Player Matchup

Ares
Ares
LongNeck02
Ares
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Sol
Sol
RustyCrusty44
Sol
Level 36
God Stats
129W - 117L
1,208 SR
Queue Stats
201W - 205L
1,234 Elo+
Solo
Danzaburou
Danzaburou
Wocktech
Danzaburou
Level 80
God Stats
8W - 5L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Team Averages
Level 46
1,403 SR
1,411 Elo+

VS

Team Averages
Level 49
1,560 SR
1,336 Elo+
Ra
Ra
BakedLogic
Ra
Level 69
God Stats
5W - 10L
1,450 SR
Queue Stats
93W - 134L
1,322 Elo+
Party 1
Bacchus
Bacchus
BakedShad0w
Bacchus
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
28W - 39L
1,419 Elo+
Party 1
Rama
Rama
Totling lols
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,148
610
6,416
15,743
19,907
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 1
8,252
550
6,642
10,102
3,522
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Wocktech
Danzaburou
16
1 / 2 / 1
10,112
674
10,775
11,266
5,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,216
681
9,482
6,915
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
BakedShad0w
Bacchus
16
1 / 0 / 3
10,964
731
9,244
13,874
23,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 0 / 3
10,204
680
11,281
12,786
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Bacchus
BakedShad0w
Bacchus
1
0
3
2.5
L
1
1
1
1.5
L
0
1
1
0.5
W
1
0
3
2.5
L
Danzaburou
Wocktech
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
30,007
37,111
Taken
33,575
28,831
Mitigated
32,352
4,978
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,482
958
1,875
1,412
6,915
3,351
402
2,928
3,987
47,042
0
W
Bacchus
BakedShad0w
Bacchus
9,244
1,316
0
5,478
13,874
23,171
277
5,749
8,125
21,518
0
L
6,416
292
0
0
15,743
19,907
0
6,443
8,972
25,024
0
L
6,642
1,107
0
2,398
10,102
3,522
0
4,826
5,276
30,898
0
W
11,281
7,275
0
2,930
12,786
5,830
1,523
4,607
8,179
0
57,679
L
Danzaburou
Wocktech
Danzaburou
10,775
5,290
0
2,580
11,266
5,402
0
7,332
3,849
0
41,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
31,384
145
Minions Killed
179
0
Camps Cleared
0
808,106
Distance Traveled
878,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,216
681
82
5
0
279,475
0
W
Bacchus
10,964
731
15
1
0
323,046
3
L
Ares
9,148
610
28
2
0
294,902
0
L
Sol
8,252
550
38
3
0
271,873
0
W
Rama
10,204
680
82
5
0
275,955
0
L
Danzaburou
10,112
674
79
5
0
241,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role