Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CurtGosling7177
Agni
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
519W - 470L
1,555 Elo+
Solo
Heimdallr
Heimdallr
HolyDenimDan
Heimdallr
Level 128
God Stats
10W - 10L
1,694 SR
Queue Stats
193W - 178L
1,584 Elo+
Party 1
Mercury
Mercury
SphericRecon180
Mercury
Level 61
God Stats
1W - 1L
1,535 SR
Queue Stats
77W - 74L
1,615 Elo+
Party 1
King Arthur
King Arthur
buttlicker69420
King Arthur
Level 137
God Stats
11W - 8L
1,798 SR
Queue Stats
261W - 226L
1,629 Elo+
Party 1
Team Averages
Level 106
1,649 SR
1,577 Elo+

VS

Team Averages
Level 93
1,634 SR
1,533 Elo+
Nu Wa
Nu Wa
DownStatic
Nu Wa
Level 159
God Stats
71W - 71L
1,556 SR
Queue Stats
481W - 466L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Plxtinum
Cernunnos
Level 140
God Stats
5W - 10L
1,426 SR
Queue Stats
357W - 350L
1,538 Elo+
Solo
Hercules
Hercules
SpicyPlunger
Hercules
Level 107
God Stats
9W - 4L
1,840 SR
Queue Stats
204W - 178L
1,606 Elo+
Party 2
Serqet
Serqet
TaterT0t
Serqet
Level 13
God Stats
3W - 0L
1,840 SR
Queue Stats
18W - 10L
1,636 Elo+
Party 2
Vamana
Vamana
yolkderived
Vamana
Level 47
God Stats
1W - 1L
1,508 SR
Queue Stats
50W - 58L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,625
563
3,753
9,848
6,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 4 / 0
5,139
514
1,323
5,923
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HolyDenimDan
Heimdallr
9
1 / 2 / 0
5,074
507
6,035
7,580
2,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,080
508
1,230
7,921
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
buttlicker69420
King Arthur
10
0 / 1 / 0
5,439
544
6,550
7,483
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 0 / 5
6,465
647
5,528
3,448
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Plxtinum
Cernunnos
11
3 / 1 / 1
6,303
630
6,747
6,659
2,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SpicyPlunger
Hercules
9
1 / 1 / 3
5,467
547
3,451
6,997
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
TaterT0t
Serqet
11
4 / 0 / 2
6,427
643
4,660
7,959
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
11
2 / 1 / 0
6,016
602
4,110
8,751
6,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
0
4
0
0
W
Nu Wa
2
0
5
4.5
L
Heimdallr
HolyDenimDan
Heimdallr
1
2
0
0.5
W
Cernunnos
Plxtinum
Cernunnos
3
1
1
3.5
L
0
3
1
0.17
W
Hercules
SpicyPlunger
Hercules
1
1
3
2.5
W
Serqet
TaterT0t
Serqet
4
0
2
5
L
King Arthur
buttlicker69420
King Arthur
0
1
0
0
W
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
24,496
38,755
Taken
33,814
19,873
Mitigated
18,072
9,772
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,753
947
1,946
3,653
9,848
6,471
0
1,959
7,730
17,632
0
L
1,323
40
0
640
5,923
1,940
0
1,982
3,908
42,034
0
W
Nu Wa
5,528
1,049
0
1,250
3,448
1,152
248
1,716
1,732
47,778
0
L
Heimdallr
HolyDenimDan
Heimdallr
6,035
3,495
0
2,283
7,580
2,909
0
279
7,301
0
35,901
W
Cernunnos
Plxtinum
Cernunnos
6,747
3,777
0
3,587
6,659
2,411
0
856
5,803
0
53,777
L
1,230
221
0
750
7,921
2,587
0
936
6,985
0
27,328
W
Hercules
SpicyPlunger
Hercules
3,451
1,077
0
2,970
6,997
5,426
0
1,605
5,392
0
16,062
W
Serqet
TaterT0t
Serqet
4,660
1,236
0
326
7,959
2,947
112
899
7,060
0
42,329
L
King Arthur
buttlicker69420
King Arthur
6,550
673
0
500
7,483
5,966
0
372
6,955
0
42,617
W
Vamana
4,110
1,361
0
2,759
8,751
6,136
0
0
8,751
0
45,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
30,678
292
Minions Killed
363
0
Camps Cleared
0
1,001,105
Distance Traveled
1,046,950
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,625
563
32
3
0
179,059
2
L
Agni
5,139
514
80
8
0
182,480
2
W
Nu Wa
6,465
647
95
10
0
197,435
2
L
Heimdallr
5,074
507
61
6
0
189,357
2
W
Cernunnos
6,303
630
103
10
0
219,862
1
L
Mercury
5,080
508
53
5
0
246,596
0
W
Hercules
5,467
547
18
2
0
202,819
0
W
Serqet
6,427
643
70
7
0
222,079
0
L
King Arthur
5,439
544
66
7
0
203,613
0
W
Vamana
6,016
602
77
8
0
204,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role