Player Matchup

Hel
Hel
BiggestSucker
Hel
Level 101
God Stats
9W - 3L
1,512 SR
Queue Stats
158W - 178L
1,531 Elo+
Solo
He Bo
He Bo
DracoDak
He Bo
Level 102
God Stats
2W - 4L
1,693 SR
Queue Stats
53W - 37L
1,772 Elo+
Party 1
Ix Chel
Ix Chel
DracoDyII
Ix Chel
Level 101
God Stats
1W - 1L
1,602 SR
Queue Stats
55W - 34L
1,796 Elo+
Party 1
Achilles
Achilles
phorkz
Achilles
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 28L
1,775 Elo+
Party 1
Rama
Rama
shiique
Rama
Level 155
God Stats
1W - 2L
1,607 SR
Queue Stats
117W - 95L
1,661 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,707 Elo+

VS

Team Averages
Level 113
1,637 SR
1,570 Elo+
Nemesis
Nemesis
FawkinSupa
Nemesis
Level 121
God Stats
173W - 163L
1,559 SR
Queue Stats
702W - 670L
1,550 Elo+
Solo
Tiamat
Tiamat
LightNingZhADoW
Tiamat
Level 157
God Stats
6W - 5L
1,750 SR
Queue Stats
415W - 408L
1,597 Elo+
Solo
Sylvanus
Sylvanus
MCdirtymage
Sylvanus
Level 89
God Stats
10W - 7L
1,666 SR
Queue Stats
206W - 174L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Ratmilk2point0
Cernunnos
Level 39
God Stats
24W - 13L
1,677 SR
Queue Stats
90W - 67L
1,536 Elo+
Solo
Artemis
Artemis
astralfaerie
Artemis
Level 158
God Stats
19W - 10L
1,534 SR
Queue Stats
936W - 861L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,903
531
4,752
10,993
9,414
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
DracoDak
He Bo
11
2 / 5 / 2
6,574
506
7,238
10,687
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
DracoDyII
Ix Chel
12
2 / 0 / 2
6,919
532
6,016
8,497
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
phorkz
Achilles
11
1 / 4 / 0
6,385
491
5,648
11,536
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Rama
shiique
Rama
8
0 / 3 / 0
5,185
399
3,510
7,246
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FawkinSupa
Nemesis
12
3 / 1 / 1
7,784
599
4,130
11,078
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 3
8,265
636
6,460
6,853
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MCdirtymage
Sylvanus
10
0 / 2 / 9
6,345
488
5,341
12,661
10,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Ratmilk2point0
Cernunnos
14
4 / 1 / 2
8,816
678
9,581
10,403
4,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
astralfaerie
Artemis
12
3 / 0 / 4
7,861
605
9,110
5,564
2,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
14
14
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
He Bo
DracoDak
He Bo
2
5
2
0.6
L
Ix Chel
DracoDyII
Ix Chel
2
0
2
3
W
Nemesis
FawkinSupa
Nemesis
3
1
1
3.5
W
4
3
3
1.83
W
Sylvanus
MCdirtymage
Sylvanus
0
2
9
2.25
W
Cernunnos
Ratmilk2point0
Cernunnos
4
1
2
5
W
Artemis
astralfaerie
Artemis
3
0
4
5
L
Achilles
phorkz
Achilles
1
4
0
0.25
L
Rama
shiique
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
34,622
48,959
Taken
46,559
26,663
Mitigated
26,205
12,962
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,752
456
2,122
5,801
10,993
9,414
0
3,716
7,277
21,671
0
L
He Bo
DracoDak
He Bo
7,238
242
0
750
10,687
4,157
0
5,067
5,620
35,251
0
L
Ix Chel
DracoDyII
Ix Chel
6,016
1,031
271
1,485
8,497
2,904
0
836
7,661
58,790
0
W
Nemesis
FawkinSupa
Nemesis
4,130
1,602
0
1,599
11,078
4,235
0
3,249
7,829
0
64,926
W
6,460
256
0
1,421
6,853
4,996
0
4,219
2,634
59,813
0
W
Sylvanus
MCdirtymage
Sylvanus
5,341
2,264
310
2,832
12,661
10,476
475
7,132
5,484
20,965
0
W
Cernunnos
Ratmilk2point0
Cernunnos
9,581
6,136
0
5,565
10,403
4,275
416
2,143
7,742
0
72,825
W
Artemis
astralfaerie
Artemis
9,110
5,115
0
3,124
5,564
2,223
400
1,263
4,301
0
54,275
L
Achilles
phorkz
Achilles
5,648
2,196
0
1,081
11,536
8,035
0
617
10,919
0
37,863
L
Rama
shiique
Rama
3,510
3,000
0
1,452
7,246
2,153
0
1,565
5,681
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
39,071
309
Minions Killed
432
0
Camps Cleared
0
1,248,788
Distance Traveled
1,311,718
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,903
531
29
2
0
255,809
2
L
He Bo
6,574
506
67
5
0
250,024
0
L
Ix Chel
6,919
532
101
8
0
286,248
0
W
Nemesis
7,784
599
102
8
0
309,914
0
W
Tiamat
8,265
636
112
9
0
269,083
3
W
Sylvanus
6,345
488
28
2
0
246,642
2
W
Cernunnos
8,816
678
107
8
0
229,132
0
W
Artemis
7,861
605
83
6
0
256,947
2
L
Achilles
6,385
491
59
5
0
267,353
0
L
Rama
5,185
399
53
4
0
189,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role