Player Matchup

Hun Batz
Hun Batz
DatDaddyLitzo
Hun Batz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 95L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Jay2Kold4U
Ix Chel
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 112L
1,426 Elo+
Party 1
Surtr
Surtr
iLuv WarZone
Surtr
Level 102
God Stats
5W - 2L
1,852 SR
Queue Stats
313W - 321L
1,465 Elo+
Solo
Raijin
Raijin
oVo SLICC
Raijin
Level 153
God Stats
14W - 8L
1,619 SR
Queue Stats
658W - 663L
1,441 Elo+
Solo
Mulan
Mulan
zockio
Mulan
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 159L
1,398 Elo+
Solo
Team Averages
Level 113
1,594 SR
1,434 Elo+

VS

Team Averages
Level 106
1,520 SR
1,496 Elo+
Erlang Shen
Erlang Shen
MementoMorty227
Erlang Shen
Level 45
God Stats
1W - 3L
1,378 SR
Queue Stats
57W - 66L
1,468 Elo+
Solo
Surtr
Surtr
RabumeSenpai
Surtr
Level 157
God Stats
4W - 7L
1,670 SR
Queue Stats
284W - 280L
1,499 Elo+
Party 2
Maui
Maui
Reckless5679
Maui
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 160L
1,461 Elo+
Solo
Fenrir
Fenrir
bzt4L Ace
Fenrir
Level 141
God Stats
13W - 11L
1,553 SR
Queue Stats
619W - 637L
1,517 Elo+
Party 2
Cupid
Cupid
ckeyes
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 247L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DatDaddyLitzo
Hun Batz
16
5 / 5 / 20
9,525
866
17,992
12,091
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Jay2Kold4U
Ix Chel
18
8 / 3 / 16
10,740
976
12,631
9,915
6,014
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 18
9,718
883
13,288
14,377
24,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
oVo SLICC
Raijin
17
6 / 3 / 21
10,365
942
15,697
10,729
6,672
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
zockio
Mulan
15
6 / 5 / 12
9,270
843
9,153
15,766
16,931
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MementoMorty227
Erlang Shen
14
2 / 6 / 8
8,488
772
5,514
17,678
19,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
12 / 6 / 4
11,901
1,082
16,836
16,398
18,587
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 7
8,919
811
4,923
16,367
17,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
bzt4L Ace
Fenrir
14
3 / 7 / 8
8,466
770
7,354
16,013
20,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
ckeyes
Cupid
14
1 / 7 / 7
8,140
740
11,370
12,987
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
32
Kills
19
19
Deaths
32
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DatDaddyLitzo
Hun Batz
5
5
20
3
W
Ix Chel
Jay2Kold4U
Ix Chel
8
3
16
5.33
L
Erlang Shen
MementoMorty227
Erlang Shen
2
6
8
1
L
12
6
4
2.33
L
1
6
7
0.75
L
Fenrir
bzt4L Ace
Fenrir
3
7
8
1
L
Cupid
ckeyes
Cupid
1
7
7
0.64
W
7
3
18
5.33
W
Raijin
oVo SLICC
Raijin
6
3
21
5.5
W
Mulan
zockio
Mulan
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,761
Damage
45,997
62,878
Taken
79,443
62,062
Mitigated
81,348
18,954
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DatDaddyLitzo
Hun Batz
17,992
6,515
1,393
871
12,091
8,305
1,795
1,103
10,988
0
33,418
W
Ix Chel
Jay2Kold4U
Ix Chel
12,631
2,140
1,969
2,485
9,915
6,014
1,652
1,204
8,711
25,231
0
L
Erlang Shen
MementoMorty227
Erlang Shen
5,514
2,691
785
3,334
17,678
19,150
507
8,128
9,550
0
11,183
L
16,836
6,800
132
1,997
16,398
18,587
487
6,421
9,977
460
39,127
L
4,923
1,145
1,958
1,523
16,367
17,252
150
4,914
11,453
11,239
0
L
Fenrir
bzt4L Ace
Fenrir
7,354
1,566
1,016
2,364
16,013
20,026
585
6,086
9,927
0
9,672
L
Cupid
ckeyes
Cupid
11,370
4,949
626
2,000
12,987
6,333
44
3,230
9,757
0
25,492
W
13,288
4,378
1,405
3,344
14,377
24,140
331
1,126
13,251
244
21,488
W
Raijin
oVo SLICC
Raijin
15,697
1,442
1,953
2,442
10,729
6,672
465
1,047
9,682
30,948
0
W
Mulan
zockio
Mulan
9,153
2,085
116
2,976
15,766
16,931
287
782
14,984
801
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
45,914
151
Minions Killed
137
0
Camps Cleared
0
885,542
Distance Traveled
950,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,525
866
39
4
0
197,244
0
W
Ix Chel
10,740
976
38
3
0
174,152
0
L
Erlang Shen
8,488
772
19
2
0
204,005
0
L
Surtr
11,901
1,082
57
5
0
177,150
0
L
Maui
8,919
811
16
1
0
197,141
0
L
Fenrir
8,466
770
10
1
0
190,588
0
L
Cupid
8,140
740
35
3
0
181,886
0
W
Surtr
9,718
883
22
2
0
195,079
0
W
Raijin
10,365
942
42
4
0
150,681
0
W
Mulan
9,270
843
10
1
0
168,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role