Player Matchup

Sobek
Sobek
My Gun Skills
Sobek
Level 106
God Stats
4W - 3L
1,372 SR
Queue Stats
322W - 325L
1,501 Elo+
Solo
Terra
Terra
Penitente7
Terra
Level 87
God Stats
1W - 2L
1,307 SR
Queue Stats
122W - 130L
1,495 Elo+
Solo
Pele
Pele
PlrBearKnght
Pele
Level 127
God Stats
6W - 7L
1,647 SR
Queue Stats
277W - 257L
1,497 Elo+
Party 1
Susano
Susano
TwistingPanda1
Susano
Level 102
God Stats
4W - 5L
1,288 SR
Queue Stats
185W - 179L
1,461 Elo+
Solo
Anubis
Anubis
m1crol4b
Anubis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 165L
1,486 Elo+
Party 1
Team Averages
Level 90
1,423 SR
1,488 Elo+

VS

Team Averages
Level 82
1,559 SR
1,497 Elo+
Janus
Janus
MONSTER372
Janus
Level 114
God Stats
4W - 2L
1,538 SR
Queue Stats
351W - 327L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Neil Knecker
Guan Yu
Level 82
God Stats
2W - 1L
1,734 SR
Queue Stats
86W - 84L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
Reaver239
Kuzenbo
Level 113
God Stats
4W - 3L
1,524 SR
Queue Stats
93W - 89L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
Seimika
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Ishtar
Ishtar
SonicHedgeHogRed
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 178L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 18
9,786
816
4,295
14,267
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
15
1 / 2 / 18
9,836
820
5,466
19,762
24,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 3 / 11
9,463
789
13,454
13,401
10,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 15
9,808
817
14,542
14,649
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
m1crol4b
Anubis
17
11 / 2 / 10
10,953
913
22,403
7,753
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 6 / 3
8,616
718
16,589
12,305
4,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Neil Knecker
Guan Yu
14
3 / 4 / 4
8,271
689
7,499
13,271
11,968
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Reaver239
Kuzenbo
16
2 / 2 / 6
9,222
769
8,802
13,602
17,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Seimika
Xing Tian
12
2 / 8 / 3
7,951
663
4,762
14,462
15,864
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 3 / 2
7,915
660
12,265
11,798
4,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
23
Kills
9
10
Deaths
23
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
1
6
3
0.42
W
2
1
18
11
L
Guan Yu
Neil Knecker
Guan Yu
3
4
4
1.25
W
Terra
1
2
18
5
W
4
3
11
3.17
L
Kuzenbo
Reaver239
Kuzenbo
2
2
6
2.5
L
Xing Tian
Seimika
Xing Tian
2
8
3
0.44
L
1
3
2
0.67
W
5
2
15
6.25
W
Anubis
m1crol4b
Anubis
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,160
Damage
49,917
69,832
Taken
65,438
71,658
Mitigated
54,190
34,763
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
16,589
1,438
349
1,010
12,305
4,490
0
6,739
5,566
32,828
0
W
4,295
546
1,945
3,332
14,267
18,731
879
6,053
8,214
9,262
0
L
Guan Yu
Neil Knecker
Guan Yu
7,499
524
2,697
2,783
13,271
11,968
0
7,232
6,039
0
10,900
W
Terra
5,466
1,128
12,648
7,358
19,762
24,767
1,003
9,213
10,549
9,241
0
W
13,454
2,777
403
1,499
13,401
10,657
78
4,055
9,346
0
27,095
L
Kuzenbo
Reaver239
Kuzenbo
8,802
2,971
1,381
2,596
13,602
17,040
0
4,487
9,115
16,231
0
L
Xing Tian
Seimika
Xing Tian
4,762
569
0
0
14,462
15,864
0
6,532
7,930
10,995
0
L
12,265
6,026
1,046
1,821
11,798
4,828
1,210
7,174
4,624
0
23,773
W
14,542
2,539
4,233
2,080
14,649
11,156
1,312
6,615
8,034
0
28,457
W
Anubis
m1crol4b
Anubis
22,403
547
0
1,265
7,753
6,347
3,745
4,217
3,536
45,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
41,975
138
Minions Killed
97
0
Camps Cleared
0
1,024,679
Distance Traveled
946,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,616
718
32
3
0
166,748
0
W
Sobek
9,786
816
10
1
0
211,456
0
L
Guan Yu
8,271
689
7
1
0
199,525
0
W
Terra
9,836
820
7
1
0
193,439
0
W
Pele
9,463
789
16
1
0
205,124
0
L
Kuzenbo
9,222
769
18
2
0
199,995
0
L
Xing Tian
7,951
663
7
1
0
156,209
0
L
Ishtar
7,915
660
33
3
0
224,374
0
W
Susano
9,808
817
43
4
0
227,630
0
W
Anubis
10,953
913
62
5
0
187,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role