Player Matchup

Vamana
Vamana
FKC1234
Vamana
Level 89
God Stats
9W - 6L
1,492 SR
Queue Stats
412W - 401L
1,493 Elo+
Party 1
Bacchus
Bacchus
Leandro Gt2
Bacchus
Level 99
God Stats
32W - 31L
1,506 SR
Queue Stats
947W - 921L
1,563 Elo+
Solo
Anubis
Anubis
LomitoCatorce
Anubis
Level 81
God Stats
8W - 3L
1,614 SR
Queue Stats
397W - 394L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
Pabliyo27
Hun Batz
Level 18
God Stats
5W - 7L
1,428 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Artemis
Artemis
drpuix
Artemis
Level 47
God Stats
8W - 6L
1,559 SR
Queue Stats
149W - 139L
1,499 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,488 Elo+

VS

Team Averages
Level 129
1,531 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ClaudioBear
Hachiman
Level 126
God Stats
4W - 3L
1,724 SR
Queue Stats
435W - 442L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
FedeGalmes
Erlang Shen
Level 106
God Stats
2W - 3L
1,433 SR
Queue Stats
133W - 142L
1,484 Elo+
Solo
Yemoja
Yemoja
Nacheto356
Yemoja
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 182L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FKC1234
Vamana
15
2 / 2 / 0
9,322
583
11,538
13,485
12,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Leandro Gt2
Bacchus
13
2 / 1 / 4
8,056
504
6,877
11,711
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 1
10,039
627
10,002
6,051
2,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Pabliyo27
Hun Batz
12
1 / 2 / 2
7,523
470
3,755
8,824
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
drpuix
Artemis
15
5 / 1 / 1
9,510
594
8,338
8,295
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 0
7,936
496
5,750
15,864
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
14
0 / 3 / 0
7,729
483
2,419
6,570
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ClaudioBear
Hachiman
13
1 / 5 / 1
7,855
491
5,377
12,563
4,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
FedeGalmes
Erlang Shen
14
3 / 2 / 0
8,006
500
8,309
15,195
11,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Nacheto356
Yemoja
10
0 / 2 / 2
7,128
446
3,048
11,852
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
6
6
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
0
0.5
L
Janus
 
Janus
0
3
0
0
L
Hachiman
ClaudioBear
Hachiman
1
5
1
0.3
W
Vamana
FKC1234
Vamana
2
2
0
1
L
Erlang Shen
FedeGalmes
Erlang Shen
3
2
0
1.5
W
Bacchus
Leandro Gt2
Bacchus
2
1
4
4
W
6
0
1
6.5
L
Yemoja
Nacheto356
Yemoja
0
2
2
0.5
W
Hun Batz
Pabliyo27
Hun Batz
1
2
2
1
W
Artemis
drpuix
Artemis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
24,903
48,366
Taken
62,044
31,199
Mitigated
32,571
17,871
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,750
2,771
0
1,818
15,864
5,567
0
4,846
11,018
0
68,795
L
Janus
 
Janus
2,419
0
0
1,677
6,570
2,073
0
4,368
2,202
73,353
0
L
Hachiman
ClaudioBear
Hachiman
5,377
2,582
0
2,801
12,563
4,366
0
1,869
10,694
0
57,296
W
Vamana
FKC1234
Vamana
11,538
6,399
0
4,082
13,485
12,438
648
1,728
11,757
0
79,237
L
Erlang Shen
FedeGalmes
Erlang Shen
8,309
3,293
0
3,469
15,195
11,461
623
2,044
13,151
4,159
50,898
W
Bacchus
Leandro Gt2
Bacchus
6,877
1,378
74
3,509
11,711
8,778
0
1,864
9,847
40,044
0
W
10,002
168
0
3,949
6,051
2,906
888
2,336
3,715
96,455
0
L
Yemoja
Nacheto356
Yemoja
3,048
622
2,208
2,394
11,852
9,104
10
3,752
8,100
16,586
0
W
Hun Batz
Pabliyo27
Hun Batz
3,755
1,257
0
2,685
8,824
3,547
0
90
8,734
0
53,787
W
Artemis
drpuix
Artemis
8,338
4,168
0
3,572
8,295
3,530
553
585
7,710
0
69,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
38,654
545
Minions Killed
435
0
Camps Cleared
0
1,676,562
Distance Traveled
1,594,486
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,936
496
108
7
0
395,063
3
L
Janus
7,729
483
109
7
0
297,592
4
L
Hachiman
7,855
491
109
7
0
265,094
0
W
Vamana
9,322
583
130
8
0
326,939
4
L
Erlang Shen
8,006
500
80
5
0
316,499
0
W
Bacchus
8,056
504
41
3
0
325,787
5
W
Anubis
10,039
627
178
11
0
322,495
2
L
Yemoja
7,128
446
29
2
0
320,238
0
W
Hun Batz
7,523
470
80
5
0
382,818
0
W
Artemis
9,510
594
116
7
0
318,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role