Level 69
God Stats
3W - 2L
1,622 SR
Queue Stats
83W - 80L
1,466 Elo+
Party 2
Vamana
Vamana
xXLILMaRiO
Vamana
Level 27
God Stats
1W - 4L
1,173 SR
Queue Stats
52W - 63L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 1
6,900
627
7,863
7,001
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
HWJuk
Jormungandr
9
0 / 0 / 6
5,961
542
5,788
10,143
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
11
3 / 1 / 1
6,135
558
3,836
6,739
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
8 / 0 / 2
6,749
614
4,962
8,075
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,722
520
4,710
4,739
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,702
518
5,718
8,425
3,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ruben_CDA
The Morrigan
9
2 / 3 / 0
5,562
506
3,133
6,149
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Xmapaple
Susano
9
0 / 4 / 1
5,241
476
1,859
8,279
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,092
463
2,467
8,445
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
xXLILMaRiO
Vamana
9
0 / 4 / 0
5,262
478
3,577
10,862
7,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
1
3.5
W
Jormungandr
HWJuk
Jormungandr
0
0
6
3
W
Charybdis
3
1
1
3.5
W
Thanatos
8
0
2
9
L
1
3
0
0.33
L
The Morrigan
Ruben_CDA
The Morrigan
2
3
0
0.67
L
Susano
Xmapaple
Susano
0
4
1
0.13
L
0
2
0
0
L
Vamana
xXLILMaRiO
Vamana
0
4
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
16,754
36,697
Taken
42,160
20,600
Mitigated
19,900
13,434
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,863
4,773
0
1,072
7,001
5,571
56
0
7,001
0
50,509
W
Jormungandr
HWJuk
Jormungandr
5,788
2,673
0
3,184
10,143
7,373
78
1,832
8,311
28,466
0
W
Charybdis
3,836
1,965
0
2,399
6,739
2,332
0
597
6,142
0
37,110
W
Thanatos
4,962
786
0
6,586
8,075
2,930
118
849
7,226
0
37,928
L
5,718
4,017
94
3,163
8,425
3,114
1,115
1,950
6,475
0
40,614
L
The Morrigan
Ruben_CDA
The Morrigan
3,133
738
0
646
6,149
1,996
0
2,054
3,980
27,246
0
L
Susano
Xmapaple
Susano
1,859
66
0
2,550
8,279
2,822
0
1,958
6,307
0
28,782
L
2,467
1,157
882
1,486
8,445
4,616
0
4,231
4,038
19,246
0
L
Vamana
xXLILMaRiO
Vamana
3,577
1,815
0
3,052
10,862
7,352
0
0
10,862
0
29,922
W
4,710
2,158
0
193
4,739
2,394
287
2,322
2,417
34,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
26,859
303
Minions Killed
233
0
Camps Cleared
0
1,092,086
Distance Traveled
1,036,236
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,900
627
77
7
0
223,383
3
W
Jormungandr
5,961
542
34
3
0
207,120
5
W
Charybdis
6,135
558
67
6
0
205,704
2
W
Thanatos
6,749
614
69
6
0
252,771
2
L
Artemis
5,702
518
59
5
0
166,017
0
L
The Morrigan
5,562
506
51
5
0
224,938
1
L
Susano
5,241
476
51
5
0
228,230
0
L
Atlas
5,092
463
26
2
0
203,114
0
L
Vamana
5,262
478
46
4
0
213,937
0
W
Vulcan
5,722
520
56
5
0
203,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role