Player Matchup

Ix Chel
Ix Chel
Bhswiftdeath
Ix Chel
Level 100
God Stats
6W - 8L
1,488 SR
Queue Stats
329W - 287L
1,625 Elo+
Solo
Nemesis
Nemesis
ItsHoef
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 44L
1,479 Elo+
Solo
Surtr
Surtr
KMAN672
Surtr
Level 100
God Stats
78W - 54L
1,689 SR
Queue Stats
247W - 206L
1,615 Elo+
Solo
Chaac
Chaac
Ss--SHADOWS--sS
Chaac
Level 231
God Stats
4W - 9L
1,589 SR
Queue Stats
446W - 470L
1,514 Elo+
Solo
Cernunnos
Cernunnos
VII Happy
Cernunnos
Level 155
God Stats
0W - 2L
1,286 SR
Queue Stats
302W - 279L
1,597 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,566 Elo+

VS

Team Averages
Level 79
1,571 SR
1,534 Elo+
Apollo
Apollo
ARCmonke
Apollo
Level 69
God Stats
3W - 2L
1,560 SR
Queue Stats
159W - 153L
1,575 Elo+
Party 2
Ravana
Ravana
HelheimsDemise
Ravana
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 115L
1,525 Elo+
Solo
Artio
Artio
PsychDeception
Artio
Level 126
God Stats
10W - 4L
1,736 SR
Queue Stats
107W - 104L
1,576 Elo+
Party 2
Thanatos
Thanatos
RagingGingy
Thanatos
Level 106
God Stats
8W - 12L
1,481 SR
Queue Stats
110W - 106L
1,500 Elo+
Party 1
Ra
Ra
wacks619
Ra
Level 83
God Stats
11W - 9L
1,576 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bhswiftdeath
Ix Chel
15
2 / 2 / 6
8,051
732
11,642
7,899
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ItsHoef
Nemesis
14
4 / 4 / 6
8,283
753
8,968
10,693
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
KMAN672
Surtr
15
2 / 2 / 9
8,272
752
8,840
13,791
11,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 5
8,511
774
12,872
15,963
16,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
VII Happy
Cernunnos
12
1 / 0 / 5
7,270
661
2,945
1,895
611
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARCmonke
Apollo
14
1 / 2 / 7
8,165
742
8,714
10,492
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 2 / 6
8,119
738
7,193
11,201
13,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 8
7,757
705
4,291
11,990
18,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
RagingGingy
Thanatos
16
6 / 5 / 6
9,088
826
12,233
15,459
7,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 3
8,571
779
7,669
7,709
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
12
Kills
12
12
Deaths
12
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
ARCmonke
Apollo
1
2
7
2.25
L
Ix Chel
Bhswiftdeath
Ix Chel
2
2
6
2.5
W
2
2
6
2.5
L
Nemesis
ItsHoef
Nemesis
4
4
6
1.75
L
Surtr
KMAN672
Surtr
2
2
9
3.25
W
1
2
8
2.5
W
Thanatos
RagingGingy
Thanatos
6
5
6
1.8
L
3
4
5
1.38
L
Cernunnos
VII Happy
Cernunnos
1
0
5
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
40,100
50,241
Taken
56,851
36,180
Mitigated
47,853
13,509
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ARCmonke
Apollo
8,714
5,247
0
1,610
10,492
5,066
0
2,804
7,688
0
33,234
L
Ix Chel
Bhswiftdeath
Ix Chel
11,642
1,668
1,421
1,716
7,899
2,698
411
2,408
5,491
31,110
0
W
7,193
2,326
0
1,988
11,201
13,150
810
1,945
9,256
0
16,084
L
Nemesis
ItsHoef
Nemesis
8,968
3,638
0
1,481
10,693
4,721
811
1,978
8,715
0
18,360
L
Surtr
KMAN672
Surtr
8,840
2,339
0
5,274
13,791
11,201
0
3,075
10,716
477
24,600
W
4,291
250
633
2,365
11,990
18,183
0
2,118
9,872
11,670
0
W
Thanatos
RagingGingy
Thanatos
12,233
1,840
0
7,150
15,459
7,678
0
3,365
12,094
0
26,785
L
12,872
1,273
0
2,808
15,963
16,949
267
3,967
11,996
0
38,483
L
Cernunnos
VII Happy
Cernunnos
2,945
1,140
0
809
1,895
611
681
532
1,363
0
10,289
W
7,669
338
3,828
3,654
7,709
3,776
272
1,701
6,008
45,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
41,700
179
Minions Killed
229
0
Camps Cleared
0
960,745
Distance Traveled
1,192,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,165
742
63
6
0
216,471
0
L
Ix Chel
8,051
732
49
4
0
215,048
0
W
Ravana
8,119
738
20
2
0
242,499
0
L
Nemesis
8,283
753
26
2
0
202,238
0
L
Surtr
8,272
752
30
3
0
242,990
0
W
Artio
7,757
705
12
1
0
252,297
0
W
Thanatos
9,088
826
41
4
0
258,318
0
L
Chaac
8,511
774
55
5
0
207,680
0
L
Cernunnos
7,270
661
19
2
0
92,789
0
W
Ra
8,571
779
93
8
0
223,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role