Player Matchup

Kukulkan
Kukulkan
Kuraxii
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,754 Elo+
Party 1
Hachiman
Hachiman
YingaLing
Hachiman
Level 199
God Stats
2W - 1L
1,297 SR
Queue Stats
54W - 41L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
ΩGhostOfSpartaΩ
Ne Zha
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
41W - 28L
1,663 Elo+
Party 1
Team Averages
Level 111
1,506 SR
1,668 Elo+

VS

Team Averages
Level 89
1,536 SR
1,554 Elo+
Ix Chel
Ix Chel
ALTCENTRAL
Ix Chel
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ArcticStrix
Ne Zha
Level 123
God Stats
31W - 29L
1,608 SR
Queue Stats
144W - 141L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImakilliaV2
Cu Chulainn
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuraxii
Kukulkan
15
1 / 2 / 10
9,485
730
7,976
7,231
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
YingaLing
Hachiman
17
11 / 3 / 3
11,264
866
19,007
12,641
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 10
10,350
796
7,600
18,419
20,014
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALTCENTRAL
Ix Chel
15
4 / 6 / 1
9,403
723
7,734
12,516
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
1 / 5 / 5
9,094
700
9,036
13,704
6,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ImakilliaV2
Cu Chulainn
13
2 / 3 / 4
8,557
658
10,581
15,629
16,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ALTCENTRAL
Ix Chel
4
6
1
0.75
L
Ne Zha
1
5
5
0.7
L
Cu Chulainn
ImakilliaV2
Cu Chulainn
2
3
4
1.33
W
Kukulkan
Kuraxii
Kukulkan
1
2
10
3
W
Hachiman
YingaLing
Hachiman
11
3
3
4.17
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
27,351
38,291
Taken
41,849
28,675
Mitigated
28,892
10,911
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ALTCENTRAL
Ix Chel
7,734
1,142
1,572
1,761
12,516
5,868
816
1,739
10,690
44,440
0
L
Ne Zha
9,036
2,615
301
3,021
13,704
6,405
0
2,899
10,805
0
41,460
L
Cu Chulainn
ImakilliaV2
Cu Chulainn
10,581
1,056
0
2,090
15,629
16,619
149
3,466
12,116
0
26,725
W
Kukulkan
Kuraxii
Kukulkan
7,976
499
0
551
7,231
3,237
0
1,721
5,510
29,854
0
W
Hachiman
YingaLing
Hachiman
19,007
13,180
0
4,403
12,641
5,424
3,348
1,441
11,200
0
49,889
W
7,600
2,069
0
5,957
18,419
20,014
182
4,787
13,632
0
31,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
27,054
146
Minions Killed
156
0
Camps Cleared
0
757,256
Distance Traveled
672,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,403
723
77
6
0
209,158
0
L
Ne Zha
9,094
700
55
4
0
243,350
0
L
Cu Chulainn
8,557
658
24
2
0
220,187
0
W
Kukulkan
9,485
730
62
5
0
248,206
0
W
Hachiman
11,264
866
60
5
0
245,875
0
W
Ne Zha
10,350
796
24
2
0
263,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role