Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Gurkiiish
Izanami
Level 7
God Stats
3W - 3L
1,577 SR
Queue Stats
3W - 4L
1,679 Elo+
Party 1
Zeus
Zeus
willieloseee
Zeus
Level 67
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 1
Team Averages
Level 61
1,510 SR
1,528 Elo+

VS

Team Averages
Level 51
1,624 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ninir36
Maui
Level 41
God Stats
3W - 0L
1,874 SR
Queue Stats
13W - 16L
1,440 Elo+
Solo
Bastet
Bastet
zugi96
Bastet
Level 69
God Stats
5W - 3L
1,497 SR
Queue Stats
81W - 40L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 4 / 3
8,077
808
4,420
11,925
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Gurkiiish
Izanami
12
0 / 4 / 0
7,033
703
4,790
7,919
2,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 1
7,780
778
8,767
7,917
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 7
9,500
950
13,811
9,655
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Ninir36
Maui
12
0 / 1 / 13
8,358
836
4,463
8,774
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
zugi96
Bastet
13
7 / 2 / 6
9,028
903
7,509
7,515
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
13
13
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
3
0.63
W
Anubis
 
Anubis
6
1
7
9.5
L
Izanami
Gurkiiish
Izanami
0
4
0
0
W
Maui
Ninir36
Maui
0
1
13
6.5
L
3
5
1
0.7
W
Bastet
zugi96
Bastet
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,977
Damage
25,783
27,761
Taken
25,944
15,118
Mitigated
19,121
1,428
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,420
864
0
646
11,925
10,112
0
6,920
5,005
0
17,467
W
Anubis
 
Anubis
13,811
540
0
5,432
9,655
6,149
593
4,113
5,542
60,508
0
L
Izanami
Gurkiiish
Izanami
4,790
2,423
0
392
7,919
2,376
1,172
5,930
1,989
0
23,138
W
Maui
Ninir36
Maui
4,463
922
0
1,634
8,774
9,281
313
3,452
5,322
7,829
0
L
8,767
1,641
0
390
7,917
2,630
438
5,464
2,453
23,044
0
W
Bastet
zugi96
Bastet
7,509
2,315
0
920
7,515
3,691
1,503
1,250
6,265
0
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
26,886
111
Minions Killed
146
0
Camps Cleared
0
547,800
Distance Traveled
596,878
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,077
808
22
2
0
190,110
0
W
Anubis
9,500
950
112
11
0
196,234
3
L
Izanami
7,033
703
50
5
0
188,653
0
W
Maui
8,358
836
6
1
0
189,667
3
L
Zeus
7,780
778
39
4
0
169,037
0
W
Bastet
9,028
903
28
3
0
210,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role