Player Matchup

Baron Samedi
Baron Samedi
Gold II
BIRDMANTHUGGZ
Baron Samedi
Gold II
Level 66
God Stats
27W - 8L
1,765 SR
Queue Stats
106W - 80L
1,566 MMR
Party 1
Sobek
Sobek
Gold III
PoTeNTiaLSkiLLz
Sobek
Gold III
Level 107
God Stats
18W - 12L
1,500 SR
Queue Stats
132W - 128L
1,493 MMR
Party 1
Martichoras
Martichoras
Platinum I
iMystik KYT
Martichoras
Platinum I
Level 146
God Stats
7W - 4L
1,757 SR
Queue Stats
829W - 728L
1,789 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,674 SR
1,616 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,561 SR
1,606 MMR
Danzaburou
Danzaburou
Gold II
Losientobb
Danzaburou
Gold II
Level 158
God Stats
11W - 9L
1,464 SR
Queue Stats
67W - 79L
1,655 MMR
Solo
Chang'e
Chang'e
Bronze III
Root900
Chang'e
Bronze III
Level 72
God Stats
0W - 2L
1,718 SR
Queue Stats
63W - 59L
1,590 MMR
Solo
Cerberus
Cerberus
Bronze III
erosoo
Cerberus
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIRDMANTHUGGZ
Baron Samedi
17
2 / 1 / 7
10,622
708
17,001
10,836
8,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 6
11,852
790
7,084
20,048
27,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
iMystik KYT
Martichoras
16
4 / 3 / 4
10,929
729
15,541
16,113
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaAo KuangJanusAtlasAchilles

VS

Bans
AphroditeAthenaCabrakanBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Losientobb
Danzaburou
15
1 / 3 / 3
10,068
671
12,322
14,248
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Root900
Chang'e
16
3 / 4 / 2
10,859
724
9,887
16,103
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
erosoo
Cerberus
15
1 / 3 / 3
9,848
657
6,819
17,739
23,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIRDMANTHUGGZ
Baron Samedi
2
1
7
5.5
L
Danzaburou
Losientobb
Danzaburou
1
3
3
0.83
W
4
1
6
7
L
Chang'e
Root900
Chang'e
3
4
2
1
L
Cerberus
erosoo
Cerberus
1
3
3
0.83
W
Martichoras
iMystik KYT
Martichoras
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
29,028
46,997
Taken
48,090
42,618
Mitigated
36,544
14,351
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIRDMANTHUGGZ
Baron Samedi
17,001
1,098
2,188
4,436
10,836
8,073
1,158
2,862
7,974
66,625
0
L
Danzaburou
Losientobb
Danzaburou
12,322
6,314
0
3,490
14,248
6,200
0
6,447
7,801
0
51,713
W
7,084
121
0
5,064
20,048
27,253
333
5,715
14,333
19,199
0
L
Chang'e
Root900
Chang'e
9,887
453
1,232
4,230
16,103
6,822
360
7,670
8,433
51,530
0
L
Cerberus
erosoo
Cerberus
6,819
223
0
2,594
17,739
23,522
115
9,998
7,741
25,154
321
W
Martichoras
iMystik KYT
Martichoras
15,541
4,394
0
2,663
16,113
7,292
1,565
7,850
8,263
0
59,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
30,775
180
Minions Killed
187
0
Camps Cleared
0
838,280
Distance Traveled
818,837
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,622
708
94
6
0
265,907
4
L
Danzaburou
10,068
671
69
5
0
247,201
0
W
Sobek
11,852
790
14
1
0
308,471
0
L
Chang'e
10,859
724
86
6
0
295,247
2
L
Cerberus
9,848
657
32
2
0
276,389
0
W
Martichoras
10,929
729
72
5
0
263,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role