Player Matchup

Ix Chel
Ix Chel
Steelkee
Ix Chel
Level 216
God Stats
19W - 17L
1,621 SR
Queue Stats
224W - 200L
1,562 Elo+
Solo
Thanatos
Thanatos
Trickap
Thanatos
Level 116
God Stats
2W - 5L
1,264 SR
Queue Stats
142W - 135L
1,568 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 107
God Stats
169W - 180L
1,494 SR
Queue Stats
173W - 188L
1,455 Elo+
Solo
Izanami
Izanami
iNeelix
Izanami
Level 186
God Stats
7W - 0L
1,816 SR
Queue Stats
708W - 699L
1,518 Elo+
Solo
Nox
Nox
zeper20
Nox
Level 167
God Stats
1W - 1L
1,193 SR
Queue Stats
180W - 171L
1,586 Elo+
Solo
Team Averages
Level 158
1,478 SR
1,538 Elo+

VS

Team Averages
Level 117
1,607 SR
1,502 Elo+
Tyr
Tyr
FakeTalesOfRegis
Tyr
Level 149
God Stats
20W - 18L
1,459 SR
Queue Stats
422W - 408L
1,572 Elo+
Solo
Izanami
Izanami
K4m1K4z3_LoK4o
Izanami
Level 99
God Stats
5W - 8L
1,562 SR
Queue Stats
124W - 128L
1,535 Elo+
Solo
Atlas
Atlas
Rafael14095508
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Thiagus055
Ao Kuang
Level 109
God Stats
12W - 7L
1,798 SR
Queue Stats
328W - 327L
1,517 Elo+
Solo
Chang'e
Chang'e
eyckon
Chang'e
Level 107
God Stats
1W - 2L
1,715 SR
Queue Stats
23W - 24L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Steelkee
Ix Chel
6
1 / 1 / 0
3,886
777
2,762
3,485
924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Trickap
Thanatos
6
1 / 1 / 0
3,726
745
2,305
4,833
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,485
697
959
2,778
1,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
iNeelix
Izanami
6
1 / 1 / 1
3,620
724
3,024
3,915
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
7
0 / 1 / 1
3,701
740
1,441
2,912
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,715
743
1,902
4,626
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 2 / 1
3,397
679
2,646
3,495
934
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
1 / 0 / 0
3,152
630
2,025
2,307
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Thiagus055
Ao Kuang
6
2 / 0 / 1
4,024
805
2,133
3,848
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
eyckon
Chang'e
6
1 / 1 / 1
3,984
797
2,266
3,361
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
1
0.25
L
1
0
0
1
W
Ix Chel
Steelkee
Ix Chel
1
1
0
1
L
Ao Kuang
Thiagus055
Ao Kuang
2
0
1
2.5
W
Thanatos
Trickap
Thanatos
1
1
0
1
W
0
0
1
0.5
L
Chang'e
eyckon
Chang'e
1
1
1
1.5
W
Izanami
iNeelix
Izanami
1
1
1
1.5
W
Nox
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,491
Damage
10,972
17,923
Taken
17,637
6,021
Mitigated
7,136
9,467
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,902
54
0
1,924
4,626
2,933
0
2,224
2,402
0
22,014
L
2,646
2,227
0
780
3,495
934
0
394
3,101
0
22,175
L
2,025
1,200
0
1,062
2,307
1,216
0
565
1,742
5,205
0
W
Ix Chel
Steelkee
Ix Chel
2,762
495
0
2,079
3,485
924
0
529
2,648
22,142
0
L
Ao Kuang
Thiagus055
Ao Kuang
2,133
618
0
2,553
3,848
1,083
0
1,101
2,747
13,095
0
W
Thanatos
Trickap
Thanatos
2,305
743
0
3,704
4,833
1,815
0
2,016
2,705
0
18,780
W
959
460
780
1,224
2,778
1,275
0
989
1,789
6,336
0
L
Chang'e
eyckon
Chang'e
2,266
437
120
1,162
3,361
970
0
878
2,483
19,180
0
W
Izanami
iNeelix
Izanami
3,024
2,552
0
1,305
3,915
1,001
0
1,036
2,879
0
23,680
W
Nox
1,441
183
0
375
2,912
1,006
0
1,600
1,134
22,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,418
Gold Earned
18,272
167
Minions Killed
155
0
Camps Cleared
0
555,052
Distance Traveled
519,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,715
743
42
8
0
127,366
0
L
Izanami
3,397
679
41
8
0
102,947
0
L
Atlas
3,152
630
3
1
0
57,710
0
W
Ix Chel
3,886
777
40
8
0
108,633
0
L
Ao Kuang
4,024
805
34
7
0
125,278
0
W
Thanatos
3,726
745
34
7
0
124,763
0
W
Yemoja
3,485
697
14
3
0
111,178
0
L
Chang'e
3,984
797
35
7
0
106,535
0
W
Izanami
3,620
724
39
8
0
101,667
1
W
Nox
3,701
740
40
8
0
108,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role