Player Matchup

Ymir
Ymir
 
Ymir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Carnaja
Hel
Level 140
God Stats
19W - 20L
1,512 SR
Queue Stats
86W - 91L
1,453 Elo+
Solo
Skadi
Skadi
InsaneGamer2311
Skadi
Level 7
God Stats
3W - 8L
1,123 SR
Queue Stats
15W - 17L
1,427 Elo+
Party 3
Vamana
Vamana
MATTYBOY594
Vamana
Level 25
God Stats
2W - 1L
1,796 SR
Queue Stats
7W - 24L
1,248 Elo+
Party 2
Loki
Loki
scottyrand1994
Loki
Level 44
God Stats
33W - 38L
1,480 SR
Queue Stats
65W - 83L
1,388 Elo+
Party 2
Team Averages
Level 58
1,482 SR
1,403 Elo+

VS

Team Averages
Level 59
1,484 SR
1,404 Elo+
King Arthur
King Arthur
D_e_S_t_R_o_Y948
King Arthur
Level 106
God Stats
11W - 19L
1,453 SR
Queue Stats
335W - 330L
1,489 Elo+
Party 4
Susano
Susano
SlashTamz
Susano
Level 63
God Stats
58W - 55L
1,533 SR
Queue Stats
141W - 152L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
WhyNine_
Danzaburou
Level 32
God Stats
10W - 10L
1,587 SR
Queue Stats
30W - 29L
1,373 Elo+
Party 1
Anubis
Anubis
Xx_Aribu_xX
Anubis
Level 68
God Stats
133W - 107L
1,484 SR
Queue Stats
422W - 418L
1,395 Elo+
Party 4
Hercules
Hercules
slash-OTR
Hercules
Level 27
God Stats
18W - 22L
1,361 SR
Queue Stats
36W - 45L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
2,771
554
825
3,402
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
1
0 / 0 / 0
2,515
503
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

4
0 / 2 / 0
2,760
552
1,241
3,694
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
6
0 / 2 / 1
3,318
664
2,364
5,244
2,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 4 / 0
3,373
675
2,469
5,299
1,287
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D_e_S_t_R_o_Y948
King Arthur
6
2 / 0 / 3
3,931
786
2,949
3,049
1,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
SlashTamz
Susano
6
0 / 0 / 2
3,832
766
922
3,749
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
WhyNine_
Danzaburou
6
3 / 0 / 1
4,113
823
2,784
2,684
721
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
5
2 / 1 / 1
3,798
760
1,862
2,009
805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
slash-OTR
Hercules
6
2 / 0 / 1
4,047
809
3,221
4,561
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Hel
0
0
0
0
W
King Arthur
D_e_S_t_R_o_Y948
King Arthur
2
0
3
3.5
L
0
2
0
0
L
Vamana
0
2
1
0.25
W
Susano
SlashTamz
Susano
0
0
2
1
W
Danzaburou
WhyNine_
Danzaburou
3
0
1
3.5
W
Anubis
2
1
1
2.5
L
1
4
0
0.25
W
Hercules
slash-OTR
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,899
Damage
11,738
17,639
Taken
16,052
7,365
Mitigated
5,880
4,173
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
825
243
0
625
3,402
2,214
0
0
3,402
4,547
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
D_e_S_t_R_o_Y948
King Arthur
2,949
551
106
1,819
3,049
1,389
0
112
2,874
0
14,683
L
1,241
932
0
288
3,694
1,487
0
0
3,694
0
9,330
L
Vamana
2,364
1,487
0
1,878
5,244
2,377
0
1,149
4,095
0
13,419
W
Susano
SlashTamz
Susano
922
479
0
1,864
3,749
1,161
0
118
3,598
0
15,684
W
Danzaburou
WhyNine_
Danzaburou
2,784
1,422
0
930
2,684
721
0
398
2,185
0
16,514
W
Anubis
1,862
107
134
781
2,009
805
478
0
2,009
20,212
0
L
2,469
988
0
1,382
5,299
1,287
0
713
4,586
0
12,162
W
Hercules
slash-OTR
Hercules
3,221
1,162
0
1,475
4,561
1,804
0
0
4,561
0
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,737
Gold Earned
19,721
65
Minions Killed
142
0
Camps Cleared
0
437,435
Distance Traveled
555,209
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,771
554
3
1
0
99,251
2
L
Hel
2,515
503
0
0
0
281
0
W
King Arthur
3,931
786
17
3
0
122,178
0
L
Skadi
2,760
552
12
2
0
104,853
0
L
Vamana
3,318
664
20
4
0
112,230
0
W
Susano
3,832
766
35
7
0
119,850
0
W
Danzaburou
4,113
823
31
6
0
123,799
0
W
Anubis
3,798
760
24
5
0
88,736
0
L
Loki
3,373
675
30
6
0
120,820
0
W
Hercules
4,047
809
35
7
0
100,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role