Player Matchup

Bellona
Bellona
BUNNYYYYYY
Bellona
Level 127
God Stats
4W - 2L
1,684 SR
Queue Stats
109W - 119L
1,493 Elo+
Party 1
Thor
Thor
Kootchie
Thor
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 195L
1,534 Elo+
Party 1
Vamana
Vamana
RotationDIFF
Vamana
Level 62
God Stats
22W - 7L
2,061 SR
Queue Stats
153W - 111L
1,684 Elo+
Party 3
Hercules
Hercules
Sir Harlemnite
Hercules
Level 44
God Stats
38W - 32L
1,660 SR
Queue Stats
164W - 128L
1,641 Elo+
Party 3
Poseidon
Poseidon
WanyeWest
Poseidon
Level 149
God Stats
5W - 6L
1,788 SR
Queue Stats
206W - 199L
1,604 Elo+
Party 1
Team Averages
Level 104
1,738 SR
1,591 Elo+

VS

Team Averages
Level 115
1,551 SR
1,569 Elo+
Nox
Nox
CloseFriends
Nox
Level 70
God Stats
2W - 1L
1,803 SR
Queue Stats
145W - 106L
1,577 Elo+
Solo
King Arthur
King Arthur
GirmReaper
King Arthur
Level 135
God Stats
0W - 6L
1,319 SR
Queue Stats
266W - 230L
1,624 Elo+
Solo
Jing Wei
Jing Wei
HexxAdept
Jing Wei
Level 144
God Stats
63W - 51L
1,495 SR
Queue Stats
304W - 327L
1,473 Elo+
Solo
Vamana
Vamana
adelphirulz4
Vamana
Level 135
God Stats
8W - 6L
1,641 SR
Queue Stats
109W - 110L
1,591 Elo+
Party 2
The Morrigan
The Morrigan
tapoutom
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 276L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUNNYYYYYY
Bellona
13
0 / 0 / 0
7,671
590
2,964
8,769
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 2 / 2
7,601
585
4,163
10,452
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
13
11 / 0 / 2
8,553
658
8,358
7,956
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
0 / 1 / 7
6,788
522
3,934
12,200
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
WanyeWest
Poseidon
14
2 / 1 / 5
7,891
607
6,360
6,319
2,317
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,675
437
1,972
7,870
5,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
GirmReaper
King Arthur
12
0 / 1 / 0
6,784
522
5,978
10,819
9,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
HexxAdept
Jing Wei
10
1 / 4 / 0
6,079
468
2,391
8,561
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
13
2 / 4 / 0
7,198
554
5,368
11,737
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
tapoutom
The Morrigan
12
1 / 3 / 2
6,727
517
6,794
6,083
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BUNNYYYYYY
Bellona
0
0
0
0
L
0
2
0
0
L
King Arthur
GirmReaper
King Arthur
0
1
0
0
L
Jing Wei
HexxAdept
Jing Wei
1
4
0
0.25
W
Thor
1
2
2
1
W
Vamana
11
0
2
12
W
Hercules
0
1
7
3.5
W
Poseidon
WanyeWest
Poseidon
2
1
5
4.5
L
Vamana
2
4
0
0.5
L
The Morrigan
tapoutom
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
22,503
45,696
Taken
45,070
32,747
Mitigated
27,698
12,635
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BUNNYYYYYY
Bellona
2,964
753
0
2,998
8,769
11,296
808
0
8,769
0
53,973
L
1,972
237
0
1,529
7,870
5,963
0
993
6,877
15,600
0
L
King Arthur
GirmReaper
King Arthur
5,978
370
0
2,931
10,819
9,429
0
1,839
8,980
2
51,803
L
Jing Wei
HexxAdept
Jing Wei
2,391
1,212
0
713
8,561
3,437
0
3,288
5,273
0
32,644
W
Thor
4,163
683
0
1,000
10,452
4,852
0
1,756
8,696
0
65,759
W
Vamana
8,358
4,130
0
971
7,956
3,885
270
828
7,128
0
55,170
W
Hercules
3,934
1,504
0
4,911
12,200
10,397
96
4,390
7,810
0
18,719
W
Poseidon
WanyeWest
Poseidon
6,360
1,953
0
2,755
6,319
2,317
1,305
491
5,828
74,211
0
L
Vamana
5,368
3,945
0
666
11,737
6,431
0
240
11,497
0
60,723
L
The Morrigan
tapoutom
The Morrigan
6,794
1,668
0
1,244
6,083
2,438
0
0
6,083
42,240
2,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
32,463
455
Minions Killed
363
0
Camps Cleared
0
1,395,583
Distance Traveled
1,254,836
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,671
590
107
8
0
266,559
0
L
Nox
5,675
437
25
2
0
276,572
4
L
King Arthur
6,784
522
82
6
0
231,692
1
L
Jing Wei
6,079
468
67
5
0
205,382
4
W
Thor
7,601
585
114
9
0
242,948
3
W
Vamana
8,553
658
79
6
0
324,220
0
W
Hercules
6,788
522
28
2
0
295,971
0
W
Poseidon
7,891
607
127
10
0
265,885
1
L
Vamana
7,198
554
94
7
0
290,798
0
L
The Morrigan
6,727
517
95
7
0
250,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role