Player Matchup

Pele
Pele
DevinStorm81
Pele
Level 49
God Stats
0W - 3L
1,277 SR
Queue Stats
226W - 233L
1,516 Elo+
Party 1
Arachne
Arachne
HaranHaze
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Solo
Anhur
Anhur
Hitchico
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,254 Elo+
Party 1
Hercules
Hercules
ScoZNL
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,520 Elo+
Solo
Guan Yu
Guan Yu
oEvoLuTioNzo
Guan Yu
Level 128
God Stats
4W - 5L
1,718 SR
Queue Stats
342W - 351L
1,575 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,520 Elo+

VS

Team Averages
Level 105
1,572 SR
1,549 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MisterXafca
Kuzenbo
Level 125
God Stats
13W - 9L
1,740 SR
Queue Stats
303W - 317L
1,543 Elo+
Party 2
Scylla
Scylla
pakopalma
Scylla
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 92L
1,547 Elo+
Solo
Vulcan
Vulcan
r3alg
Vulcan
Level 83
God Stats
7W - 3L
1,745 SR
Queue Stats
338W - 344L
1,497 Elo+
Party 2
Horus
Horus
raketengaz
Horus
Level 112
God Stats
7W - 1L
1,592 SR
Queue Stats
231W - 101L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
8,661
666
8,557
17,632
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
HaranHaze
Arachne
13
2 / 9 / 4
8,173
629
10,046
23,121
24,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Hitchico
Anhur
16
3 / 5 / 4
9,032
695
14,789
15,307
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ScoZNL
Hercules
10
0 / 4 / 1
6,948
534
7,005
15,370
11,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
oEvoLuTioNzo
Guan Yu
18
2 / 3 / 6
9,620
740
12,085
25,809
42,652
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
10 / 2 / 14
11,722
902
21,598
15,821
7,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MisterXafca
Kuzenbo
14
1 / 3 / 18
10,066
774
8,661
22,615
24,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
pakopalma
Scylla
18
8 / 2 / 17
11,289
868
25,828
11,568
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
r3alg
Vulcan
19
8 / 0 / 18
11,048
850
26,552
7,762
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
0 / 2 / 22
9,260
712
8,869
18,973
28,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
8
Kills
27
27
Deaths
9
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
2
14
8.5
L
1
6
3
0.42
L
Arachne
HaranHaze
Arachne
2
9
4
0.44
L
Anhur
Hitchico
Anhur
3
5
4
1
W
Kuzenbo
MisterXafca
Kuzenbo
1
3
18
3.33
L
Hercules
ScoZNL
Hercules
0
4
1
0.13
L
Guan Yu
oEvoLuTioNzo
Guan Yu
2
3
6
1.67
W
Scylla
pakopalma
Scylla
8
2
17
8.25
W
Vulcan
r3alg
Vulcan
8
0
18
17
W
Horus
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
91,508
97,239
Taken
76,739
94,825
Mitigated
70,280
38,853
Healing
39,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,598
1,856
2,167
2,580
15,821
7,152
1,587
0
15,641
45,346
0
L
8,557
1,072
99
2,328
17,632
8,314
0
15,320
2,312
0
32,505
L
Arachne
HaranHaze
Arachne
10,046
7,160
1,841
2,714
23,121
24,860
0
20,378
2,743
0
15,115
L
Anhur
Hitchico
Anhur
14,789
8,003
0
1,623
15,307
7,730
0
14,158
1,149
0
26,319
W
Kuzenbo
MisterXafca
Kuzenbo
8,661
3,171
4,331
5,008
22,615
24,257
1,031
0
22,414
16,376
0
L
Hercules
ScoZNL
Hercules
7,005
1,008
556
4,380
15,370
11,269
0
12,796
2,574
0
11,328
L
Guan Yu
oEvoLuTioNzo
Guan Yu
12,085
1,769
11,595
13,717
25,809
42,652
0
19,987
5,822
0
26,906
W
Scylla
pakopalma
Scylla
25,828
2,264
520
1,199
11,568
5,539
1,884
0
11,446
55,341
0
W
Vulcan
r3alg
Vulcan
26,552
6,611
3,716
1,529
7,762
4,502
1,382
0
7,762
49,448
0
W
Horus
8,869
3,789
10,283
8,356
18,973
28,830
580
0
18,934
0
13,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
53,385
142
Minions Killed
177
0
Camps Cleared
0
1,111,704
Distance Traveled
1,247,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,722
902
43
3
0
246,925
0
L
Pele
8,661
666
54
4
0
250,173
0
L
Arachne
8,173
629
9
1
0
220,646
0
L
Anhur
9,032
695
31
2
0
230,591
0
W
Kuzenbo
10,066
774
11
1
0
227,861
0
L
Hercules
6,948
534
15
1
0
127,980
0
L
Guan Yu
9,620
740
33
3
0
282,314
0
W
Scylla
11,289
868
65
5
0
253,125
0
W
Vulcan
11,048
850
45
3
0
273,697
0
W
Horus
9,260
712
13
1
0
245,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role