Player Matchup

Ra
Ra
KarleetoPC
Ra
Level 188
God Stats
4W - 0L
1,781 SR
Queue Stats
164W - 43L
1,886 Elo+
Party 1
Artio
Artio
Windschneise420
Artio
Level 129
God Stats
23W - 15L
1,594 SR
Queue Stats
210W - 221L
1,461 Elo+
Solo
Serqet
Serqet
Woodzio
Serqet
Level 174
God Stats
17W - 0L
2,027 SR
Queue Stats
362W - 79L
1,919 Elo+
Party 1
Team Averages
Level 164
1,801 SR
1,755 Elo+

VS

Team Averages
Level 82
1,644 SR
1,444 Elo+
Loki
Loki
HECKMEISTER2198
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,349 Elo+
Party 2
Merlin
Merlin
SiiK DyNaMiCzZ
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2
Vamana
Vamana
lula530
Vamana
Level 120
God Stats
45W - 47L
1,933 SR
Queue Stats
706W - 690L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
8,571
857
7,589
4,606
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 10
7,850
785
3,641
11,485
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Woodzio
Serqet
16
16 / 0 / 0
10,192
1,019
14,623
8,249
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,492
649
2,268
9,108
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 1
6,146
615
4,041
6,107
1,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
lula530
Vamana
11
1 / 5 / 1
6,690
669
8,831
15,657
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
2
2
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
1
0
13
7.5
L
0
5
1
0.1
W
0
2
10
2.5
W
Serqet
Woodzio
Serqet
16
0
0
16
L
Vamana
lula530
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
15,140
24,340
Taken
30,872
15,439
Mitigated
16,768
9,250
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,268
133
0
24
9,108
2,510
0
2,312
6,348
0
14,629
W
7,589
1,263
2,379
2,420
4,606
2,094
643
520
4,048
48,186
0
L
4,041
246
0
0
6,107
1,682
0
1,524
4,457
17,973
0
W
3,641
171
1,057
2,869
11,485
8,686
34
1,427
9,468
16,596
0
W
Serqet
Woodzio
Serqet
14,623
5,133
0
525
8,249
4,659
0
2,141
5,820
0
35,444
L
Vamana
lula530
Vamana
8,831
3,586
0
1,354
15,657
12,576
0
7,335
7,955
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
19,328
165
Minions Killed
85
0
Camps Cleared
0
646,682
Distance Traveled
512,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,492
649
24
2
0
184,030
0
W
Ra
8,571
857
101
10
0
231,622
0
L
Merlin
6,146
615
29
3
0
144,524
0
W
Artio
7,850
785
23
2
0
199,652
0
W
Serqet
10,192
1,019
41
4
0
215,408
0
L
Vamana
6,690
669
32
3
0
183,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role