Player Matchup

Martichoras
Martichoras
Lost Judgement
Martichoras
Level 137
God Stats
5W - 3L
1,613 SR
Queue Stats
172W - 184L
1,473 Elo+
Solo
Maui
Maui
Skogsarbetare
Maui
Level 94
God Stats
2W - 2L
1,472 SR
Queue Stats
169W - 162L
1,504 Elo+
Solo
Ix Chel
Ix Chel
TastyTazz420
Ix Chel
Level 94
God Stats
1W - 0L
1,695 SR
Queue Stats
30W - 31L
1,374 Elo+
Party 1
Chiron
Chiron
c00lsroybro
Chiron
Level 158
God Stats
4W - 2L
1,634 SR
Queue Stats
156W - 149L
1,386 Elo+
Solo
Jormungandr
Jormungandr
heartofwolfblood
Jormungandr
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
20W - 25L
1,361 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,420 Elo+

VS

Team Averages
Level 125
1,559 SR
1,482 Elo+
Poseidon
Poseidon
Akira Dragon469
Poseidon
Level 172
God Stats
7W - 2L
1,656 SR
Queue Stats
694W - 687L
1,483 Elo+
Solo
Heimdallr
Heimdallr
AluVictory1
Heimdallr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,425 Elo+
Party 2
Bacchus
Bacchus
Odin21 BR
Bacchus
Level 145
God Stats
11W - 16L
1,354 SR
Queue Stats
534W - 527L
1,475 Elo+
Solo
Scylla
Scylla
Rayon The Great
Scylla
Level 145
God Stats
1W - 1L
1,785 SR
Queue Stats
56W - 57L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
T0XICMINDZ
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Lost Judgement
Martichoras
18
3 / 5 / 19
11,798
694
18,706
19,225
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 31
12,703
747
8,095
22,160
27,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TastyTazz420
Ix Chel
20
8 / 3 / 23
13,276
781
12,784
18,473
9,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
20
20 / 2 / 12
14,754
868
25,169
13,575
7,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
heartofwolfblood
Jormungandr
19
6 / 5 / 20
12,223
719
16,543
21,699
24,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
6 / 9 / 8
11,829
696
28,339
20,177
8,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
AluVictory1
Heimdallr
19
4 / 11 / 7
11,453
674
12,803
22,567
11,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Odin21 BR
Bacchus
19
3 / 7 / 9
10,868
639
14,929
19,747
23,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 8 / 7
11,131
655
9,922
15,018
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
T0XICMINDZ
Cthulhu
11
3 / 3 / 1
8,843
520
3,651
8,444
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
49
38
Kills
17
18
Deaths
38
105
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
6
9
8
1.11
L
Heimdallr
AluVictory1
Heimdallr
4
11
7
0.68
W
Martichoras
Lost Judgement
Martichoras
3
5
19
2.5
L
Bacchus
Odin21 BR
Bacchus
3
7
9
1.07
L
1
8
7
0.56
W
1
3
31
5.5
L
Cthulhu
T0XICMINDZ
Cthulhu
3
3
1
1.17
W
Ix Chel
TastyTazz420
Ix Chel
8
3
23
6.5
W
Chiron
20
2
12
13
W
Jormungandr
heartofwolfblood
Jormungandr
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,297
Damage
69,644
95,132
Taken
85,953
79,273
Mitigated
57,943
40,088
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
28,339
3,960
397
3,000
20,177
8,823
0
8,787
11,024
50,023
0
L
Heimdallr
AluVictory1
Heimdallr
12,803
4,727
990
1,960
22,567
11,693
0
8,762
13,344
0
23,156
W
Martichoras
Lost Judgement
Martichoras
18,706
5,594
1,880
3,853
19,225
10,206
4,146
12,716
6,509
0
41,831
L
Bacchus
Odin21 BR
Bacchus
14,929
995
1,015
2,563
19,747
23,719
0
8,282
10,869
27,018
0
L
9,922
842
201
1,413
15,018
6,359
0
7,008
7,764
29,610
0
W
8,095
1,562
5,279
5,441
22,160
27,611
731
13,746
8,414
13,850
178
L
Cthulhu
T0XICMINDZ
Cthulhu
3,651
197
658
1,270
8,444
7,349
0
2,548
5,708
6,291
0
W
Ix Chel
TastyTazz420
Ix Chel
12,784
232
5,133
7,811
18,473
9,767
1,428
12,061
6,412
32,819
0
W
Chiron
25,169
13,538
3,712
3,310
13,575
7,543
3,637
9,493
4,082
0
49,677
W
Jormungandr
heartofwolfblood
Jormungandr
16,543
2,866
664
3,005
21,699
24,146
452
8,825
12,874
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,754
Gold Earned
54,124
194
Minions Killed
142
0
Camps Cleared
0
1,626,462
Distance Traveled
1,233,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,829
696
51
3
0
266,938
0
L
Heimdallr
11,453
674
21
1
0
235,681
1
W
Martichoras
11,798
694
55
3
0
266,393
1
L
Bacchus
10,868
639
16
1
0
301,071
0
L
Scylla
11,131
655
49
3
0
286,731
2
W
Maui
12,703
747
12
1
0
383,571
0
L
Cthulhu
8,843
520
5
0
0
142,712
0
W
Ix Chel
13,276
781
29
2
0
363,784
0
W
Chiron
14,754
868
57
3
0
292,300
0
W
Jormungandr
12,223
719
41
2
0
320,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role