Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AtreyuXIII
Bacchus
Level 48
God Stats
5W - 7L
1,758 SR
Queue Stats
128W - 119L
1,530 Elo+
Solo
Surtr
Surtr
Greenalienpoo
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,156 Elo+
Party 2
Fenrir
Fenrir
RebornxxPhaze
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,118 Elo+
Party 2
Ix Chel
Ix Chel
TeamMagnus
Ix Chel
Level 139
God Stats
16W - 14L
1,500 SR
Queue Stats
494W - 442L
1,426 Elo+
Solo
Team Averages
Level 55
1,552 SR
1,346 Elo+

VS

Team Averages
Level 116
1,517 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AciidRaindrops
Ravana
Level 127
God Stats
10W - 14L
1,492 SR
Queue Stats
322W - 286L
1,504 Elo+
Solo
Poseidon
Poseidon
ButtBandit
Poseidon
Level 83
God Stats
7W - 5L
1,651 SR
Queue Stats
38W - 36L
1,462 Elo+
Party 1
Xing Tian
Xing Tian
FOHcussed
Xing Tian
Level 125
God Stats
4W - 0L
1,441 SR
Queue Stats
163W - 150L
1,581 Elo+
Solo
Rama
Rama
MANTZZZ
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 4 / 2
5,696
518
8,705
8,464
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
AtreyuXIII
Bacchus
9
3 / 1 / 2
6,090
554
4,165
8,187
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,518
502
2,049
8,250
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 1
5,446
495
2,685
9,566
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
TeamMagnus
Ix Chel
11
1 / 2 / 1
6,197
563
3,916
8,016
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 2
8,121
738
7,229
5,720
2,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 3
6,710
610
6,477
5,961
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
ButtBandit
Poseidon
11
1 / 1 / 0
6,381
580
2,678
5,433
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
FOHcussed
Xing Tian
10
3 / 1 / 2
6,638
603
4,646
11,191
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
MANTZZZ
Rama
10
2 / 5 / 3
5,774
525
5,573
8,972
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
15
15
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
2
0.75
W
Anubis
 
Anubis
5
0
2
6
W
4
0
3
5.5
L
Bacchus
AtreyuXIII
Bacchus
3
1
2
4
W
Poseidon
ButtBandit
Poseidon
1
1
0
1
W
Xing Tian
FOHcussed
Xing Tian
3
1
2
4
L
0
4
0
0
W
Rama
MANTZZZ
Rama
2
5
3
0.7
L
1
4
1
0.38
L
Ix Chel
TeamMagnus
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
26,603
42,483
Taken
37,277
21,269
Mitigated
18,504
9,716
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,705
5,694
0
2,435
8,464
3,323
761
2,274
6,190
0
36,711
W
Anubis
 
Anubis
7,229
259
0
4,025
5,720
2,828
283
142
5,578
70,293
0
W
6,477
2,111
0
3,581
5,961
3,190
0
651
5,310
0
44,375
L
Bacchus
AtreyuXIII
Bacchus
4,165
866
0
2,228
8,187
8,239
25
1,428
6,759
13,224
0
W
Poseidon
ButtBandit
Poseidon
2,678
494
0
740
5,433
1,675
31
1,652
3,781
45,043
0
W
Xing Tian
FOHcussed
Xing Tian
4,646
830
0
3,235
11,191
7,545
216
3,192
7,999
21,331
0
L
2,049
848
0
2,060
8,250
4,071
0
4,764
3,486
37
27,168
W
Rama
MANTZZZ
Rama
5,573
4,550
0
1,330
8,972
3,266
0
2,481
6,491
0
26,066
L
2,685
843
0
1,443
9,566
2,861
0
2,247
7,319
0
28,649
L
Ix Chel
TeamMagnus
Ix Chel
3,916
496
0
1,550
8,016
2,775
0
3,840
4,176
47,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
33,624
262
Minions Killed
356
0
Camps Cleared
0
1,076,738
Distance Traveled
1,111,014
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,696
518
56
5
0
192,132
0
W
Anubis
8,121
738
131
12
0
199,209
0
W
Ravana
6,710
610
69
6
0
253,305
0
L
Bacchus
6,090
554
16
1
0
225,252
0
W
Poseidon
6,381
580
84
8
0
238,300
2
W
Xing Tian
6,638
603
28
3
0
219,385
0
L
Surtr
5,518
502
57
5
0
200,567
0
W
Rama
5,774
525
44
4
0
200,815
0
L
Fenrir
5,446
495
49
4
0
247,901
2
L
Ix Chel
6,197
563
84
8
0
210,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role