Player Matchup

Nu Wa
Nu Wa
BuddyyLove
Nu Wa
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 78L
1,447 Elo+
Party 1
Odin
Odin
Gríz
Odin
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 67L
1,348 Elo+
Party 1
Susano
Susano
Pakha8
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Solo
Ganesha
Ganesha
Raylowridertlr
Ganesha
Level 106
God Stats
0W - 2L
1,371 SR
Queue Stats
25W - 27L
1,352 Elo+
Solo
Jing Wei
Jing Wei
dReport
Jing Wei
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 76L
1,687 Elo+
Solo
Team Averages
Level 113
1,474 SR
1,437 Elo+

VS

Team Averages
Level 127
1,536 SR
1,490 Elo+
Hades
Hades
Akito Burrito
Hades
Level 155
God Stats
9W - 13L
1,480 SR
Queue Stats
527W - 542L
1,563 Elo+
Solo
Thanatos
Thanatos
Frenchy11
Thanatos
Level 136
God Stats
26W - 32L
1,583 SR
Queue Stats
577W - 591L
1,516 Elo+
Party 2
Zeus
Zeus
SQUISHYPUFF
Zeus
Level 158
God Stats
9W - 4L
1,619 SR
Queue Stats
196W - 205L
1,475 Elo+
Solo
Nemesis
Nemesis
caputdraconis14
Nemesis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 132L
1,440 Elo+
Solo
Janus
Janus
sillybilly222
Janus
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
281W - 291L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
1 / 4 / 5
9,037
695
14,063
9,395
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
Gríz
Odin
16
2 / 6 / 7
9,133
703
3,542
14,570
15,156
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Pakha8
Susano
11
0 / 7 / 4
7,340
565
3,926
10,803
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 7 / 9
8,655
666
8,268
13,648
6,942
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
dReport
Jing Wei
17
6 / 4 / 3
10,067
774
12,119
11,817
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
9,550
735
16,779
11,158
7,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Frenchy11
Thanatos
15
6 / 3 / 11
9,944
765
8,761
10,090
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 11
11,678
898
20,311
7,659
3,520
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
2 / 3 / 12
9,957
766
4,890
15,638
16,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 2 / 12
10,916
840
6,326
7,633
2,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
9
Kills
28
28
Deaths
11
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Nu Wa
1
4
5
0.88
W
Thanatos
Frenchy11
Thanatos
6
3
11
3.83
L
Odin
Gríz
Odin
2
6
7
0.92
L
Susano
Pakha8
Susano
0
7
4
0.29
L
0
7
9
0.64
W
9
0
11
14.5
W
2
3
12
2.67
L
Jing Wei
dReport
Jing Wei
6
4
3
1.88
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
57,067
60,233
Taken
52,178
34,927
Mitigated
35,231
8,525
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,779
1,634
2,822
2,830
11,158
7,924
585
4,929
6,229
26,168
0
L
Nu Wa
14,063
3,295
891
1,433
9,395
3,803
0
6,475
2,713
29,929
0
W
Thanatos
Frenchy11
Thanatos
8,761
2,434
950
4,593
10,090
4,101
0
4,576
5,514
0
15,275
L
Odin
Gríz
Odin
3,542
403
319
572
14,570
15,156
0
7,876
6,048
907
6,220
L
Susano
Pakha8
Susano
3,926
463
320
747
10,803
3,711
0
8,007
2,480
0
8,222
L
8,268
764
599
477
13,648
6,942
0
9,854
3,595
17,698
0
W
20,311
758
3,666
4,171
7,659
3,520
1,683
3,253
4,406
49,305
0
W
4,890
346
457
2,819
15,638
16,804
378
6,048
9,590
0
14,112
L
Jing Wei
dReport
Jing Wei
12,119
9,194
623
2,544
11,817
5,315
0
9,370
1,981
0
34,714
W
6,326
360
878
791
7,633
2,882
909
4,432
3,201
24,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
52,045
130
Minions Killed
167
0
Camps Cleared
0
1,035,355
Distance Traveled
1,249,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,550
735
27
2
0
219,504
0
L
Nu Wa
9,037
695
39
3
0
227,982
0
W
Thanatos
9,944
765
11
1
0
277,296
1
L
Odin
9,133
703
9
1
0
211,100
0
L
Susano
7,340
565
12
1
0
162,481
0
L
Ganesha
8,655
666
6
0
0
201,675
0
W
Zeus
11,678
898
67
5
0
246,184
0
W
Nemesis
9,957
766
16
1
0
253,300
0
L
Jing Wei
10,067
774
64
5
0
232,117
0
W
Janus
10,916
840
46
4
0
253,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role