Player Matchup

Hades
Hades
 
Hades
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mackshad390
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,429 Elo+
Solo
Hera
Hera
NACHO_FLOW_
Hera
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 84L
1,493 Elo+
Party 1
Martichoras
Martichoras
SuperWafles
Martichoras
Level 109
God Stats
1W - 4L
1,105 SR
Queue Stats
21W - 26L
1,028 Elo+
Solo
Kuzenbo
Kuzenbo
dveg__o
Kuzenbo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 253L
1,489 Elo+
Party 1
Team Averages
Level 135
1,421 SR
1,388 Elo+

VS

Team Averages
Level 84
1,472 SR
1,498 Elo+
Sol
Sol
Callsign-Saiyan
Sol
Level 68
God Stats
4W - 10L
1,487 SR
Queue Stats
51W - 55L
1,483 Elo+
Party 2
Charybdis
Charybdis
Ethan522011
Charybdis
Level 125
God Stats
35W - 38L
1,479 SR
Queue Stats
639W - 611L
1,514 Elo+
Solo
Serqet
Serqet
GreninjaGamer00
Serqet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,497 Elo+
Party 2
Izanami
Izanami
ZebruhBaby
Izanami
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,497 Elo+
Solo
Ix Chel
Ix Chel
icytas
Ix Chel
Level 37
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 2 / 1
12,651
666
16,173
17,240
9,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mackshad390
Mercury
17
0 / 0 / 4
10,291
542
1,853
13,926
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 1 / 3
11,114
585
22,770
8,098
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
SuperWafles
Martichoras
13
0 / 3 / 2
8,556
450
8,017
12,608
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
dveg__o
Kuzenbo
14
3 / 0 / 7
10,487
552
5,953
15,084
23,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,154
377
2,748
11,470
4,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
Ethan522011
Charybdis
12
1 / 3 / 1
7,916
417
4,652
14,790
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
6,995
368
847
10,630
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ZebruhBaby
Izanami
16
3 / 6 / 1
10,315
543
8,335
19,206
7,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
icytas
Ix Chel
13
0 / 4 / 3
7,323
385
8,501
14,448
4,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
5
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
2
1
4.25
L
1
2
1
0.75
L
Charybdis
Ethan522011
Charybdis
1
3
1
0.5
L
0
2
1
0.25
W
Mercury
Mackshad390
Mercury
0
0
4
2
W
6
1
3
7.5
W
Martichoras
SuperWafles
Martichoras
0
3
2
0.33
L
Izanami
ZebruhBaby
Izanami
3
6
1
0.58
W
Kuzenbo
dveg__o
Kuzenbo
3
0
7
6.5
L
Ix Chel
icytas
Ix Chel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,766
Damage
25,083
66,956
Taken
70,544
48,345
Mitigated
25,323
20,278
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,173
1,223
33
8,570
17,240
9,832
5,578
418
15,103
103,501
0
L
2,748
659
0
1,342
11,470
4,549
0
9,055
2,415
29,852
0
L
Charybdis
Ethan522011
Charybdis
4,652
2,222
0
1,723
14,790
5,034
1,157
8,153
6,637
0
51,750
L
847
143
0
0
10,630
3,066
0
7,032
3,598
0
20,180
W
Mercury
Mackshad390
Mercury
1,853
565
78
2,059
13,926
5,802
5,483
2,122
11,804
0
78,421
W
22,770
3,900
0
1,129
8,098
3,372
2,372
2,253
5,845
111,133
0
W
Martichoras
SuperWafles
Martichoras
8,017
1,981
77
5,041
12,608
6,029
3,334
3,880
8,728
0
59,505
L
Izanami
ZebruhBaby
Izanami
8,335
6,097
0
2,713
19,206
7,743
680
12,857
6,349
0
93,736
W
Kuzenbo
dveg__o
Kuzenbo
5,953
2,085
0
3,291
15,084
23,310
1,332
2,576
11,277
37,016
0
L
Ix Chel
icytas
Ix Chel
8,501
906
771
1,141
14,448
4,931
176
7,799
6,649
33,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,099
Gold Earned
39,703
565
Minions Killed
358
0
Camps Cleared
0
1,870,617
Distance Traveled
1,202,395
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,651
666
170
9
0
364,505
0
L
Sol
7,154
377
43
2
0
161,140
0
L
Charybdis
7,916
417
92
5
0
197,726
1
L
Serqet
6,995
368
41
2
0
212,703
0
W
Mercury
10,291
542
118
6
0
440,257
0
W
Hera
11,114
585
146
8
0
379,063
0
W
Martichoras
8,556
450
85
4
0
294,165
0
L
Izanami
10,315
543
141
7
0
292,698
2
W
Kuzenbo
10,487
552
46
2
0
392,627
0
L
Ix Chel
7,323
385
41
2
0
338,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role