Player Matchup

Poseidon
Poseidon
Silver II
BiGBOi oS
Poseidon
Silver II
Level 104
God Stats
3W - 1L
1,710 SR
Queue Stats
5W - 7L
1,479 MMR
Solo
Bacchus
Bacchus
Bronze IV
KaoTiC Volt
Bacchus
Bronze IV
Level 141
God Stats
1W - 1L
1,845 SR
Queue Stats
10W - 13L
1,476 MMR
Solo
Vamana
Vamana
Gold III
ReactiveFiree
Vamana
Gold III
Level 151
God Stats
4W - 1L
1,721 SR
Queue Stats
18W - 18L
1,521 MMR
Party 1
Janus
Janus
Gold IV
RiSe Hectic
Janus
Gold IV
Level 177
God Stats
10W - 11L
1,463 SR
Queue Stats
59W - 59L
1,443 MMR
Party 1
Ishtar
Ishtar
Gold IV
taxpayer1776
Ishtar
Gold IV
Level 129
God Stats
5W - 3L
1,722 SR
Queue Stats
134W - 130L
1,475 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,692 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,427 SR
1,479 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze III
JrTripledMe
Yu Huang
Bronze III
Level 84
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 12L
1,490 MMR
Solo
Chang'e
Chang'e
Gold IV
l Giyu l
Chang'e
Gold IV
Level 149
God Stats
14W - 9L
1,733 SR
Queue Stats
139W - 135L
1,486 MMR
Solo
Arachne
Arachne
Silver I
pKz I lIfTz
Arachne
Silver I
Level 149
God Stats
1W - 6L
1,346 SR
Queue Stats
45W - 54L
1,490 MMR
Solo
Rama
Rama
Gold V
xMrRed17x
Rama
Gold V
Level 109
God Stats
1W - 2L
1,317 SR
Queue Stats
34W - 43L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BiGBOi oS
Poseidon
17
6 / 0 / 7
10,273
604
11,278
10,271
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
KaoTiC Volt
Bacchus
13
3 / 1 / 6
8,886
523
7,891
13,649
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 6 / 4
11,932
702
20,622
19,906
21,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
10,553
621
11,611
10,523
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
4 / 3 / 5
10,602
624
14,426
16,232
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisHe BoBakasura

VS

Bans
Ao KuangAphroditeMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 5 / 5
8,025
472
4,071
17,744
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
JrTripledMe
Yu Huang
12
1 / 6 / 4
8,038
473
7,737
10,652
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
l Giyu l
Chang'e
16
7 / 6 / 1
10,517
619
10,142
17,029
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
pKz I lIfTz
Arachne
16
3 / 3 / 3
9,906
583
8,867
20,884
9,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
13
2 / 7 / 3
8,512
501
12,810
17,969
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
14
14
Deaths
27
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
5
0.7
W
Poseidon
BiGBOi oS
Poseidon
6
0
7
9.5
L
Yu Huang
JrTripledMe
Yu Huang
1
6
4
0.5
W
Bacchus
KaoTiC Volt
Bacchus
3
1
6
6
W
9
6
4
1.83
W
5
4
6
2
L
Chang'e
l Giyu l
Chang'e
7
6
1
1.25
L
Arachne
pKz I lIfTz
Arachne
3
3
3
1.5
W
Ishtar
4
3
5
2.17
L
Rama
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
43,627
70,581
Taken
84,278
54,952
Mitigated
48,832
15,008
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,071
1,039
0
2,714
17,744
17,995
0
11,043
6,701
20,095
0
W
Poseidon
BiGBOi oS
Poseidon
11,278
1,760
0
1,358
10,271
3,833
0
4,123
6,148
73,988
0
L
Yu Huang
JrTripledMe
Yu Huang
7,737
709
0
1,851
10,652
4,424
486
7,246
3,406
51,114
0
W
Bacchus
KaoTiC Volt
Bacchus
7,891
1,460
0
4,259
13,649
17,069
66
3,762
9,887
26,878
0
W
20,622
12,027
0
3,783
19,906
21,638
613
7,170
12,736
0
102,427
W
11,611
1,238
0
405
10,523
4,327
0
5,798
4,725
95,396
0
L
Chang'e
l Giyu l
Chang'e
10,142
295
1,364
5,753
17,029
8,354
994
2,274
14,755
72,997
0
L
Arachne
pKz I lIfTz
Arachne
8,867
5,435
0
5,944
20,884
9,953
0
7,119
13,765
0
93,442
W
Ishtar
14,426
9,418
0
5,203
16,232
8,085
3,694
1,097
15,135
0
98,208
L
Rama
12,810
10,258
0
3,685
17,969
8,106
0
3,098
14,871
0
62,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
44,998
617
Minions Killed
481
0
Camps Cleared
0
1,797,718
Distance Traveled
1,680,591
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,025
472
24
1
0
339,284
6
W
Poseidon
10,273
604
116
7
0
394,580
1
L
Yu Huang
8,038
473
86
5
0
305,559
8
W
Bacchus
8,886
523
27
2
0
378,269
6
W
Vamana
11,932
702
164
10
0
318,420
1
W
Janus
10,553
621
163
10
0
382,902
0
L
Chang'e
10,517
619
134
8
0
313,274
0
L
Arachne
9,906
583
133
8
0
406,513
0
W
Ishtar
10,602
624
147
9
0
323,547
6
L
Rama
8,512
501
104
6
0
315,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role