Player Matchup

Mercury
Mercury
AstroworldJones
Mercury
Level 88
God Stats
7W - 11L
1,603 SR
Queue Stats
582W - 548L
1,483 Elo+
Solo
Ix Chel
Ix Chel
ISellSnipers
Ix Chel
Level 124
God Stats
5W - 6L
1,303 SR
Queue Stats
107W - 105L
1,519 Elo+
Party 2
Surtr
Surtr
mr rose0503
Surtr
Level 138
God Stats
7W - 10L
1,396 SR
Queue Stats
144W - 125L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
papayonasesino
Aphrodite
Level 142
God Stats
1W - 2L
1,712 SR
Queue Stats
241W - 240L
1,575 Elo+
Solo
Chernobog
Chernobog
uwugummies
Chernobog
Level 156
God Stats
7W - 10L
1,383 SR
Queue Stats
627W - 566L
1,598 Elo+
Solo
Team Averages
Level 130
1,479 SR
1,549 Elo+

VS

Team Averages
Level 137
1,732 SR
1,583 Elo+
Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Century Aces
Bacchus
Level 141
God Stats
29W - 18L
1,696 SR
Queue Stats
614W - 628L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
Disparityy
Ix Chel
Level 166
God Stats
24W - 23L
1,673 SR
Queue Stats
934W - 845L
1,535 Elo+
Solo
Rama
Rama
RecklessATK
Rama
Level 107
God Stats
6W - 1L
1,965 SR
Queue Stats
11W - 7L
1,738 Elo+
Party 1
Anubis
Anubis
ZzRazorBladezZx
Anubis
Level 154
God Stats
7W - 2L
1,827 SR
Queue Stats
87W - 59L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,499
469
4,225
14,662
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
ISellSnipers
Ix Chel
14
3 / 4 / 0
8,185
512
8,110
9,623
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
8,745
547
7,469
14,225
11,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
papayonasesino
Aphrodite
12
1 / 4 / 4
7,348
459
7,526
12,939
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
uwugummies
Chernobog
15
3 / 2 / 1
8,991
562
7,799
10,543
4,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 3
8,273
517
8,743
14,810
15,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Century Aces
Bacchus
13
2 / 1 / 11
8,726
545
5,589
12,147
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Disparityy
Ix Chel
16
7 / 2 / 6
10,086
630
11,165
10,076
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 4
7,613
476
7,589
10,589
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 6
9,007
563
8,507
10,395
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
17
17
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
4
3
0.63
L
1
4
2
0.5
W
Bacchus
Century Aces
Bacchus
2
1
11
7.5
W
Ix Chel
Disparityy
Ix Chel
7
2
6
5
L
Ix Chel
ISellSnipers
Ix Chel
3
4
0
0.75
W
2
1
4
4
W
5
2
6
4
L
2
3
1
0.83
L
Aphrodite
papayonasesino
Aphrodite
1
4
4
0.75
L
Chernobog
uwugummies
Chernobog
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
41,593
61,992
Taken
58,017
31,859
Mitigated
42,660
19,436
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,743
486
0
1,145
14,810
15,658
0
1,243
13,567
3,207
68,468
L
4,225
1,977
0
1,220
14,662
4,689
0
6,022
8,640
0
54,325
W
Bacchus
Century Aces
Bacchus
5,589
421
277
3,437
12,147
13,162
0
3,501
8,646
23,191
0
W
Ix Chel
Disparityy
Ix Chel
11,165
1,549
1,156
2,191
10,076
4,519
440
5,569
4,507
88,954
0
L
Ix Chel
ISellSnipers
Ix Chel
8,110
1,075
137
1,636
9,623
3,555
63
6,557
3,066
64,657
0
W
7,589
7,027
0
3,179
10,589
3,927
0
4,467
6,122
0
46,145
W
8,507
334
0
4,455
10,395
5,394
1,242
2,208
8,187
71,240
0
L
7,469
2,477
0
4,293
14,225
11,146
34
2,743
11,482
985
64,813
L
Aphrodite
papayonasesino
Aphrodite
7,526
660
1,904
5,645
12,939
7,659
192
6,502
6,437
43,068
0
L
Chernobog
uwugummies
Chernobog
7,799
5,256
0
4,601
10,543
4,810
788
4,499
6,044
0
82,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
43,705
516
Minions Killed
459
0
Camps Cleared
0
1,590,452
Distance Traveled
1,574,515
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,273
517
112
7
0
271,645
0
L
Mercury
7,499
469
93
6
0
388,359
0
W
Bacchus
8,726
545
13
1
0
349,623
8
W
Ix Chel
10,086
630
147
9
0
328,853
0
L
Ix Chel
8,185
512
101
6
0
320,194
2
W
Rama
7,613
476
81
5
0
319,633
3
W
Anubis
9,007
563
106
7
0
304,761
4
L
Surtr
8,745
547
115
7
0
275,224
0
L
Aphrodite
7,348
459
55
3
0
297,251
0
L
Chernobog
8,991
562
152
10
0
309,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role