Player Matchup

Anubis
Anubis
Gold IV
ICEBEARinc
Anubis
Gold IV
Level 129
God Stats
1W - 1L
1,751 SR
Queue Stats
23W - 19L
1,724 MMR
Solo
Surtr
Surtr
Diamond IV
Pipox117
Surtr
Diamond IV
Level 159
God Stats
3W - 4L
1,422 SR
Queue Stats
233W - 239L
1,978 MMR
Solo
Rama
Rama
Platinum II
Roughryda35
Rama
Platinum II
Level 149
God Stats
11W - 14L
1,480 SR
Queue Stats
136W - 178L
1,980 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,551 SR
1,894 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,715 SR
1,924 MMR
Hera
Hera
Masters
MOONRAKER20
Hera
Masters
Level 129
God Stats
22W - 6L
1,988 SR
Queue Stats
1,124W - 831L
2,170 MMR
Solo
Vamana
Vamana
Platinum I
STONEhengetinge
Vamana
Platinum I
Level 208
God Stats
7W - 5L
1,657 SR
Queue Stats
169W - 213L
1,973 MMR
Solo
Cernunnos
Cernunnos
Gold III
angelic demon21
Cernunnos
Gold III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 47L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICEBEARinc
Anubis
16
3 / 3 / 3
10,327
688
9,707
11,554
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
Pipox117
Surtr
16
3 / 1 / 4
9,985
666
9,692
17,876
24,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 3
9,932
662
9,302
11,722
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesNe ZhaAphroditeAtlasMaui

VS

Bans
AresSobekKuzenboMartichorasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 1
11,734
782
14,135
5,798
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 4
10,177
678
13,258
18,749
21,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
angelic demon21
Cernunnos
16
0 / 2 / 6
10,104
674
9,861
12,556
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
8
8
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
ICEBEARinc
Anubis
3
3
3
1.5
W
6
0
1
6.5
L
Surtr
Pipox117
Surtr
3
1
4
5
L
1
4
3
0.63
W
2
5
4
0.8
W
Cernunnos
angelic demon21
Cernunnos
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
37,254
41,152
Taken
37,103
38,375
Mitigated
29,614
6,002
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ICEBEARinc
Anubis
9,707
434
0
2,908
11,554
7,252
0
5,228
5,934
56,802
0
W
14,135
3,175
0
1,966
5,798
2,482
801
1,171
4,627
61,518
0
L
Surtr
Pipox117
Surtr
9,692
3,163
0
2,949
17,876
24,531
19
6,289
10,786
1,045
24,738
L
9,302
6,411
0
145
11,722
6,592
194
2,966
8,555
0
51,504
W
13,258
5,487
0
4,098
18,749
21,622
145
6,111
12,454
380
39,761
W
Cernunnos
angelic demon21
Cernunnos
9,861
5,621
0
2,931
12,556
5,510
1,968
3,198
9,358
0
59,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
32,015
198
Minions Killed
251
0
Camps Cleared
0
801,314
Distance Traveled
855,947
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,327
688
84
6
0
238,864
0
W
Hera
11,734
782
99
7
0
294,194
0
L
Surtr
9,985
666
41
3
0
306,860
0
L
Rama
9,932
662
73
5
0
255,590
0
W
Vamana
10,177
678
49
3
0
287,980
6
W
Cernunnos
10,104
674
103
7
0
273,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role